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authorGregory Montoir2007-12-07 20:45:51 +0000
committerGregory Montoir2007-12-07 20:45:51 +0000
commit126f55fd0ec2cea7e8a397c4ba810d4c562ce3ae (patch)
treeeffa0b7edaa86f4aa68274a733a39873cc606bb3 /engines/cine/main_loop.cpp
parent4ae85163b777e4414cafcc13bfef42c6520f5034 (diff)
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backported some changes for OS
- added parsing of VOL.CNF to get the (filename,bundle) mapping (should be more efficient than testing every bundle file) - delphineUnpack allows "inplace unpacking", use this instead of allocating temporary buffers - relation script run count should be set in _localVars[0] - added comments for some "special" script variables svn-id: r29749
Diffstat (limited to 'engines/cine/main_loop.cpp')
-rw-r--r--engines/cine/main_loop.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index 1f1622253e..04334e8b98 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -230,6 +230,10 @@ void CineEngine::mainLoop(int bootScriptIdx) {
globalVars[VAR_MOUSE_X_POS] = 0;
globalVars[VAR_MOUSE_Y_POS] = 0;
+ if (g_cine->getGameType() == Cine::GType_OS) {
+ globalVars[VAR_BYPASS_PROTECTION] = 0; // set to 1 to bypass the copy protection
+ globalVars[VAR_LOW_MEMORY] = 0; // set to 1 to disable some animations, sounds etc.
+ }
for (i = 0; i < 16; i++) {
c_palette[i] = 0;