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author | Colin Snover | 2017-10-01 23:02:01 -0500 |
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committer | Colin Snover | 2017-10-03 18:56:35 -0500 |
commit | 88cd54c05797c83d24b9cd88a6e70bfecdcd5ed0 (patch) | |
tree | e55339a053c46ef9423d8136256b22fa3a8eb696 /engines/cine/rel.cpp | |
parent | 815e3920a716e75761948599b836af010025a48d (diff) | |
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SCI32: Restore gameplay time in RAMA
This will cause non-linear time shifts in the system timer that
the game's custom save logic may not expect, but in initial testing
the game doesn't seem to care about this.
Fixes Trac#10259.
Diffstat (limited to 'engines/cine/rel.cpp')
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