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authorEugene Sandulenko2007-01-20 21:27:57 +0000
committerEugene Sandulenko2007-01-20 21:27:57 +0000
commitcd8a5f3a98287fe7366db100c2fb45ff986e2d1b (patch)
treec3acca9454ff39fc71da8444eb98494683a6261f /engines/cine/detection.cpp
parent47b1321d1520eabcfa4d971bd945f4461eeada49 (diff)
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First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
Diffstat (limited to 'engines/cine/detection.cpp')
-rw-r--r--engines/cine/detection.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index c21a66d91c..1a4df5ce00 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -32,7 +32,7 @@
#include "cine/cine.h"
namespace Cine {
-static DetectedGameList GAME_detectGames(const FSList &fslist);
+static GameList GAME_detectGames(const FSList &fslist);
}
static const PlainGameDescriptor cineGames[] = {
@@ -433,7 +433,7 @@ bool CineEngine::initGame() {
return true;
}
-DetectedGameList GAME_detectGames(const FSList &fslist) {
+GameList GAME_detectGames(const FSList &fslist) {
return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
fslist,
(const byte *)gameDescriptions,