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author | Willem Jan Palenstijn | 2013-04-18 23:35:23 +0200 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:40:58 +0200 |
commit | 9c2341678ef4984bf92b3878295250faf980b066 (patch) | |
tree | 2fb4805e05e16b9924e80c9947e6bad723b28c4b /engines/cine/sound.cpp | |
parent | 8172d679df5148a4a32f46074b20cb6caf91844f (diff) | |
parent | a5f4ff36ffc386d48f2da49387a9655ce9295a4d (diff) | |
download | scummvm-rg350-9c2341678ef4984bf92b3878295250faf980b066.tar.gz scummvm-rg350-9c2341678ef4984bf92b3878295250faf980b066.tar.bz2 scummvm-rg350-9c2341678ef4984bf92b3878295250faf980b066.zip |
Merge branch 'master'
Diffstat (limited to 'engines/cine/sound.cpp')
-rw-r--r-- | engines/cine/sound.cpp | 285 |
1 files changed, 260 insertions, 25 deletions
diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp index 0c3541fae7..b2e992e8f6 100644 --- a/engines/cine/sound.cpp +++ b/engines/cine/sound.cpp @@ -25,12 +25,16 @@ #include "common/memstream.h" #include "common/system.h" #include "common/textconsole.h" +#include "common/timer.h" +#include "common/mutex.h" +#include "common/config-manager.h" #include "cine/cine.h" #include "cine/sound.h" #include "audio/audiostream.h" #include "audio/fmopl.h" +#include "audio/mididrv.h" #include "audio/decoders/raw.h" #include "audio/mods/soundfx.h" @@ -48,14 +52,13 @@ public: virtual void playSample(const byte *data, int size, int channel, int volume) = 0; virtual void stopAll() = 0; virtual const char *getInstrumentExtension() const { return ""; } + virtual void notifyInstrumentLoad(const byte *data, int size, int channel) {} - void setUpdateCallback(UpdateCallback upCb, void *ref); + virtual void setUpdateCallback(UpdateCallback upCb, void *ref) = 0; void resetChannel(int channel); void findNote(int freq, int *note, int *oct) const; protected: - UpdateCallback _upCb; - void *_upRef; static const int _noteTable[]; static const int _noteTableCount; @@ -104,6 +107,7 @@ public: virtual ~AdLibSoundDriver(); // PCSoundDriver interface + virtual void setUpdateCallback(UpdateCallback upCb, void *ref); virtual void setupChannel(int channel, const byte *data, int instrument, int volume); virtual void stopChannel(int channel); virtual void stopAll(); @@ -121,6 +125,9 @@ public: virtual void loadInstrument(const byte *data, AdLibSoundInstrument *asi) = 0; protected: + UpdateCallback _upCb; + void *_upRef; + FM_OPL *_opl; int _sampleRate; Audio::Mixer *_mixer; @@ -177,6 +184,30 @@ public: virtual void playSample(const byte *data, int size, int channel, int volume); }; +// (Future Wars) MIDI driver +class MidiSoundDriverH32 : public PCSoundDriver { +public: + MidiSoundDriverH32(MidiDriver *output); + ~MidiSoundDriverH32(); + + virtual void setUpdateCallback(UpdateCallback upCb, void *ref); + virtual void setupChannel(int channel, const byte *data, int instrument, int volume); + virtual void setChannelFrequency(int channel, int frequency); + virtual void stopChannel(int channel); + virtual void playSample(const byte *data, int size, int channel, int volume); + virtual void stopAll() {} + virtual const char *getInstrumentExtension() const { return ".H32"; } + virtual void notifyInstrumentLoad(const byte *data, int size, int channel); + +private: + MidiDriver *_output; + UpdateCallback _callback; + Common::Mutex _mutex; + + void writeInstrument(int offset, const byte *data, int size); + void selectInstrument(int channel, int timbreGroup, int timbreNumber, int volume); +}; + class PCSoundFxPlayer { public: @@ -213,23 +244,35 @@ private: byte *_sfxData; byte *_instrumentsData[NUM_INSTRUMENTS]; PCSoundDriver *_driver; + Common::Mutex _mutex; }; -void PCSoundDriver::setUpdateCallback(UpdateCallback upCb, void *ref) { - _upCb = upCb; - _upRef = ref; -} - void PCSoundDriver::findNote(int freq, int *note, int *oct) const { - *note = _noteTableCount - 1; - for (int i = 0; i < _noteTableCount; ++i) { - if (_noteTable[i] <= freq) { + if (freq > 0x777) + *oct = 0; + else if (freq > 0x3BB) + *oct = 1; + else if (freq > 0x1DD) + *oct = 2; + else if (freq > 0x0EE) + *oct = 3; + else if (freq > 0x077) + *oct = 4; + else if (freq > 0x03B) + *oct = 5; + else if (freq > 0x01D) + *oct = 6; + else + *oct = 7; + + *note = 11; + for (int i = 0; i < 12; ++i) { + if (_noteTable[*oct * 12 + i] <= freq) { *note = i; break; } } - *oct = *note / 12; } void PCSoundDriver::resetChannel(int channel) { @@ -252,6 +295,11 @@ AdLibSoundDriver::~AdLibSoundDriver() { OPLDestroy(_opl); } +void AdLibSoundDriver::setUpdateCallback(UpdateCallback upCb, void *ref) { + _upCb = upCb; + _upRef = ref; +} + void AdLibSoundDriver::setupChannel(int channel, const byte *data, int instrument, int volume) { assert(channel < 4); if (data) { @@ -441,12 +489,11 @@ void AdLibSoundDriverINS::setChannelFrequency(int channel, int frequency) { if (ins->mode == 0 || ins->channel == 6) { int freq, note, oct; findNote(frequency, ¬e, &oct); - if (channel == 6) { - note %= 12; - } + if (channel == 6) + oct = 0; freq = _freqTable[note % 12]; OPLWriteReg(_opl, 0xA0 | channel, freq); - freq = ((note / 12) << 2) | ((freq & 0x300) >> 8); + freq = (oct << 2) | ((freq & 0x300) >> 8); if (ins->mode == 0) { freq |= 0x20; } @@ -509,14 +556,16 @@ void AdLibSoundDriverADL::setChannelFrequency(int channel, int frequency) { findNote(frequency, ¬e, &oct); if (ins->amDepth) { note = ins->amDepth; + oct = note / 12; } if (note < 0) { note = 0; + oct = 0; } freq = _freqTable[note % 12]; OPLWriteReg(_opl, 0xA0 | channel, freq); - freq = ((note / 12) << 2) | ((freq & 0x300) >> 8); + freq = (oct << 2) | ((freq & 0x300) >> 8); if (ins->mode == 0) { freq |= 0x20; } @@ -564,8 +613,163 @@ void AdLibSoundDriverADL::playSample(const byte *data, int size, int channel, in } } +MidiSoundDriverH32::MidiSoundDriverH32(MidiDriver *output) + : _output(output), _callback(0), _mutex() { +} + +MidiSoundDriverH32::~MidiSoundDriverH32() { + if (_callback) + g_system->getTimerManager()->removeTimerProc(_callback); + + _output->close(); + delete _output; +} + +void MidiSoundDriverH32::setUpdateCallback(UpdateCallback upCb, void *ref) { + Common::StackLock lock(_mutex); + + Common::TimerManager *timer = g_system->getTimerManager(); + assert(timer); + + if (_callback) + timer->removeTimerProc(_callback); + + _callback = upCb; + if (_callback) + timer->installTimerProc(_callback, 1000000 / 50, ref, "MidiSoundDriverH32"); +} + +void MidiSoundDriverH32::setupChannel(int channel, const byte *data, int instrument, int volume) { + Common::StackLock lock(_mutex); + + if (volume < 0 || volume > 100) + volume = 0; + + if (!data) + selectInstrument(channel, 0, 0, volume); + // In case the instrument is a builtin instrument select it directly. + else if (data[0] < 0x80) + selectInstrument(channel, data[0] / 0x40, data[0] % 0x40, volume); + // In case we use a custom instrument we need to specify the timbre group + // 2, which means it's a timbre from the timbre memory area. + else + selectInstrument(channel, 2, instrument, volume); +} + +void MidiSoundDriverH32::setChannelFrequency(int channel, int frequency) { + Common::StackLock lock(_mutex); + + int note, oct; + findNote(frequency, ¬e, &oct); + note %= 12; + note = oct * 12 + note + 12; + + _output->send(0x91 + channel, note, 0x7F); +} + +void MidiSoundDriverH32::stopChannel(int channel) { + Common::StackLock lock(_mutex); + + _output->send(0xB1 + channel, 0x7B, 0x00); +} + +void MidiSoundDriverH32::playSample(const byte *data, int size, int channel, int volume) { + Common::StackLock lock(_mutex); + + stopChannel(channel); + + volume = volume * 8 / 5; + + if (data[0] < 0x80) { + selectInstrument(channel, data[0] / 0x40, data[0] % 0x40, volume); + } else { + writeInstrument(channel * 512 + 0x80000, data + 1, 256); + selectInstrument(channel, 2, channel, volume); + } + + _output->send(0x91 + channel, 12, 0x7F); +} + +void MidiSoundDriverH32::notifyInstrumentLoad(const byte *data, int size, int channel) { + Common::StackLock lock(_mutex); + + // In case we specify a standard instrument or standard rhythm instrument + // do not do anything here. It might be noteworthy that the instrument + // selection client code does not support rhythm instruments! + if (data[0] < 0x80 || data[0] > 0xC0) + return; + + writeInstrument(channel * 512 + 0x80000, data + 1, size - 1); +} + +void MidiSoundDriverH32::writeInstrument(int offset, const byte *data, int size) { + byte sysEx[254]; + + sysEx[0] = 0x41; + sysEx[1] = 0x10; + sysEx[2] = 0x16; + sysEx[3] = 0x12; + sysEx[4] = (offset >> 16) & 0xFF; + sysEx[5] = (offset >> 8) & 0xFF; + sysEx[6] = (offset >> 0) & 0xFF; + int copySize = MIN(246, size); + memcpy(&sysEx[7], data, copySize); + + byte checkSum = 0; + for (int i = 0; i < copySize + 3; ++i) + checkSum += sysEx[4 + i]; + sysEx[7 + copySize] = 0x80 - (checkSum & 0x7F); + + _output->sysEx(sysEx, copySize + 8); +} + +void MidiSoundDriverH32::selectInstrument(int channel, int timbreGroup, int timbreNumber, int volume) { + const int offset = channel * 16 + 0x30000; // 0x30000 is the start of the patch temp area + + byte sysEx[24] = { + 0x41, 0x10, 0x16, 0x12, + 0x00, 0x00, 0x00, // offset + 0x00, // Timbre group _ timbreGroup * 64 + timbreNumber should be the + 0x00, // Timbre number / MT-32 instrument in case timbreGroup is 0 or 1. + 0x18, // Key shift (= 0) + 0x32, // Fine tune (= 0) + 0x0C, // Bender Range + 0x03, // Assign Mode + 0x01, // Reverb Switch (= enabled) + 0x00, // dummy + 0x00, // Output level + 0x07, // Panpot (= balanced) + 0x00, // dummy + 0x00, // dummy + 0x00, // dummy + 0x00, // dummy + 0x00, // dummy + 0x00, // dummy + 0x00 // checksum + }; + + + sysEx[4] = (offset >> 16) & 0xFF; + sysEx[5] = (offset >> 8) & 0xFF; + sysEx[6] = (offset >> 0) & 0xFF; + + sysEx[7] = timbreGroup; + sysEx[8] = timbreNumber; + + sysEx[15] = volume; + + byte checkSum = 0; + + for (int i = 4; i < 23; ++i) + checkSum += sysEx[i]; + + sysEx[23] = 0x80 - (checkSum & 0x7F); + + _output->sysEx(sysEx, 24); +} + PCSoundFxPlayer::PCSoundFxPlayer(PCSoundDriver *driver) - : _playing(false), _driver(driver) { + : _playing(false), _driver(driver), _mutex() { memset(_instrumentsData, 0, sizeof(_instrumentsData)); _sfxData = NULL; _fadeOutCounter = 0; @@ -573,12 +777,15 @@ PCSoundFxPlayer::PCSoundFxPlayer(PCSoundDriver *driver) } PCSoundFxPlayer::~PCSoundFxPlayer() { + Common::StackLock lock(_mutex); + _driver->setUpdateCallback(NULL, NULL); stop(); } bool PCSoundFxPlayer::load(const char *song) { debug(9, "PCSoundFxPlayer::load('%s')", song); + Common::StackLock lock(_mutex); /* stop (w/ fade out) the previous song */ while (_fadeOutCounter != 0 && _fadeOutCounter < 100) { @@ -602,15 +809,18 @@ bool PCSoundFxPlayer::load(const char *song) { memcpy(instrument, _sfxData + 20 + i * 30, 12); instrument[63] = '\0'; - if (strlen(instrument) != 0) { + if (instrument[0] != '\0') { char *dot = strrchr(instrument, '.'); if (dot) { *dot = '\0'; } strcat(instrument, _driver->getInstrumentExtension()); - _instrumentsData[i] = readBundleSoundFile(instrument); + uint32 instrumentSize; + _instrumentsData[i] = readBundleSoundFile(instrument, &instrumentSize); if (!_instrumentsData[i]) { warning("Unable to load soundfx instrument '%s'", instrument); + } else { + _driver->notifyInstrumentLoad(_instrumentsData[i], instrumentSize, i); } } } @@ -619,6 +829,7 @@ bool PCSoundFxPlayer::load(const char *song) { void PCSoundFxPlayer::play() { debug(9, "PCSoundFxPlayer::play()"); + Common::StackLock lock(_mutex); if (_sfxData) { for (int i = 0; i < NUM_CHANNELS; ++i) { _instrumentsChannelTable[i] = -1; @@ -633,6 +844,7 @@ void PCSoundFxPlayer::play() { } void PCSoundFxPlayer::stop() { + Common::StackLock lock(_mutex); if (_playing || _fadeOutCounter != 0) { _fadeOutCounter = 0; _playing = false; @@ -645,6 +857,7 @@ void PCSoundFxPlayer::stop() { } void PCSoundFxPlayer::fadeOut() { + Common::StackLock lock(_mutex); if (_playing) { _fadeOutCounter = 1; _playing = false; @@ -656,6 +869,7 @@ void PCSoundFxPlayer::updateCallback(void *ref) { } void PCSoundFxPlayer::update() { + Common::StackLock lock(_mutex); if (_playing || (_fadeOutCounter != 0 && _fadeOutCounter < 100)) { ++_updateTicksCounter; if (_updateTicksCounter > _eventsDelay) { @@ -717,12 +931,33 @@ void PCSoundFxPlayer::unload() { PCSound::PCSound(Audio::Mixer *mixer, CineEngine *vm) - : Sound(mixer, vm) { - if (_vm->getGameType() == GType_FW) { - _soundDriver = new AdLibSoundDriverINS(_mixer); - } else { - _soundDriver = new AdLibSoundDriverADL(_mixer); + : Sound(mixer, vm), _soundDriver(0) { + + const MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB); + const MusicType musicType = MidiDriver::getMusicType(dev); + if (musicType == MT_MT32 || musicType == MT_GM) { + const bool isMT32 = (musicType == MT_MT32 || ConfMan.getBool("native_mt32")); + if (isMT32) { + MidiDriver *driver = MidiDriver::createMidi(dev); + if (driver && driver->open() == 0) { + driver->sendMT32Reset(); + _soundDriver = new MidiSoundDriverH32(driver); + } else { + warning("Could not create MIDI output, falling back to AdLib"); + } + } else { + warning("General MIDI output devices are not supported, falling back to AdLib"); + } } + + if (!_soundDriver) { + if (_vm->getGameType() == GType_FW) { + _soundDriver = new AdLibSoundDriverINS(_mixer); + } else { + _soundDriver = new AdLibSoundDriverADL(_mixer); + } + } + _player = new PCSoundFxPlayer(_soundDriver); } |