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authorBastien Bouclet2017-12-19 07:37:08 +0100
committerBastien Bouclet2017-12-19 07:37:08 +0100
commitca469f728b59b31c009ccc1800d9fc1538584ceb (patch)
treea97cab8b7efeaf23d5d2b9015b186a087ea2c8cc /engines/cge
parenta2eb11f464f33b4e2bff1b6c3c0a8d240921f5d2 (diff)
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PORTS: Remove the Yopy PDA port
No official release was ever done for that platform. Production ceased in 2005.
Diffstat (limited to 'engines/cge')
-rw-r--r--engines/cge/snail.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp
index f6d02304bc..c98aee22b8 100644
--- a/engines/cge/snail.cpp
+++ b/engines/cge/snail.cpp
@@ -497,7 +497,7 @@ void CGEEngine::snGame(Sprite *spr, int num) {
// the test has been restricted to some specific OSes
// in order to avoid some obvious issues (like Android, iOS, NDS, N64...)
// Not perfect, but at least better than nothing.
-#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined(MOTOEZX) || defined(LINUPY) || defined(LINUXMOTO_SDL)
+#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined(MOTOEZX) || defined(LINUXMOTO_SDL)
if (spr->_ref == 1 && _keyboard->_keyAlt) {
#else
if (spr->_ref == 1 && _gameCase2Cpt > 1) {