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authorPaul Gilbert2009-07-17 05:10:24 +0000
committerPaul Gilbert2009-07-17 05:10:24 +0000
commitdb81b0a1853fa8212bedda90429d180f0fe34297 (patch)
tree80fdb64bca3e52fe2330a5e5a4379c4f7d6b87c9 /engines/cruise
parent6c4e87a1d889ffdb6c97393d6d31db3138c291c8 (diff)
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Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
svn-id: r42558
Diffstat (limited to 'engines/cruise')
-rw-r--r--engines/cruise/cruise_main.cpp91
-rw-r--r--engines/cruise/menu.cpp2
2 files changed, 14 insertions, 79 deletions
diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp
index 862cda592e..e5864ebb31 100644
--- a/engines/cruise/cruise_main.cpp
+++ b/engines/cruise/cruise_main.cpp
@@ -1626,11 +1626,14 @@ int currentMouseButton = 0;
bool bFastMode = false;
-void manageEvents() {
+bool manageEvents() {
Common::Event event;
+ bool result = false;
Common::EventManager * eventMan = g_system->getEventManager();
- while (eventMan->pollEvent(event)) {
+ while (eventMan->pollEvent(event) && !result) {
+ result = true;
+
switch (event.type) {
case Common::EVENT_LBUTTONDOWN:
currentMouseButton |= MB_LEFT;
@@ -1647,11 +1650,12 @@ void manageEvents() {
case Common::EVENT_MOUSEMOVE:
currentMouseX = event.mouse.x;
currentMouseY = event.mouse.y;
+ result = false;
break;
case Common::EVENT_QUIT:
case Common::EVENT_RTL:
playerDontAskQuit = 1;
- return;
+ break;
case Common::EVENT_KEYUP:
switch (event.kbd.keycode) {
case Common::KEYCODE_ESCAPE:
@@ -1671,72 +1675,6 @@ void manageEvents() {
break;
}
- /*
- * switch (event.kbd.keycode) {
- * case '\n':
- * case '\r':
- * case 261: // Keypad 5
- * if (allowPlayerInput) {
- * mouseLeft = 1;
- * }
- * break;
- * case 27: // ESC
- * if (allowPlayerInput) {
- * mouseRight = 1;
- * }
- * break;
- * case 282: // F1
- * if (allowPlayerInput) {
- * playerCommand = 0; // EXAMINE
- * makeCommandLine();
- * }
- * break;
- * case 283: // F2
- * if (allowPlayerInput) {
- * playerCommand = 1; // TAKE
- * makeCommandLine();
- * }
- * break;
- * case 284: // F3
- * if (allowPlayerInput) {
- * playerCommand = 2; // INVENTORY
- * makeCommandLine();
- * }
- * break;
- * case 285: // F4
- * if (allowPlayerInput) {
- * playerCommand = 3; // USE
- * makeCommandLine();
- * }
- * break;
- * case 286: // F5
- * if (allowPlayerInput) {
- * playerCommand = 4; // ACTIVATE
- * makeCommandLine();
- * }
- * break;
- * case 287: // F6
- * if (allowPlayerInput) {
- * playerCommand = 5; // SPEAK
- * makeCommandLine();
- * }
- * break;
- * case 290: // F9
- * if (allowPlayerInput && !inMenu) {
- * makeActionMenu();
- * makeCommandLine();
- * }
- * break;
- * case 291: // F10
- * if (!disableSystemMenu && !inMenu) {
- * g_cine->makeSystemMenu();
- * }
- * break;
- * default:
- * //lastKeyStroke = event.kbd.keycode;
- * break;
- * }
- * break; */
if (event.kbd.flags == Common::KBD_CTRL) {
if (event.kbd.keycode == Common::KEYCODE_d) {
// Start the debugger
@@ -1753,17 +1691,10 @@ void manageEvents() {
}
}
- /*if (count) {
- * mouseData.left = mouseLeft;
- * mouseData.right = mouseRight;
- * mouseLeft = 0;
- * mouseRight = 0;
- * }
- */
+ return result;
}
void getMouseStatus(int16 *pMouseVar, int16 *pMouseX, int16 *pMouseButton, int16 *pMouseY) {
- manageEvents();
*pMouseX = currentMouseX;
*pMouseY = currentMouseY;
*pMouseButton = currentMouseButton;
@@ -1806,11 +1737,15 @@ void CruiseEngine::mainLoop(void) {
if (!bFastMode) {
// Delay for the specified amount of time, but still respond to events
+ bool skipEvents = false;
+
while (currentTick < lastTick + _gameSpeed) {
g_system->delayMillis(10);
currentTick = g_system->getMillis();
- manageEvents();
+ if (!skipEvents)
+ skipEvents = manageEvents();
+
if (playerDontAskQuit) break;
if (_vm->getDebugger()->isAttached())
diff --git a/engines/cruise/menu.cpp b/engines/cruise/menu.cpp
index 0e9ab55c82..54f686f32a 100644
--- a/engines/cruise/menu.cpp
+++ b/engines/cruise/menu.cpp
@@ -146,7 +146,7 @@ void updateMenuMouse(int mouseX, int mouseY, menuStruct *pMenu) {
}
}
-void manageEvents();
+bool manageEvents();
int processMenu(menuStruct *pMenu) {
int16 mouseX;