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author | Paul Gilbert | 2009-08-24 09:07:21 +0000 |
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committer | Paul Gilbert | 2009-08-24 09:07:21 +0000 |
commit | de2e283492fc9378909ffa892f2ef5f1b0698e1e (patch) | |
tree | 535c8e04c1fb35d09dfdd4a6220076582dae3749 /engines/cruise/cruise.h | |
parent | 45802e31244502d946461992357aef4373843e1c (diff) | |
download | scummvm-rg350-de2e283492fc9378909ffa892f2ef5f1b0698e1e.tar.gz scummvm-rg350-de2e283492fc9378909ffa892f2ef5f1b0698e1e.tar.bz2 scummvm-rg350-de2e283492fc9378909ffa892f2ef5f1b0698e1e.zip |
Added code to launch the GMM save/load dialogues from the in-game Player menu, replacing the older code that just saved/loaded the game in a single slot without prompting
svn-id: r43685
Diffstat (limited to 'engines/cruise/cruise.h')
-rw-r--r-- | engines/cruise/cruise.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/cruise/cruise.h b/engines/cruise/cruise.h index 574017dfc7..eff3e9b92f 100644 --- a/engines/cruise/cruise.h +++ b/engines/cruise/cruise.h @@ -83,6 +83,7 @@ public: virtual bool hasFeature(EngineFeature f) const; int getGameType() const; + const char *getGameId() const; uint32 getFeatures() const; Common::Language getLanguage() const; Common::Platform getPlatform() const; |