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author | Joseph-Eugene Winzer | 2017-08-04 11:18:53 +0200 |
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committer | Thierry Crozat | 2018-01-23 01:01:18 +0000 |
commit | 37b4a77732a25c5097cdb1513d12de836425307a (patch) | |
tree | e7be0efe68616884537b7212b1ec0dcb68b799ae /engines/cruise/gfxModule.cpp | |
parent | 8ce533bb1b4ec744cd97213f14abde9d4e972cff (diff) | |
download | scummvm-rg350-37b4a77732a25c5097cdb1513d12de836425307a.tar.gz scummvm-rg350-37b4a77732a25c5097cdb1513d12de836425307a.tar.bz2 scummvm-rg350-37b4a77732a25c5097cdb1513d12de836425307a.zip |
SUPERNOVA: Refactors init and destruction of GameManager
During the gameplay room state is overwritten and needs to be restored
on restart/load. Currently the original room state is not preserved and
thus needs to be destroyed and reinitialized to obtain the original
state.
Diffstat (limited to 'engines/cruise/gfxModule.cpp')
0 files changed, 0 insertions, 0 deletions