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authorKari Salminen2008-08-12 00:13:27 +0000
committerKari Salminen2008-08-12 00:13:27 +0000
commitc935a09ef53a594f408d3279cd30c783bade9ed1 (patch)
tree978ee3b4f51bda09a73dc27d07121ebc650c452b /engines/cine/gfx.h
parent96a1ca17090eb17157707a9e989eec3ebb7c94fc (diff)
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Changed commandBuffer from a char[80] to Common::String and made FWRenderer::setCommand use a Common::String. Hopefully this might help with the command buffer overflow stuff, although this isn't a fix for the problem behind it, just a bandaid.
svn-id: r33793
Diffstat (limited to 'engines/cine/gfx.h')
-rw-r--r--engines/cine/gfx.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h
index 22545abf0b..ccd955db8f 100644
--- a/engines/cine/gfx.h
+++ b/engines/cine/gfx.h
@@ -94,7 +94,7 @@ public:
void drawFrame();
void blit();
- void setCommand(const char *cmd);
+ void setCommand(Common::String cmd);
virtual void incrustMask(const objectStruct &obj, uint8 color = 0);
virtual void incrustSprite(const objectStruct &obj);