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author | Paul Gilbert | 2009-04-18 10:16:08 +0000 |
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committer | Paul Gilbert | 2009-04-18 10:16:08 +0000 |
commit | 15252ad83c49c0246fabb24856c02fb6bb81ced5 (patch) | |
tree | d71dab6a10a2ba14e92b69ea8c6b860efaadffba /engines/cruise/menu.cpp | |
parent | 0b2e06e4a4225a6ede1be4e9f6c09fe2cd4caf16 (diff) | |
download | scummvm-rg350-15252ad83c49c0246fabb24856c02fb6bb81ced5.tar.gz scummvm-rg350-15252ad83c49c0246fabb24856c02fb6bb81ced5.tar.bz2 scummvm-rg350-15252ad83c49c0246fabb24856c02fb6bb81ced5.zip |
Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail
svn-id: r39979
Diffstat (limited to 'engines/cruise/menu.cpp')
-rw-r--r-- | engines/cruise/menu.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cruise/menu.cpp b/engines/cruise/menu.cpp index 04cc3d3751..f3b9df49a9 100644 --- a/engines/cruise/menu.cpp +++ b/engines/cruise/menu.cpp @@ -205,7 +205,7 @@ int playerMenu(int menuX, int menuY) { int retourMenu; //int restartGame = 0; - if (entrerMenuJoueur && displayOn) { + if (playerMenuEnabled && displayOn) { if (remdo) { _vm->music().removeSong(); freeStuff2(); @@ -255,7 +255,7 @@ int playerMenu(int menuX, int menuY) { case 3: // select save drive break; case 4: // save - saveSavegameData(0); + saveSavegameData(0, "Default Save"); break; case 5: // load loadSavegameData(0); |