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authorKari Salminen2008-08-07 21:46:56 +0000
committerKari Salminen2008-08-07 21:46:56 +0000
commit092d7224b95d611414c2940bf48b095ade6dcf40 (patch)
tree434d67c2baf580e6d357d7a3e4aec56502b5d08c /engines/cine/main_loop.h
parentda84a546943bd28615ccc6e4999e697c855e58d6 (diff)
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Implemented game speed changing by pressing - or + to e.g. ease testing.
svn-id: r33689
Diffstat (limited to 'engines/cine/main_loop.h')
-rw-r--r--engines/cine/main_loop.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/engines/cine/main_loop.h b/engines/cine/main_loop.h
index a2f828fd34..c729b324ca 100644
--- a/engines/cine/main_loop.h
+++ b/engines/cine/main_loop.h
@@ -28,11 +28,6 @@
namespace Cine {
-enum {
- kGameTimerDelay = 1000 / (1193180 / 10923),
- kGameSpeed = 12
-};
-
void mainLoop(int bootScriptIdx);
void manageEvents();