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authorDavid Corrales2007-05-26 20:23:24 +0000
committerDavid Corrales2007-05-26 20:23:24 +0000
commit3646c968c9578c2a94d65ebd5fb06ec835f8c51d (patch)
tree8b57b339ebb31a1d7a67f1678aa5dc5c7759070a /engines/cruise/detection.cpp
parentd1f56d93f934150f4b579c2e90564e2bf035f113 (diff)
parentac45c5b33d834acbc9718f89be76e49d403a4d2c (diff)
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Merged the fs branch with trunk. r26472:26948
svn-id: r26949
Diffstat (limited to 'engines/cruise/detection.cpp')
-rw-r--r--engines/cruise/detection.cpp125
1 files changed, 125 insertions, 0 deletions
diff --git a/engines/cruise/detection.cpp b/engines/cruise/detection.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * cinE Engine is (C) 2004-2005 by CinE Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "base/plugins.h"
+
+#include "common/advancedDetector.h"
+
+#include "cruise/cruise.h"
+
+namespace Cruise {
+
+struct CRUISEGameDescription {
+ Common::ADGameDescription desc;
+
+ int gameType;
+ uint32 features;
+};
+
+int CruiseEngine::getGameType() const { return _gameDescription->gameType; }
+uint32 CruiseEngine::getFeatures() const { return _gameDescription->features; }
+Common::Language CruiseEngine::getLanguage() const { return _gameDescription->desc.language; }
+Common::Platform CruiseEngine::getPlatform() const { return _gameDescription->desc.platform; }
+
+}
+
+static const PlainGameDescriptor cruiseGames[] = {
+ {"cruise", "Cinematique evo.2 engine game"},
+ {"cruise", "Cruise for a corpse"},
+ {0, 0}
+};
+
+static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
+ {"cruise", "cruise", Common::kPlatformUnknown},
+ {0, 0, Common::kPlatformUnknown}
+};
+
+namespace Cruise {
+
+static const CRUISEGameDescription gameDescriptions[] = {
+ {
+ {
+ "cruise",
+ "",
+ AD_ENTRY1("D1", "41a7a4d426dbd048eb369cfee4bb2717"),
+ Common::FR_FRA,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_CRUISE,
+ 0,
+ },
+ {
+ {
+ "cruise",
+ "256 colors",
+ AD_ENTRY1("D1", "a90d2b9ead6b4d812cd14268672cf178"),
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ GType_CRUISE,
+ 0,
+ },
+ {AD_TABLE_END_MARKER, 0, 0}
+};
+
+}
+
+static const Common::ADParams detectionParams = {
+ // Pointer to ADGameDescription or its superset structure
+ (const byte *)Cruise::gameDescriptions,
+ // Size of that superset structure
+ sizeof(Cruise::CRUISEGameDescription),
+ // Number of bytes to compute MD5 sum for
+ 5000,
+ // List of all engine targets
+ cruiseGames,
+ // Structure for autoupgrading obsolete targets
+ obsoleteGameIDsTable,
+ // Name of single gameid (optional)
+ "cruise",
+ // List of files for file-based fallback detection (optional)
+ 0,
+ // Fallback callback
+ 0,
+ // Flags
+ Common::kADFlagAugmentPreferredTarget
+};
+
+ADVANCED_DETECTOR_DEFINE_PLUGIN(CRUISE, Cruise::CruiseEngine, detectionParams);
+
+REGISTER_PLUGIN(CRUISE, "Cinematique evo 2 engine", "Cruise for a Corpse (C) Delphine Software");
+
+namespace Cruise {
+
+bool CruiseEngine::initGame() {
+ _gameDescription = (const CRUISEGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+
+ return (_gameDescription != 0);
+}
+
+} // End of namespace Cruise