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author | Eugene Sandulenko | 2006-11-08 21:46:57 +0000 |
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committer | Eugene Sandulenko | 2006-11-08 21:46:57 +0000 |
commit | 5e5bba4397c7440dd04b559e00328e1732f1b971 (patch) | |
tree | 7b92c10f6e54b91dd9a160f7d751f44531503f6e /engines/cine/main_loop.cpp | |
parent | ff14e19552e7fb1406071c785dbe3fd4cd40b95e (diff) | |
download | scummvm-rg350-5e5bba4397c7440dd04b559e00328e1732f1b971.tar.gz scummvm-rg350-5e5bba4397c7440dd04b559e00328e1732f1b971.tar.bz2 scummvm-rg350-5e5bba4397c7440dd04b559e00328e1732f1b971.zip |
Fix bug #1579776: "FW: Save does not work properly"
svn-id: r24659
Diffstat (limited to 'engines/cine/main_loop.cpp')
-rw-r--r-- | engines/cine/main_loop.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp index d35bfaa766..c437033e6f 100644 --- a/engines/cine/main_loop.cpp +++ b/engines/cine/main_loop.cpp @@ -30,6 +30,7 @@ #include "cine/object.h" #include "cine/sfx_player.h" #include "cine/various.h" +#include "cine/bg_list.h" namespace Cine { @@ -166,7 +167,7 @@ void mainLoop(int bootScriptIdx) { resetSeqList(); resetglobalScriptsHead(); resetObjectScriptHead(); - mainLoopSub1(); + resetBgIncrustList(); setTextWindow(0, 0, 20, 200); @@ -307,7 +308,7 @@ void mainLoop(int bootScriptIdx) { // if (g_cine->getGameType() == Cine::GType_OS) { // freeUnkList(); // } - closeEngine7(); + freeBgIncrustList(); closePart(); } |