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author | Paul Gilbert | 2009-06-06 01:39:08 +0000 |
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committer | Paul Gilbert | 2009-06-06 01:39:08 +0000 |
commit | 93375bddf02ae03c3bccced88af6aa0d0ad98b26 (patch) | |
tree | 582e403820babaae1c07722eb13adabe604fe4b1 /engines/cruise | |
parent | 3739d82f62e89b6a0690f52934a5489529d81dd5 (diff) | |
download | scummvm-rg350-93375bddf02ae03c3bccced88af6aa0d0ad98b26.tar.gz scummvm-rg350-93375bddf02ae03c3bccced88af6aa0d0ad98b26.tar.bz2 scummvm-rg350-93375bddf02ae03c3bccced88af6aa0d0ad98b26.zip |
Disabled the execution of scripts when doing a user wait - this prevents animated backgrounds from jerking to new positions once the mouse has been pressed
svn-id: r41210
Diffstat (limited to 'engines/cruise')
-rw-r--r-- | engines/cruise/cruise_main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp index 8ceef41f74..136aa92b81 100644 --- a/engines/cruise/cruise_main.cpp +++ b/engines/cruise/cruise_main.cpp @@ -1886,13 +1886,13 @@ void CruiseEngine::mainLoop(void) { // flipScreen(); } else { // Standard handling - +/* manageScripts(&relHead); manageScripts(&procHead); removeFinishedScripts(&relHead); removeFinishedScripts(&procHead); - +*/ if (isBlack) { // This is a bit of a hack to ensure that user waits directly after a palette fade // have time to restore the palette before waiting starts |