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authorDavid Turner2010-11-07 15:02:41 +0000
committerDavid Turner2010-11-07 15:02:41 +0000
commit0119a659b5352ba284a7bff0afefa4d2bf054ac3 (patch)
tree8bfd821b8a6a18a713839d0c39a7c144b836aed7 /engines/cine/cine.cpp
parentf452fe82ad107039ca578b86c97fc781e73f2761 (diff)
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CINE: Added basic debugging console to engine
Since CINE uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands. svn-id: r54115
Diffstat (limited to 'engines/cine/cine.cpp')
-rw-r--r--engines/cine/cine.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 5c2119c1e4..38a0eda13e 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -56,6 +56,7 @@ CineEngine::CineEngine(OSystem *syst, const CINEGameDescription *gameDesc) : Eng
DebugMan.addDebugChannel(kCineDebugScript, "Script", "Script debug level");
DebugMan.addDebugChannel(kCineDebugPart, "Part", "Part debug level");
DebugMan.addDebugChannel(kCineDebugSound, "Sound", "Sound debug level");
+ _console = new CineConsole(this);
// Setup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
@@ -74,7 +75,9 @@ CineEngine::~CineEngine() {
if (getGameType() == Cine::GType_OS) {
freeErrmessDat();
}
+
DebugMan.clearAllDebugChannels();
+ delete _console;
}
Common::Error CineEngine::run() {