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author | Strangerke | 2016-09-30 07:48:27 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2017-01-25 22:41:57 +0100 |
commit | 2d3247aba9a663a29d23e4ed6561942050386c1a (patch) | |
tree | 19ac31a854256644c8b521e6810f9c29978f249f /engines/cryo/eden.cpp | |
parent | 0c7e5d920da932f5bedd4863a7e525ba387c0d39 (diff) | |
download | scummvm-rg350-2d3247aba9a663a29d23e4ed6561942050386c1a.tar.gz scummvm-rg350-2d3247aba9a663a29d23e4ed6561942050386c1a.tar.bz2 scummvm-rg350-2d3247aba9a663a29d23e4ed6561942050386c1a.zip |
CRYO: More renaming
Diffstat (limited to 'engines/cryo/eden.cpp')
-rw-r--r-- | engines/cryo/eden.cpp | 378 |
1 files changed, 187 insertions, 191 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index c3cad9a1ae..76a6c82b5a 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -54,22 +54,22 @@ int16 word_2C304 = 0; byte allow_doubled = 1; int curs_center = 11; -struct { - int16 x, y; -} saved_repadam = { -1, -1 }; +EdenGame::EdenGame() { + _adamMapMarkPos = Common::Point(-1, -1); +} void EdenGame::removeConsole() { } void EdenGame::scroll() { restoreFriezes(); - p_mainview->_normal._srcLeft = scroll_pos; - p_mainview->_zoom._srcLeft = scroll_pos; + p_mainview->_normal._srcLeft = _scrollPos; + p_mainview->_zoom._srcLeft = _scrollPos; } void EdenGame::resetScroll() { - old_scroll_pos = scroll_pos; - scroll_pos = 0; + _oldScrollPos = _scrollPos; + _scrollPos = 0; restoreFriezes(); //TODO: inlined scroll() ? p_mainview->_normal._srcLeft = 0; p_mainview->_zoom._srcLeft = 0; @@ -77,10 +77,10 @@ void EdenGame::resetScroll() { void EdenGame::scrollFrescoes() { if (curs_y > 16 && curs_y < 176) { - if (curs_x >= 0 && curs_x < 32 && scroll_pos > 3) { - scroll_pos -= 4; - } else if (curs_x > 288 && curs_x < 320 && scroll_pos < p_global->fresqWidth) { - scroll_pos += 4; + if (curs_x >= 0 && curs_x < 32 && _scrollPos > 3) { + _scrollPos -= 4; + } else if (curs_x > 288 && curs_x < 320 && _scrollPos < p_global->fresqWidth) { + _scrollPos += 4; } } scroll(); @@ -96,7 +96,7 @@ void EdenGame::displayFrescoes() { } void EdenGame::gametofresques() { - frescoTalk = false; + _frescoTalk = false; rundcurs(); saveFriezes(); displayFrescoes(); @@ -135,19 +135,19 @@ void EdenGame::endFrescoes() { void EdenGame::scrollMirror() { if (curs_y > 16 && curs_y < 165) { if (curs_x >= 0 && curs_x < 16) { - if (scroll_pos > 3) { - if (doubled) - scroll_pos -= 2; + if (_scrollPos > 3) { + if (_doubledScreen) + _scrollPos -= 2; else - scroll_pos -= 1; + _scrollPos -= 1; scroll(); } } else if (curs_x > 290 && curs_x < 320) { - if (scroll_pos < 320) { - if (doubled) - scroll_pos += 2; + if (_scrollPos < 320) { + if (_doubledScreen) + _scrollPos += 2; else - scroll_pos += 1; + _scrollPos += 1; scroll(); } } @@ -157,18 +157,18 @@ void EdenGame::scrollMirror() { void EdenGame::scrollpano() { if (curs_y > 16 && curs_y < 165) { if (curs_x >= 0 && curs_x < 16) { - if (scroll_pos > 3) { - if (doubled) - scroll_pos -= 2; + if (_scrollPos > 3) { + if (_doubledScreen) + _scrollPos -= 2; else - scroll_pos -= 1; + _scrollPos -= 1; } } else if (curs_x > 290 && curs_x < 320) { - if (scroll_pos < 320) { - if (doubled) - scroll_pos += 2; + if (_scrollPos < 320) { + if (_doubledScreen) + _scrollPos += 2; else - scroll_pos += 1; + _scrollPos += 1; } } } @@ -334,8 +334,8 @@ void EdenGame::gotolieu(goto_t *go) { specialoutside(); faire_suivre(p_global->newRoomNum); closesalle(); - saved_repadam.x = -1; - saved_repadam.y = -1; + _adamMapMarkPos.x = -1; + _adamMapMarkPos.y = -1; temps_passe(p_global->travelTime); p_global->ff_100 = p_global->room_ptr->ff_0; p_global->roomNum = p_global->newRoomNum; @@ -346,8 +346,8 @@ void EdenGame::gotolieu(goto_t *go) { musique(); majsalle1(p_global->roomNum); drawTopScreen(); - saved_repadam.x = -1; - saved_repadam.y = -1; + _adamMapMarkPos.x = -1; + _adamMapMarkPos.y = -1; } void EdenGame::deplaval(uint16 roomNum) { @@ -492,7 +492,8 @@ void EdenGame::plaquemonk() { bars_out(); specialTextMode = true; playHNM(89); - word_2F514 |= 0x8000; + // CHECKME: Unused code + // word_2F514 |= 0x8000; maj2(); p_global->eventType = EventType::etEventB; showEvents(); @@ -602,10 +603,10 @@ void EdenGame::dinaparle() { p_global->dialogType = DialogType::dtInspect; num = (perso->id << 3) | DialogType::dtInspect; //TODO: combine res = dialoscansvmas((dial_t *)GetElem(gameDialogs, num)); - frescoTalk = false; + _frescoTalk = false; if (res) { restaurefondbulle(); - frescoTalk = true; + _frescoTalk = true; persovox(); } p_global->ff_CA = 0; @@ -802,7 +803,7 @@ void EdenGame::gotoval() { char obj; rundcurs(); afficher(); - scroll_pos = 0; + _scrollPos = 0; obj = current_spot2->object_id - 14; //TODO p_global->prevLocation = target & 0xFF; deplaval((target & 0xFF00) | obj); //TODO careful! @@ -892,16 +893,16 @@ void EdenGame::saveFriezes() { // Original name: sauvefriseshaut void EdenGame::saveTopFrieze(int16 x) { // Save top bar - underTopBarScreenRect = Common::Rect(x, 0, x + 320 - 1, 15); - underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 15); - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); + _underTopBarScreenRect = Common::Rect(x, 0, x + 320 - 1, 15); + _underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 15); + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underTopBarScreenRect, &_underTopBarBackupRect); } // Original name: sauvefrisesbas void EdenGame::saveBottomFrieze() { // Save bottom bar - underBottomBarScreenRect.left = 0; - underBottomBarScreenRect.right = 320 - 1; - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); + _underBottomBarScreenRect.left = 0; + _underBottomBarScreenRect.right = 320 - 1; + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underBottomBarScreenRect, &_underBottomBarBackupRect); } // Original name: restaurefrises @@ -912,16 +913,16 @@ void EdenGame::restoreFriezes() { // Original name: restaurefriseshaut void EdenGame::restoreTopFrieze() { - underTopBarScreenRect.left = scroll_pos; - underTopBarScreenRect.right = scroll_pos + 320 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarBackupRect, &underTopBarScreenRect); + _underTopBarScreenRect.left = _scrollPos; + _underTopBarScreenRect.right = _scrollPos + 320 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarBackupRect, &_underTopBarScreenRect); } // Original name: restaurefrisesbas void EdenGame::restoreBottomFrieze() { - underBottomBarScreenRect.left = scroll_pos; - underBottomBarScreenRect.right = scroll_pos + 320 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underBottomBarBackupRect, &underBottomBarScreenRect); + _underBottomBarScreenRect.left = _scrollPos; + _underBottomBarScreenRect.right = _scrollPos + 320 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underBottomBarBackupRect, &_underBottomBarScreenRect); } void EdenGame::use_main_bank() { @@ -940,10 +941,9 @@ void EdenGame::use_bank(int16 bank) { } void EdenGame::sundcurs(int16 x, int16 y) { - byte *keep = curs_keepbuf; - curs_keepx = x - 4; - curs_keepy = y - 4; - byte *scr = p_mainview_buf + curs_keepx + curs_keepy * 640; + byte *keep = _cursKeepBuf; + _cursKeepPos = Common::Point(x - 4, y - 4); + byte *scr = p_mainview_buf + _cursKeepPos.x + _cursKeepPos.y * 640; for (int16 h = 48; h--;) { for (int16 w = 48; w--;) *keep++ = *scr++; @@ -953,9 +953,9 @@ void EdenGame::sundcurs(int16 x, int16 y) { } void EdenGame::rundcurs() { - byte *keep = curs_keepbuf; - byte *scr = p_mainview_buf + curs_keepx + curs_keepy * 640; - if (!curs_saved || (curs_keepx == -1 && curs_keepy == -1)) //TODO ... + byte *keep = _cursKeepBuf; + byte *scr = p_mainview_buf + _cursKeepPos.x + _cursKeepPos.y * 640; + if (!curs_saved || (_cursKeepPos != Common::Point(-1, -1))) //TODO ... return; for (int16 h = 48; h--;) { @@ -1167,7 +1167,7 @@ void EdenGame::glow(int16 index) { if (mode != 0xFF && mode != 0xFE) return; - x = curs_x + scroll_pos - 38; + x = curs_x + _scrollPos - 38; y = curs_y - 28; ex = p_global->fresqWidth + 320; @@ -1326,27 +1326,27 @@ void EdenGame::bars_out() { if (showBlackBars) return; afficher(); - underTopBarScreenRect.left = scroll_pos; - underTopBarScreenRect.right = scroll_pos + 320 - 1; - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); - underBottomBarScreenRect.left = underTopBarScreenRect.left; - underBottomBarScreenRect.right = underTopBarScreenRect.right; - CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); + _underTopBarScreenRect.left = _scrollPos; + _underTopBarScreenRect.right = _scrollPos + 320 - 1; + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underTopBarScreenRect, &_underTopBarBackupRect); + _underBottomBarScreenRect.left = _underTopBarScreenRect.left; + _underBottomBarScreenRect.right = _underTopBarScreenRect.right; + CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underBottomBarScreenRect, &_underBottomBarBackupRect); int16 r19 = 14; // TODO - init in decl? int16 r20 = 176; int16 r25 = 14; int16 r24 = 21; - underTopBarScreenRect.left = 0; - underTopBarScreenRect.right = 320 - 1; - underTopBarBackupRect.left = scroll_pos; - underTopBarBackupRect.right = scroll_pos + 320 - 1; + _underTopBarScreenRect.left = 0; + _underTopBarScreenRect.right = 320 - 1; + _underTopBarBackupRect.left = _scrollPos; + _underTopBarBackupRect.right = _scrollPos + 320 - 1; while (r24 > 0) { if (r25 > 0) { - underTopBarScreenRect.top = 16 - r25; - underTopBarScreenRect.bottom = 16 - 1; - underTopBarBackupRect.top = 0; - underTopBarBackupRect.bottom = r25 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); + _underTopBarScreenRect.top = 16 - r25; + _underTopBarScreenRect.bottom = 16 - 1; + _underTopBarBackupRect.top = 0; + _underTopBarBackupRect.bottom = r25 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect); scr40 = ((unsigned int *)p_mainview_buf) + r19 * 640 / 4; scr41 = scr40 + 640 / 4; for (i = 0; i < 320; i += 4) { @@ -1354,11 +1354,11 @@ void EdenGame::bars_out() { *scr41++ = 0; } } - underTopBarScreenRect.top = 16; - underTopBarScreenRect.bottom = r24 + 16 - 1; - underTopBarBackupRect.top = 200 - r24; - underTopBarBackupRect.bottom = 200 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); + _underTopBarScreenRect.top = 16; + _underTopBarScreenRect.bottom = r24 + 16 - 1; + _underTopBarBackupRect.top = 200 - r24; + _underTopBarBackupRect.bottom = 200 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect); scr40 = ((unsigned int *)p_mainview_buf) + r20 * 640 / 4; scr41 = scr40 + 640 / 4; scr42 = scr41 + 640 / 4; @@ -1388,7 +1388,7 @@ void EdenGame::bars_out() { *scr42++ = 0; } afficher(); - initrect(); + initRects(); showBlackBars = true; } @@ -1400,28 +1400,28 @@ void EdenGame::showBars() { drawBlackBars(); int16 r29 = 2; int16 r28 = 2; - underTopBarScreenRect.left = 0; - underTopBarScreenRect.right = 320 - 1; - underTopBarBackupRect.left = scroll_pos; - underTopBarBackupRect.right = scroll_pos + 320 - 1; + _underTopBarScreenRect.left = 0; + _underTopBarScreenRect.right = 320 - 1; + _underTopBarBackupRect.left = _scrollPos; + _underTopBarBackupRect.right = _scrollPos + 320 - 1; while (r28 < 24) { if (r29 <= 16) { - underTopBarScreenRect.top = 16 - r29; - underTopBarScreenRect.bottom = 16 - 1; - underTopBarBackupRect.top = 0; - underTopBarBackupRect.bottom = r29 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); + _underTopBarScreenRect.top = 16 - r29; + _underTopBarScreenRect.bottom = 16 - 1; + _underTopBarBackupRect.top = 0; + _underTopBarBackupRect.bottom = r29 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect); } - underTopBarScreenRect.top = 16; - underTopBarScreenRect.bottom = 16 + r28; - underTopBarBackupRect.top = 200 - 1 - r28; - underTopBarBackupRect.bottom = 200 - 1; - CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); + _underTopBarScreenRect.top = 16; + _underTopBarScreenRect.bottom = 16 + r28; + _underTopBarBackupRect.top = 200 - 1 - r28; + _underTopBarBackupRect.bottom = 200 - 1; + CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect); r29 += 2; r28 += 3; afficher(); } - initrect(); + initRects(); showBlackBars = false; } @@ -1473,8 +1473,8 @@ void EdenGame::drawTopScreen() { // Draw top bar (location / party / map) if ((perso->flags & PersonFlags::pfInParty) && !(perso->flags & PersonFlags::pf80)) noclipax(perso->targetLoc + 18, perso->lastLoc + 120, 0); } - saved_repadam.x = -1; - saved_repadam.y = -1; + _adamMapMarkPos.x = -1; + _adamMapMarkPos.y = -1; displayValleyMap(); needPaletteUpdate = 1; } @@ -1535,43 +1535,43 @@ void EdenGame::displayAdamMapMark(int16 location) { // Original name: rest_repadam void EdenGame::restoreAdamMapMark() { - if (saved_repadam.x == -1 && saved_repadam.y == -1) + if (_adamMapMarkPos.x == -1 && _adamMapMarkPos.y == -1) return; - int16 x = saved_repadam.x; - int16 y = saved_repadam.y; + int16 x = _adamMapMarkPos.x; + int16 y = _adamMapMarkPos.y; byte *pix = p_underBarsView->_bufferPtr; int16 w = p_underBarsView->_width; pix += x + w * y; - pix[1] = keep01; //TODO keep is array? - pix[2] = keep02; + pix[1] = _oldPix[0]; + pix[2] = _oldPix[1]; pix += w; - pix[0] = keep10; - pix[1] = keep11; - pix[2] = keep12; - pix[3] = keep13; + pix[0] = _oldPix[2]; + pix[1] = _oldPix[3]; + pix[2] = _oldPix[4]; + pix[3] = _oldPix[5]; pix += w; - pix[1] = keep21; - pix[2] = keep22; + pix[1] = _oldPix[6]; + pix[2] = _oldPix[7]; } // Original name: save_repadam void EdenGame::saveAdamMapMark(int16 x, int16 y) { - saved_repadam.x = x; - saved_repadam.y = y; + _adamMapMarkPos.x = x; + _adamMapMarkPos.y = y; byte *pix = p_underBarsView->_bufferPtr; int16 w = p_underBarsView->_width; pix += x + w * y; - keep01 = pix[1]; - keep02 = pix[2]; + _oldPix[0] = pix[1]; + _oldPix[1] = pix[2]; pix += w; - keep10 = pix[0]; - keep11 = pix[1]; - keep12 = pix[2]; - keep13 = pix[3]; + _oldPix[2] = pix[0]; + _oldPix[3] = pix[1]; + _oldPix[4] = pix[2]; + _oldPix[5] = pix[3]; pix += w; - keep21 = pix[1]; - keep22 = pix[2]; + _oldPix[6] = pix[1]; + _oldPix[7] = pix[2]; } bool EdenGame::istrice(int16 roomNum) { @@ -2483,7 +2483,7 @@ void EdenGame::close_perso() { anim_perfin(); if (p_global->displayFlags & DisplayFlags::dfMirror) { gametomiroir(1); - scroll_pos = old_scroll_pos; + _scrollPos = _oldScrollPos; scroll(); return; } @@ -2904,7 +2904,7 @@ void EdenGame::af_subtitle() { dst += 640 * (y - num_text_lines * FONT_HEIGHT) + subtitles_x_scr_margin; } else { y = 174; - dst += 640 * (y - num_text_lines * FONT_HEIGHT) + scroll_pos + subtitles_x_scr_margin; + dst += 640 * (y - num_text_lines * FONT_HEIGHT) + _scrollPos + subtitles_x_scr_margin; } if (animationActive && !personTalking) return; @@ -2921,20 +2921,20 @@ void EdenGame::af_subtitle() { } void EdenGame::sauvefondbulle(int16 y) { - underSubtitlesScreenRect.top = y - num_text_lines * FONT_HEIGHT; - underSubtitlesScreenRect.left = scroll_pos + subtitles_x_scr_margin; - underSubtitlesScreenRect.right = scroll_pos + subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesScreenRect.bottom = y; - underSubtitlesBackupRect.top = 0; - underSubtitlesBackupRect.bottom = num_text_lines * FONT_HEIGHT; - CLBlitter_CopyViewRect(p_mainview, p_underSubtitlesView, &underSubtitlesScreenRect, &underSubtitlesBackupRect); + _underSubtitlesScreenRect.top = y - num_text_lines * FONT_HEIGHT; + _underSubtitlesScreenRect.left = _scrollPos + subtitles_x_scr_margin; + _underSubtitlesScreenRect.right = _scrollPos + subtitles_x_scr_margin + subtitles_x_width - 1; + _underSubtitlesScreenRect.bottom = y; + _underSubtitlesBackupRect.top = 0; + _underSubtitlesBackupRect.bottom = num_text_lines * FONT_HEIGHT; + CLBlitter_CopyViewRect(p_mainview, p_underSubtitlesView, &_underSubtitlesScreenRect, &_underSubtitlesBackupRect); savedUnderSubtitles = 1; } void EdenGame::restaurefondbulle() { if (!savedUnderSubtitles) return; - CLBlitter_CopyViewRect(p_underSubtitlesView, p_mainview, &underSubtitlesBackupRect, &underSubtitlesScreenRect); + CLBlitter_CopyViewRect(p_underSubtitlesView, p_mainview, &_underSubtitlesBackupRect, &_underSubtitlesScreenRect); savedUnderSubtitles = 0; } @@ -3976,7 +3976,7 @@ void EdenGame::effet1() { int16 i; int16 dy, ny; rectanglenoir32(); - if (!doubled) { + if (!_doubledScreen) { setRS1(0, 0, 16 - 1, 4 - 1); y = p_mainview->_normal._dstTop; for (i = 16; i <= 96; i += 4) { @@ -4100,7 +4100,7 @@ void EdenGame::effet4() { w = ScreenView._width; h = ScreenView._height; ww = ScreenView._pitch; - if (!doubled) { + if (!_doubledScreen) { x = p_mainview->_normal._dstLeft; y = p_mainview->_normal._dstTop; for (i = 32; i > 0; i -= 2) { @@ -4238,7 +4238,7 @@ void EdenGame::ClearScreen() { w = ScreenView._width; h = ScreenView._height; ww = ScreenView._pitch; - if (!doubled) { + if (!_doubledScreen) { x = p_mainview->_normal._dstLeft; y = p_mainview->_normal._dstTop; scr = ScreenView._bufferPtr; @@ -4275,7 +4275,7 @@ void EdenGame::colimacon(int16 pattern[16]) { w = ScreenView._width; h = ScreenView._height; ww = ScreenView._pitch; - if (!doubled) { + if (!_doubledScreen) { x = p_mainview->_normal._dstLeft; y = p_mainview->_normal._dstTop; scr = ScreenView._bufferPtr; @@ -4307,7 +4307,7 @@ void EdenGame::colimacon(int16 pattern[16]) { } } CLPalette_Send2Screen(global_palette, 0, 256); - if (!doubled) { + if (!_doubledScreen) { pix = p_mainview->_bufferPtr; x = p_mainview->_normal._dstLeft; y = p_mainview->_normal._dstTop; @@ -4445,7 +4445,7 @@ void EdenGame::effetpix() { r25 = ww * 80; r18 = 640 * 80; pix = p_mainview->_bufferPtr + 16 * 640; - if (!doubled) { + if (!_doubledScreen) { x = p_mainview->_normal._dstLeft; y = p_mainview->_normal._dstTop; scr = ScreenView._bufferPtr; @@ -4468,7 +4468,7 @@ void EdenGame::effetpix() { if (r27 < 320 * 80) { r31 = r27 / 320; r30 = r27 % 320; - if (doubled) { + if (_doubledScreen) { r31 *= 2; r30 *= 2; scr[r31 * ww + r30] = 0; @@ -4509,7 +4509,7 @@ void EdenGame::effetpix() { r30 = r27 % 320; r24 = pix[r31 * 640 + r30]; r23 = pix[r31 * 640 + r18 + r30]; - if (doubled) { + if (_doubledScreen) { r31 *= 2; r30 *= 2; scr[r31 * ww + r30] = r24; @@ -4940,29 +4940,24 @@ void EdenGame::init_globals() { p_global->persoSpritePtr = 0; p_global->numGiveObjs = 0; - rect_31C7A.top = 0; //TODO: unused? - rect_31C7A.left = 0; - rect_31C7A.right = 320 - 1; - rect_31C7A.bottom = 200 - 1; - - initrect(); + initRects(); - underSubtitlesScreenRect.top = 0; - underSubtitlesScreenRect.left = subtitles_x_scr_margin; - underSubtitlesScreenRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesScreenRect.bottom = 176 - 1; + _underSubtitlesScreenRect.top = 0; + _underSubtitlesScreenRect.left = subtitles_x_scr_margin; + _underSubtitlesScreenRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; + _underSubtitlesScreenRect.bottom = 176 - 1; - underSubtitlesBackupRect.top = 0; - underSubtitlesBackupRect.left = subtitles_x_scr_margin; - underSubtitlesBackupRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesBackupRect.bottom = 60 - 1; + _underSubtitlesBackupRect.top = 0; + _underSubtitlesBackupRect.left = subtitles_x_scr_margin; + _underSubtitlesBackupRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; + _underSubtitlesBackupRect.bottom = 60 - 1; } -void EdenGame::initrect() { - underTopBarScreenRect = Common::Rect(0, 0, 320 - 1, 16 - 1); - underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 16 - 1); - underBottomBarScreenRect = Common::Rect(0, 176, 320 - 1, 200 - 1); //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect) - underBottomBarBackupRect = Common::Rect(0, 16, 320 - 1, 40 - 1); +void EdenGame::initRects() { + _underTopBarScreenRect = Common::Rect(0, 0, 320 - 1, 16 - 1); + _underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 16 - 1); + _underBottomBarScreenRect = Common::Rect(0, 176, 320 - 1, 200 - 1); //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect) + _underBottomBarBackupRect = Common::Rect(0, 16, 320 - 1, 40 - 1); } void EdenGame::closesalle() { @@ -5440,14 +5435,13 @@ void EdenGame::run() { if (!bufferAllocationErrorFl) { LostEdenMac_InitPrefs(); init_cube(); - p_mainview->_doubled = doubled; + p_mainview->_doubled = _doubledScreen; while (!quit_flag2) { init_globals(); quit_flag3 = false; normalCursor = 1; torchCursor = false; - curs_keepy = -1; - curs_keepx = -1; + _cursKeepPos = Common::Point(-1, -1); CLDesktop_TestOpenFileAtStartup(); if (!gameLoaded) intro(); @@ -5547,8 +5541,8 @@ void EdenGame::intro() { machine_speed = speed; } if (machine_speed == 1) { - doubled = false; - p_mainview->_doubled = doubled; + _doubledScreen = false; + p_mainview->_doubled = _doubledScreen; if (ScreenView._width < 640 || ScreenView._height < 400) allow_doubled = 0; } @@ -5628,29 +5622,31 @@ void EdenGame::testPommeQ() { } void EdenGame::FRDevents() { - int16 dx, dy, max_y; + int16 max_y; CLKeyboard_Read(); if (allow_doubled) { if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const if (!keybd_held) { - doubled = !doubled; - p_mainview->_doubled = doubled; + _doubledScreen = !_doubledScreen; + p_mainview->_doubled = _doubledScreen; CLBlitter_FillScreenView(0); - keybd_held = 1; + keybd_held = true; } } else - keybd_held = 0; + keybd_held = false; } - CLMouse_GetPosition(&mouse_x, &mouse_y); - dx = mouse_x - mouse_x_center; - dy = mouse_y - mouse_y_center; + int16 mouseY; + int16 mouseX; + CLMouse_GetPosition(&mouseX, &mouseY); + mouseX -= mouse_x_center; + mouseY -= mouse_y_center; CLMouse_SetPosition(mouse_x_center, mouse_y_center); - curs_x += dx; + curs_x += mouseX; if (curs_x < 4) curs_x = 4; if (curs_x > 292) curs_x = 292; - curs_y += dy; + curs_y += mouseY; max_y = p_global->displayFlags == DisplayFlags::dfFlag2 ? 190 : 170; if (curs_y < 4) curs_y = 4; @@ -5658,7 +5654,7 @@ void EdenGame::FRDevents() { curs_y = max_y; curs_x_pan = curs_x; if (curs_y >= 10 && curs_y <= 164 && !(p_global->displayFlags & DisplayFlags::dfFrescoes)) - curs_x_pan += scroll_pos; + curs_x_pan += _scrollPos; if (normalCursor) { current_cursor = 0; current_spot = scan_icon_list(curs_x_pan + curs_center, curs_y + curs_center, p_global->iconsIndex); @@ -5684,7 +5680,7 @@ void EdenGame::FRDevents() { if (p_global->displayFlags == DisplayFlags::dfFlag2 && current_spot) current_spot2 = current_spot; if (p_global->displayFlags & DisplayFlags::dfFrescoes) { - if (frescoTalk) + if (_frescoTalk) restaurefondbulle(); if (current_cursor == 9 && !torchCursor) { rundcurs(); @@ -5706,23 +5702,23 @@ void EdenGame::FRDevents() { } else mouse_held = 0; if (p_global->displayFlags != DisplayFlags::dfFlag2) { - if (--inventoryScrollDelay <= 0) { + if (--_inventoryScrollDelay <= 0) { if (p_global->obj_count > 9 && curs_y > 164) { if (curs_x > 284 && p_global->inventoryScrollPos + 9 < p_global->obj_count) { p_global->inventoryScrollPos++; - inventoryScrollDelay = 20; + _inventoryScrollDelay = 20; showObjects(); } if (curs_x < 30 && p_global->inventoryScrollPos != 0) { p_global->inventoryScrollPos--; - inventoryScrollDelay = 20; + _inventoryScrollDelay = 20; showObjects(); } } } } - if (inventoryScrollDelay < 0) - inventoryScrollDelay = 0; + if (_inventoryScrollDelay < 0) + _inventoryScrollDelay = 0; if (!pomme_q) { testPommeQ(); if (pomme_q) { @@ -5769,11 +5765,11 @@ void EdenGame::update_cursor() { word_2C302 = 0; if (!torchCursor) { use_main_bank(); - sundcurs(curs_x + scroll_pos, curs_y); + sundcurs(curs_x + _scrollPos, curs_y); if (current_cursor != 53 && current_cursor < 10) //TODO: cond moteur(); else - noclipax(current_cursor, curs_x + scroll_pos, curs_y); + noclipax(current_cursor, curs_x + _scrollPos, curs_y); glow_x = 1; } else { use_bank(117); @@ -5781,8 +5777,8 @@ void EdenGame::update_cursor() { curs_x = 294; unglow(); glow(word_2C302); - noclipax(word_2C304, curs_x + scroll_pos, curs_y); - if (frescoTalk) + noclipax(word_2C304, curs_x + _scrollPos, curs_y); + if (_frescoTalk) af_subtitle(); } } @@ -6103,7 +6099,7 @@ void EdenGame::showMovie(char arg1) { p_hnmview->_zoom._dstTop = p_mainview->_zoom._dstTop + 32; } CLHNM_SetFinalBuffer(_hnmContext, p_hnmview->_bufferPtr); - p_hnmview->_doubled = doubled; + p_hnmview->_doubled = _doubledScreen; do { hnm_position = CLHNM_GetFrameNum(_hnmContext); CLHNM_WaitLoop(_hnmContext); @@ -6118,13 +6114,13 @@ void EdenGame::showMovie(char arg1) { if (allow_doubled) { if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const if (!keybd_held) { - doubled = !doubled; - p_hnmview->_doubled = doubled; //TODO: but mainview ? + _doubledScreen = !_doubledScreen; + p_hnmview->_doubled = _doubledScreen; //TODO: but mainview ? CLBlitter_FillScreenView(0); - keybd_held = 1; + keybd_held = true; } } else - keybd_held = 0; + keybd_held = false; } if (arg1) { if (CLMouse_IsDown()) { @@ -6173,8 +6169,8 @@ void EdenGame::playHNM(int16 num) { showMovie(0); else showMovie(1); - curs_keepx = curs_keepy = -1; - p_mainview->_doubled = doubled; + _cursKeepPos = Common::Point(-1, -1); + p_mainview->_doubled = _doubledScreen; if (specialTextMode) { mus_fade_flags = 3; musicspy(); @@ -6869,8 +6865,8 @@ void EdenGame::initafterload() { p_global->gameTime = currentTime; if (p_global->roomPersoType == PersonFlags::pftTyrann) chronoon(3000); - saved_repadam.x = -1; - saved_repadam.y = -1; + _adamMapMarkPos.x = -1; + _adamMapMarkPos.y = -1; } void EdenGame::save() { @@ -6924,8 +6920,8 @@ void EdenGame::panelrestart() { p_global->valleyVidNum = 0; p_global->drawFlags &= ~DrawFlags::drDrawMenu; p_global->inventoryScrollPos = 0; - saved_repadam.x = -1; - saved_repadam.y = -1; + _adamMapMarkPos.x = -1; + _adamMapMarkPos.y = -1; if (curmus != p_global->currentMusicNum) { curmus = p_global->currentMusicNum; p_global->currentMusicNum = 0; @@ -8320,7 +8316,7 @@ void EdenGame::projection_fix(cube_t *cube, int n) { r29 >>= 8; if (r29 == -256) r29++; - cube->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + scroll_pos; + cube->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + _scrollPos; cube->projection[i * 4 + 1] = r24 / (r29 + 256) + curs_y + 14; cube->projection[i * 4 + 2] = r29; @@ -8697,7 +8693,7 @@ int16 EdenGame::OpenDialog(void *arg1, void *arg2) { void EdenGame::LostEdenMac_InitPrefs() { p_global->pref_language = 1; - doubled = false; // TODO: set to true + _doubledScreen = false; // TODO: set to true p_global->pref_10C[0] = 192; p_global->pref_10C[1] = 192; p_global->pref_10E[0] = 255; |