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author | Kari Salminen | 2008-08-12 00:13:27 +0000 |
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committer | Kari Salminen | 2008-08-12 00:13:27 +0000 |
commit | c935a09ef53a594f408d3279cd30c783bade9ed1 (patch) | |
tree | 978ee3b4f51bda09a73dc27d07121ebc650c452b /engines/cine/gfx.h | |
parent | 96a1ca17090eb17157707a9e989eec3ebb7c94fc (diff) | |
download | scummvm-rg350-c935a09ef53a594f408d3279cd30c783bade9ed1.tar.gz scummvm-rg350-c935a09ef53a594f408d3279cd30c783bade9ed1.tar.bz2 scummvm-rg350-c935a09ef53a594f408d3279cd30c783bade9ed1.zip |
Changed commandBuffer from a char[80] to Common::String and made FWRenderer::setCommand use a Common::String. Hopefully this might help with the command buffer overflow stuff, although this isn't a fix for the problem behind it, just a bandaid.
svn-id: r33793
Diffstat (limited to 'engines/cine/gfx.h')
-rw-r--r-- | engines/cine/gfx.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h index 22545abf0b..ccd955db8f 100644 --- a/engines/cine/gfx.h +++ b/engines/cine/gfx.h @@ -94,7 +94,7 @@ public: void drawFrame(); void blit(); - void setCommand(const char *cmd); + void setCommand(Common::String cmd); virtual void incrustMask(const objectStruct &obj, uint8 color = 0); virtual void incrustSprite(const objectStruct &obj); |