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authorEugene Sandulenko2006-03-23 03:45:52 +0000
committerEugene Sandulenko2006-03-23 03:45:52 +0000
commit0b35672f782f21b4937751c4bb0fb486e65b4e92 (patch)
treec9dae3c2792f0083078d8f5020a79a0f4ecc0c63 /engines/cine/gfx.cpp
parent6faa76d28758e9bea6e2cbfb8c7fa985c4bed1d5 (diff)
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uint8 -> byte
svn-id: r21414
Diffstat (limited to 'engines/cine/gfx.cpp')
-rw-r--r--engines/cine/gfx.cpp80
1 files changed, 40 insertions, 40 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index 7e29e8ca0b..240158fcec 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -33,16 +33,16 @@ byte *screenBuffer;
uint16 c_palette[256];
-unsigned char *page0;
-unsigned char *page1;
-unsigned char *page2;
-unsigned char *page3;
+byte *page0;
+byte *page1;
+byte *page2;
+byte *page3;
-uint8 page1Raw[320 * 200];
-uint8 page2Raw[320 * 200];
-uint8 page3Raw[320 * 200];
+byte page1Raw[320 * 200];
+byte page2Raw[320 * 200];
+byte page3Raw[320 * 200];
-static const uint8 mouseCursorNormal[] = {
+static const byte mouseCursorNormal[] = {
0x00, 0x00, 0x40, 0x00, 0x60, 0x00, 0x70, 0x00,
0x78, 0x00, 0x7C, 0x00, 0x7E, 0x00, 0x7F, 0x00,
0x7F, 0x80, 0x7C, 0x00, 0x6C, 0x00, 0x46, 0x00,
@@ -53,7 +53,7 @@ static const uint8 mouseCursorNormal[] = {
0xCF, 0x00, 0x07, 0x80, 0x07, 0x80, 0x03, 0x80
};
-static const uint8 mouseCursorDisk[] = {
+static const byte mouseCursorDisk[] = {
0x7F, 0xFC, 0x9F, 0x12, 0x9F, 0x12, 0x9F, 0x12,
0x9F, 0x12, 0x9F, 0xE2, 0x80, 0x02, 0x9F, 0xF2,
0xA0, 0x0A, 0xA0, 0x0A, 0xA0, 0x0A, 0xA0, 0x0A,
@@ -64,7 +64,7 @@ static const uint8 mouseCursorDisk[] = {
0xFF, 0xFE, 0xFF, 0xFE, 0x7F, 0xFC, 0x00, 0x00
};
-static const uint8 mouseCursorCross[] = {
+static const byte mouseCursorCross[] = {
0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00,
0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x7C, 0x7C,
0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00,
@@ -78,7 +78,7 @@ static const uint8 mouseCursorCross[] = {
static const struct MouseCursor {
int hotspotX;
int hotspotY;
- const uint8 *bitmap;
+ const byte *bitmap;
} mouseCursors[] = {
{ 1, 1, mouseCursorNormal },
{ 0, 0, mouseCursorDisk },
@@ -89,22 +89,22 @@ void init_video() {
screenBuffer = (byte *)malloc(320 * 200 * 3);
assert(screenBuffer);
- page0 = (unsigned char *)malloc(0x8000);
- page1 = (unsigned char *)malloc(0x8000);
- page2 = (unsigned char *)malloc(0x8000);
- page3 = (unsigned char *)malloc(0x8000);
+ page0 = (byte *)malloc(0x8000);
+ page1 = (byte *)malloc(0x8000);
+ page2 = (byte *)malloc(0x8000);
+ page3 = (byte *)malloc(0x8000);
}
void setMouseCursor(int cursor) {
static int currentMouseCursor = -1;
assert(cursor >= 0 && cursor < 3);
if (currentMouseCursor != cursor) {
- uint8 mouseCursor[16 * 16];
+ byte mouseCursor[16 * 16];
const MouseCursor *mc = &mouseCursors[cursor];
- const uint8 *src = mc->bitmap;
+ const byte *src = mc->bitmap;
for (int i = 0; i < 32; ++i) {
int offs = i * 8;
- for (uint8 mask = 0x80; mask != 0; mask >>= 1) {
+ for (byte mask = 0x80; mask != 0; mask >>= 1) {
if (src[0] & mask) {
mouseCursor[offs] = 2;
} else if (src[32] & mask) {
@@ -148,8 +148,8 @@ uint16 transformColor(uint16 baseColor, int8 r, int8 g, int8 b) {
return (oriR | (oriG << 4) | (oriB << 8));
}
-void transformPaletteRange(uint8 startColor, uint8 stopColor, int8 r, int8 g, int8 b) {
- uint8 i;
+void transformPaletteRange(byte startColor, byte stopColor, int8 r, int8 g, int8 b) {
+ byte i;
for (i = startColor; i <= stopColor; i++) {
c_palette[i] = transformColor(tempPalette[i], b, g, r);
@@ -157,12 +157,12 @@ void transformPaletteRange(uint8 startColor, uint8 stopColor, int8 r, int8 g, in
//gfxFlipPage(page2);
}
-void gfxFillSprite(uint8 *spritePtr, uint16 width, uint16 height, uint8 *page, int16 x, int16 y) {
+void gfxFillSprite(byte *spritePtr, uint16 width, uint16 height, byte *page, int16 x, int16 y) {
int16 i;
int16 j;
for (i = 0; i < height; i++) {
- uint8 *destPtr = page + x + y * 320;
+ byte *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
@@ -181,7 +181,7 @@ void gfxFillSprite(uint8 *spritePtr, uint16 width, uint16 height, uint8 *page, i
}
}
-void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *page) {
+void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page) {
if (x1 == x2) {
if (y1 > y2) {
SWAP(y1, y2);
@@ -202,7 +202,7 @@ void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *pag
}
-void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uint8 *page) {
+void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page) {
int16 t;
if (x1 > x2) {
@@ -224,8 +224,8 @@ void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, uint8 color, uin
}
}
-int16 gfxGetBit(int16 x, int16 y, uint8 *ptr, int16 width) {
- uint8 *ptrToData = (ptr) + y * width + x;
+int16 gfxGetBit(int16 x, int16 y, byte *ptr, int16 width) {
+ byte *ptrToData = (ptr) + y * width + x;
if (x > width) {
return 0;
@@ -238,17 +238,17 @@ int16 gfxGetBit(int16 x, int16 y, uint8 *ptr, int16 width) {
return (1);
}
-void gfxResetRawPage(uint8 *pageRaw) {
+void gfxResetRawPage(byte *pageRaw) {
memset(pageRaw, 0, 320 * 200);
}
-void gfxConvertSpriteToRaw(uint8 *dst, uint8 *src, uint16 width, uint16 height) {
+void gfxConvertSpriteToRaw(byte *dst, byte *src, uint16 width, uint16 height) {
int x, y, d, bit, plane;
width >>= 3;
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
- uint8 data[2][4];
+ byte data[2][4];
data[0][0] = *src++;
data[1][0] = *src++;
data[0][1] = *src++;
@@ -259,7 +259,7 @@ void gfxConvertSpriteToRaw(uint8 *dst, uint8 *src, uint16 width, uint16 height)
data[1][3] = *src++;
for (d = 0; d < 2; ++d) {
for (bit = 0; bit < 8; ++bit) {
- uint8 color = 0;
+ byte color = 0;
for (plane = 0; plane < 4; ++plane) {
if (data[d][plane] & (1 << (7 - bit))) {
color |= 1 << plane;
@@ -272,14 +272,14 @@ void gfxConvertSpriteToRaw(uint8 *dst, uint8 *src, uint16 width, uint16 height)
}
}
-void gfxCopyRawPage(uint8 *source, uint8 *dest) {
+void gfxCopyRawPage(byte *source, byte *dest) {
memcpy(dest, source, 320 * 200);
}
-void gfxFlipRawPage(uint8 *frontBuffer) {
- uint8 *page = frontBuffer;
+void gfxFlipRawPage(byte *frontBuffer) {
+ byte *page = frontBuffer;
int x, y;
- uint8 *pixels = (uint8 *) screenBuffer;
+ byte *pixels = (byte *) screenBuffer;
byte c;
for (y = 0; y < 200; y++) {
@@ -318,13 +318,13 @@ void gfxFlipRawPage(uint8 *frontBuffer) {
g_system->copyRectToScreen(screenBuffer, 320, 0, 0, 320, 200);
}
-void drawSpriteRaw(uint8 *spritePtr, uint8 *maskPtr, int16 width, int16 height,
- uint8 *page, int16 x, int16 y) {
+void drawSpriteRaw(byte *spritePtr, byte *maskPtr, int16 width, int16 height,
+ byte *page, int16 x, int16 y) {
int16 i;
int16 j;
for (i = 0; i < height; i++) {
- uint8 *destPtr = page + x + y * 320;
+ byte *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
@@ -341,13 +341,13 @@ void drawSpriteRaw(uint8 *spritePtr, uint8 *maskPtr, int16 width, int16 height,
}
}
-void drawSpriteRaw2(uint8 *spritePtr, uint8 transColor, int16 width, int16 height,
- uint8 *page, int16 x, int16 y) {
+void drawSpriteRaw2(byte *spritePtr, byte transColor, int16 width, int16 height,
+ byte *page, int16 x, int16 y) {
int16 i;
int16 j;
for (i = 0; i < height; i++) {
- uint8 *destPtr = page + x + y * 320;
+ byte *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {