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authorDavid Corrales2007-06-23 18:51:33 +0000
committerDavid Corrales2007-06-23 18:51:33 +0000
commitcacd7a28fd51d960947de88abbf30c487e66529d (patch)
treef3baa59853bfb307e452b86b9d93c4737b1fa6ab /engines/cine/detection.cpp
parent0ac96302fe9c04df79cb01a77d19535b45fe2db0 (diff)
parent90c2210dae8c91fa8babc6b05564e15c9d445d18 (diff)
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Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
Diffstat (limited to 'engines/cine/detection.cpp')
-rw-r--r--engines/cine/detection.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index f24fe488d1..690644a0fa 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -494,7 +494,9 @@ REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Steal
namespace Cine {
bool CineEngine::initGame() {
- _gameDescription = (const CINEGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ Common::EncapsulatedADGameDesc encapsulatedDesc = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ _gameDescription = (const CINEGameDescription *)(encapsulatedDesc.realDesc);
+
return (_gameDescription != 0);
}