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author | Paul Gilbert | 2011-08-05 21:09:03 +1000 |
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committer | Paul Gilbert | 2011-08-05 21:09:03 +1000 |
commit | d229c92879048bc1e48892231783a4788f452490 (patch) | |
tree | 0847696a183737dec8e707f967e1168358295029 /engines/cge | |
parent | b53ffa8f2c31d27ac5a7b3fd48143102be6ff4ff (diff) | |
download | scummvm-rg350-d229c92879048bc1e48892231783a4788f452490.tar.gz scummvm-rg350-d229c92879048bc1e48892231783a4788f452490.tar.bz2 scummvm-rg350-d229c92879048bc1e48892231783a4788f452490.zip |
CGE: Built an English version game archive
This combines the base game resources with the files of cge_work\dusa and work\ins\usa. This makes both action descriptions and hotspots appear in English, although the introduction credits still appear in Polish. I don't know if this was the case for the original 'official' English release; but I consider it a minor issue.
Diffstat (limited to 'engines/cge')
-rw-r--r-- | engines/cge/detection.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/cge/detection.cpp b/engines/cge/detection.cpp index 24fd3d2043..fbe3bc6076 100644 --- a/engines/cge/detection.cpp +++ b/engines/cge/detection.cpp @@ -75,6 +75,17 @@ static const ADGameDescription gameDescriptions[] = { }, Common::PL_POL, Common::kPlatformPC, ADGF_DEMO, GUIO_NONE }, + // English ScummVM version + { + "soltys", "", + { + {"vol.cat", 0, "bfea076fee47b8d64fdf213e56c60911", 50176}, + {"vol.dat", 0, "f9ae2e7f8f7cac91378cdafca43faf1e", 8427396}, + AD_LISTEND + }, + Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE + }, + AD_TABLE_END_MARKER }; |