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authorEugene Sandulenko2008-04-21 20:51:17 +0000
committerEugene Sandulenko2008-04-21 20:51:17 +0000
commit57a9ef3a8f42a7bb71d17f6150dce1e652ce33c0 (patch)
tree9f4fa14956a07d9c668b9e5abffa3323b42c9411 /engines/cine/anim.cpp
parent54485c24c530288280174f6d286c8c0b367a8206 (diff)
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Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
svn-id: r31651
Diffstat (limited to 'engines/cine/anim.cpp')
-rw-r--r--engines/cine/anim.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp
index 312de4a6db..f17c7a92fc 100644
--- a/engines/cine/anim.cpp
+++ b/engines/cine/anim.cpp
@@ -186,7 +186,6 @@ static const AnimDataEntry transparencyData[] = {
};
void convertMask(byte *dest, const byte *source, int16 width, int16 height);
-void generateMask(const byte *sprite, byte *mask, uint16 size, byte transparency);
void convert8BBP(byte *dest, const byte *source, int16 width, int16 height);
void convert8BBP2(byte *dest, byte *source, int16 width, int16 height);