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authorEugene Sandulenko2007-11-03 21:06:58 +0000
committerEugene Sandulenko2007-11-03 21:06:58 +0000
commitc640d1c604f219a5be5412d6c5ea8a85f44ec4b4 (patch)
tree5d6efb4954efb93e4d6e2f71a37486a666ee20ce /engines/cruise/cruise.cpp
parentc06905149286c3fbd803d3ca7522bbe66a6ad129 (diff)
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Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
Diffstat (limited to 'engines/cruise/cruise.cpp')
-rw-r--r--engines/cruise/cruise.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/engines/cruise/cruise.cpp b/engines/cruise/cruise.cpp
index 3e7f42c3e4..8252877046 100644
--- a/engines/cruise/cruise.cpp
+++ b/engines/cruise/cruise.cpp
@@ -44,7 +44,7 @@ Common::SaveFileManager * g_saveFileMan;
CruiseEngine *g_cruise;
-CruiseEngine::CruiseEngine(OSystem * syst) : Engine(syst) {
+CruiseEngine::CruiseEngine(OSystem * syst, const CRUISEGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
#ifdef PALMOS_MODE
_currentVolumeFile = new Common::File();
@@ -75,11 +75,6 @@ CruiseEngine::~CruiseEngine() {
}
int CruiseEngine::init() {
- // Detect game
- if (!initGame()) {
- GUIErrorMessage ("No valid games were found in the specified directory.");
- return -1;
- }
// Initialize backend
_system->beginGFXTransaction();
initCommonGFX(false);