diff options
author | Eugene Sandulenko | 2006-02-22 22:40:53 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2006-02-22 22:40:53 +0000 |
commit | 71c170bb136ab94d70eb10d55cfd897dc89c9682 (patch) | |
tree | d555cf8177ba4f6fe3fbc0b0fd1d5d45df58874e /engines/cine/various.h | |
parent | a467247e6ed972e0a13bf26af07811dda55bd69a (diff) | |
download | scummvm-rg350-71c170bb136ab94d70eb10d55cfd897dc89c9682.tar.gz scummvm-rg350-71c170bb136ab94d70eb10d55cfd897dc89c9682.tar.bz2 scummvm-rg350-71c170bb136ab94d70eb10d55cfd897dc89c9682.zip |
Initial version of Cinematique engine evo 1.
svn-id: r20813
Diffstat (limited to 'engines/cine/various.h')
-rw-r--r-- | engines/cine/various.h | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/engines/cine/various.h b/engines/cine/various.h new file mode 100644 index 0000000000..a8864ea9f2 --- /dev/null +++ b/engines/cine/various.h @@ -0,0 +1,193 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2006 The ScummVM project + * + * cinE Engine is (C) 2004-2005 by CinE Team + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef CINE_VARIOUS_H_ +#define CINE_VARIOUS_H_ + +#include "cine/cine.h" + +extern int gameType; + +typedef char commandeType[20]; + +s16 makeMenuChoice(const commandeType commandList[], u16 height, u16 X, u16 Y, + u16 width); +s16 makeMenuChoice2(const commandeType commandList[], u16 height, u16 X, u16 Y, + u16 width); + +extern s16 allowSystemMenu; + +typedef struct { + u8 *ptr; + u16 len; +} unk1Struct; + +#define NUM_MAX_MESSAGE 255 + +extern unk1Struct messageTable[NUM_MAX_MESSAGE]; + +struct unkListElementStruct { + struct unkListElementStruct *next; + s16 var4; + s16 var6; + s16 var8; + s16 varA; + s16 varC; + s16 varE; + s16 var10; + s16 var12; + s16 var14; + s16 var16; + s16 var18; + s16 var1A; + s16 var1C; + s16 var1E; +}; + +typedef struct unkListElementStruct unkListElementStruct; + +extern unkListElementStruct unkList; + +extern u32 var6; +extern u32 var8; +extern u8 *var9; + +extern u16 var2; +extern u16 var3; +extern u16 var4; +extern u16 var5; + +extern Common::File palFileHandle; +extern Common::File partFileHandle; + +void processPendingUpdates(s16 param); +void closeEngine3(void); +void mainLoopSub1(void); +void mainLoopSub2(u16 param1, u16 param2, u16 param3, u16 param4); + +extern u16 errorVar; +extern u8 menuVar; + +void gfxFuncGen1(u8 *param1, u8 *param2, u8 *param3, u8 *param4, + s16 param5); + +extern u8 *page0; +extern u8 *page0c; + +void ptrGfxFunc13(void); +void gfxFuncGen2(void); + +extern u16 allowPlayerInput; + +extern u16 checkForPendingDataLoadSwitch; + +extern u16 fadeRequired; +extern u16 isDrawCommandEnabled; +extern u16 waitForPlayerClick; +extern u16 var16; +extern u16 var17; +extern u16 var18; +extern u16 var19; +extern u16 var20; +extern u8 var21; + +extern s16 playerCommand; + +extern char commandBuffer[80]; + +extern u16 c_palette[256]; + +extern char currentPrcName[20]; +extern char currentRelName[20]; +extern char currentObjectName[20]; +extern char currentMsgName[20]; +extern char newPrcName[20]; +extern char newRelName[20]; +extern char newObjectName[20]; +extern char newMsgName[20]; + +extern char currentBgName[8][15]; +extern char currentCtName[15]; +extern char currentPartName[15]; + +void stopSample(void); +void mainLoopSub3(void); +u16 executePlayerInput(void); + +void drawOverlays(void); +void flip(void); + +extern u16 mouseUpdateStatus; +extern u16 dummyU16; + +void getMouseData(u16 param, u16 *pButton, u16 *pX, u16 *pY); + +u16 processKeyboard(u16 param); + +void mainLoopSub6(void); + +void checkForPendingDataLoad(void); + +extern u16 exitEngine; + +void hideMouse(void); +void closeEngine7(void); + +extern u16 var22; + +void removeExtention(char *dest, const char *source); + +struct selectedObjStruct { + s16 idx; + s16 param; +}; + +typedef struct selectedObjStruct selectedObjStruct; + +extern u16 defaultMenuBoxColor; +extern u16 defaultMenuBoxColor2; + +#define NUM_MAX_ZONE 16 +extern u16 zoneData[NUM_MAX_ZONE]; + +void addMessage(u8 param1, s16 param2, s16 param3, s16 param4, s16 param5); + +void blitScreen(u8 *frontBuffer, u8 *backbuffer); + +struct mouseStatusStruct { + int left; + int right; + int X; + int Y; +}; + +typedef struct mouseStatusStruct mouseStatusStruct; + +extern s16 additionalBgVScroll; + +void addUnkListElement(s16 param0, s16 param1, s16 param2, s16 param3, + s16 param4, s16 param5, s16 param6, s16 param7, s16 param8); +void resetUnkList(); +void processUnkList(void); +#endif |