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author | Martin Kiewitz | 2015-06-13 00:52:15 +0200 |
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committer | Martin Kiewitz | 2015-06-13 00:52:15 +0200 |
commit | cbafff20c22764295e93d86280e9825d7c6f5032 (patch) | |
tree | 36630ae6cae2b9d307c54ba5b646a49c7bf1aa9a /engines/cine/sound.cpp | |
parent | 210b9f92e10a5ddb1715b9f97a451f03ac1a862a (diff) | |
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SHERLOCK: set _rrmName during loadScene()
_rrmName should be the full name of the room data file
on 3DO this filename is a bit different than on PC
Diffstat (limited to 'engines/cine/sound.cpp')
0 files changed, 0 insertions, 0 deletions