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authorAlyssa Milburn2011-08-13 22:13:31 +0200
committerAlyssa Milburn2011-08-13 22:15:23 +0200
commita6acf42e74dc49a184bab461fcc29ac9b30af8fb (patch)
treec40d529537ab94626210ef89171913254d246186 /engines/composer
parentbdc24b6565c69f57d194feb5538a67caa5cdfa1c (diff)
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COMPOSER: Support reading V1 buttons.
Diffstat (limited to 'engines/composer')
-rw-r--r--engines/composer/composer.cpp44
-rw-r--r--engines/composer/composer.h2
2 files changed, 31 insertions, 15 deletions
diff --git a/engines/composer/composer.cpp b/engines/composer/composer.cpp
index 165918adfd..d9bb0cdc54 100644
--- a/engines/composer/composer.cpp
+++ b/engines/composer/composer.cpp
@@ -322,7 +322,7 @@ void ComposerEngine::loadLibrary(uint id) {
for (uint i = 0; i < buttonResources.size(); i++) {
uint16 buttonId = buttonResources[i];
Common::SeekableReadStream *stream = library._archive->getResource(ID_BUTN, buttonId);
- Button button(stream, buttonId);
+ Button button(stream, buttonId, getGameType());
bool inserted = false;
for (Common::List<Button>::iterator b = newLib._buttons.begin(); b != newLib._buttons.end(); b++) {
@@ -409,22 +409,32 @@ Common::SeekableReadStream *ComposerEngine::getResource(uint32 tag, uint16 id) {
error("No loaded library contains '%s' %04x", tag2str(tag), id);
}
-Button::Button(Common::SeekableReadStream *stream, uint16 id) {
+Button::Button(Common::SeekableReadStream *stream, uint16 id, uint gameType) {
_id = id;
_type = stream->readUint16LE();
_active = (_type & 0x8000) ? true : false;
_type &= 0xfff;
- debug(9, "button: type %d, active %d", _type, _active);
-
- _zorder = stream->readUint16LE();
- _scriptId = stream->readUint16LE();
- _scriptIdRollOn = stream->readUint16LE();
- _scriptIdRollOff = stream->readUint16LE();
-
- stream->skip(4);
-
- uint16 size = stream->readUint16LE();
+ debug(9, "button %d: type %d, active %d", id, _type, _active);
+
+ uint16 flags = 0;
+ uint16 size = 4;
+ if (gameType == GType_ComposerV1) {
+ flags = stream->readUint16LE();
+ _zorder = 0;
+ _scriptId = stream->readUint16LE();
+ _scriptIdRollOn = 0;
+ _scriptIdRollOff = 0;
+ } else {
+ _zorder = stream->readUint16LE();
+ _scriptId = stream->readUint16LE();
+ _scriptIdRollOn = stream->readUint16LE();
+ _scriptIdRollOff = stream->readUint16LE();
+
+ stream->skip(4);
+
+ size = stream->readUint16LE();
+ }
switch (_type) {
case kButtonRect:
@@ -435,17 +445,23 @@ Button::Button(Common::SeekableReadStream *stream, uint16 id) {
_rect.top = stream->readSint16LE();
_rect.right = stream->readSint16LE();
_rect.bottom = stream->readSint16LE();
- debug(9, "button: (%d, %d, %d, %d)", _rect.left, _rect.top, _rect.right, _rect.bottom);
break;
case kButtonSprites:
+ if (gameType == GType_ComposerV1)
+ error("encountered kButtonSprites in V1 data");
for (uint i = 0; i < size; i++) {
- _spriteIds.push_back(stream->readSint16LE());
+ _spriteIds.push_back(stream->readUint16LE());
}
break;
default:
error("unknown button type %d", _type);
}
+ if (flags & 0x40) {
+ _scriptIdRollOn = stream->readUint16LE();
+ _scriptIdRollOff = stream->readUint16LE();
+ }
+
delete stream;
}
diff --git a/engines/composer/composer.h b/engines/composer/composer.h
index 955b78d3cd..c0d456daaa 100644
--- a/engines/composer/composer.h
+++ b/engines/composer/composer.h
@@ -68,7 +68,7 @@ enum {
class Button {
public:
Button() { }
- Button(Common::SeekableReadStream *stream, uint16 id);
+ Button(Common::SeekableReadStream *stream, uint16 id, uint gameType);
bool contains(const Common::Point &pos) const;