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author | Alyssa Milburn | 2011-07-18 15:06:38 +0200 |
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committer | Alyssa Milburn | 2011-07-18 15:06:38 +0200 |
commit | d176fb1a37819b560d5aa44cd3625b4dd37e1ff7 (patch) | |
tree | d82dfd980655e6d47141e06906bf1a74e63feebb /engines/composer | |
parent | 305023aef5d36af451ce2ac2a6928d0659a205a9 (diff) | |
download | scummvm-rg350-d176fb1a37819b560d5aa44cd3625b4dd37e1ff7.tar.gz scummvm-rg350-d176fb1a37819b560d5aa44cd3625b4dd37e1ff7.tar.bz2 scummvm-rg350-d176fb1a37819b560d5aa44cd3625b4dd37e1ff7.zip |
COMPOSER: Clip sprite drawing.
Diffstat (limited to 'engines/composer')
-rw-r--r-- | engines/composer/composer.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/composer/composer.cpp b/engines/composer/composer.cpp index 0a3b7b722a..854363d2bd 100644 --- a/engines/composer/composer.cpp +++ b/engines/composer/composer.cpp @@ -1901,10 +1901,14 @@ void ComposerEngine::drawSprite(const Sprite &sprite) { // incoming data is BMP-style (bottom-up), so flip it byte *pixels = (byte *)_surface.pixels; for (int j = 0; j < sprite._surface.h; j++) { + if (j + y < 0) + continue; + if (j + y >= _surface.h) + break; byte *in = (byte *)sprite._surface.pixels + (sprite._surface.h - j - 1) * sprite._surface.w; byte *out = pixels + ((j + y) * _surface.w) + x; - for (uint i = 0; i < sprite._surface.w; i++) - if (in[i]) + for (int i = 0; i < sprite._surface.w; i++) + if ((x + i >= 0) && (x + i < _surface.w) && in[i]) out[i] = in[i]; } } |