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authorStrangerke2017-01-15 22:59:50 +0100
committerEugene Sandulenko2017-01-25 22:42:22 +0100
commit9632149f62084a57d63672666a499d78e1568c0d (patch)
tree599d985695643e5ba75a0f573b207d90112ec5e8 /engines/cryo/eden.cpp
parent3ee08c1ac30d09a8f2c1c7d56ce78a913ca64c5c (diff)
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CRYO: Some renaming
Diffstat (limited to 'engines/cryo/eden.cpp')
-rw-r--r--engines/cryo/eden.cpp140
1 files changed, 73 insertions, 67 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp
index 8a197e6aa2..8ccd5accca 100644
--- a/engines/cryo/eden.cpp
+++ b/engines/cryo/eden.cpp
@@ -71,7 +71,7 @@ EdenGame::EdenGame(CryoEngine *vm) : _vm(vm) {
_tyranPtr = nullptr;
_lastAnimFrameNumb = _curAnimFrameNumb = 0;
_lastAnimTicks = 0;
- _curPersoRect = nullptr;
+ _curCharacterRect = nullptr;
_numAnimFrames = _maxPersoDesc = _numImgDesc = 0;
_restartAnimation = _animationActive = false;
_animationDelay = _animationIndex = _lastAnimationIndex = 0;
@@ -363,10 +363,10 @@ void EdenGame::flipMode() {
displaySubtitles();
else {
getDataSync();
- load_perso_cour();
+ loadCurrCharacter();
addanim();
_restartAnimation = true;
- anim_perso();
+ animCharacter();
}
} else
displaySubtitles();
@@ -447,7 +447,7 @@ void EdenGame::gotoPlace(Goto *go) {
closeRoom();
_adamMapMarkPos.x = -1;
_adamMapMarkPos.y = -1;
- temps_passe(_globals->_travelTime);
+ addTime(_globals->_travelTime);
_globals->_var100 = _globals->_roomPtr->_id;
_globals->_roomNum = _globals->_newRoomNum;
_globals->_areaNum = _globals->_roomNum >> 8;
@@ -484,7 +484,7 @@ void EdenGame::deplaval(uint16 roomNum) {
}
specialout();
if (_globals->_areaPtr->_type == AreaType::atValley) {
- temps_passe(32);
+ addTime(32);
_globals->_stepsToFindAppleFast++;
_globals->_stepsToFindAppleNormal++;
}
@@ -1561,28 +1561,28 @@ void EdenGame::showBars() {
// Original name: sauvefondbouche
void EdenGame::saveMouthBackground() {
- rect_src.left = _curPersoRect->left;
- rect_src.top = _curPersoRect->top;
- rect_src.right = _curPersoRect->right;
- rect_src.bottom = _curPersoRect->bottom;
- rect_dst.left = _curPersoRect->left + 320;
- rect_dst.top = _curPersoRect->top;
- rect_dst.right = _curPersoRect->right + 320;
- rect_dst.bottom = _curPersoRect->bottom;
+ rect_src.left = _curCharacterRect->left;
+ rect_src.top = _curCharacterRect->top;
+ rect_src.right = _curCharacterRect->right;
+ rect_src.bottom = _curCharacterRect->bottom;
+ rect_dst.left = _curCharacterRect->left + 320;
+ rect_dst.top = _curCharacterRect->top;
+ rect_dst.right = _curCharacterRect->right + 320;
+ rect_dst.bottom = _curCharacterRect->bottom;
CLBlitter_CopyViewRect(_mainView, _mainView, &rect_src, &rect_dst);
_backgroundSaved = true;
}
// Original name: restaurefondbouche
void EdenGame::restoreMouthBackground() {
- rect_src.left = _curPersoRect->left;
- rect_src.top = _curPersoRect->top;
- rect_src.right = _curPersoRect->right;
- rect_src.bottom = _curPersoRect->bottom;
- rect_dst.left = _curPersoRect->left + 320;
- rect_dst.top = _curPersoRect->top;
- rect_dst.right = _curPersoRect->right + 320;
- rect_dst.bottom = _curPersoRect->bottom;
+ rect_src.left = _curCharacterRect->left;
+ rect_src.top = _curCharacterRect->top;
+ rect_src.right = _curCharacterRect->right;
+ rect_src.bottom = _curCharacterRect->bottom;
+ rect_dst.left = _curCharacterRect->left + 320;
+ rect_dst.top = _curCharacterRect->top;
+ rect_dst.right = _curCharacterRect->right + 320;
+ rect_dst.bottom = _curCharacterRect->bottom;
CLBlitter_CopyViewRect(_mainView, _mainView, &rect_dst, &rect_src);
}
@@ -2249,7 +2249,8 @@ void EdenGame::vivreval(int16 areaNum) {
placeVava(_globals->_curAreaPtr);
}
-void EdenGame::chaquejour() {
+// Original name: chaquejour
+void EdenGame::handleDay() {
vivreval(3);
vivreval(4);
vivreval(5);
@@ -2259,7 +2260,8 @@ void EdenGame::chaquejour() {
_globals->_drawFlags |= DrawFlags::drDrawTopScreen;
}
-void EdenGame::temps_passe(int16 t) {
+// Original name: temps_passe
+void EdenGame::addTime(int16 t) {
int16 days = _globals->_gameDays;
int16 lo = _globals->_gameHours + t;
if (lo > 255) {
@@ -2273,15 +2275,12 @@ void EdenGame::temps_passe(int16 t) {
if (t) {
_globals->_gameDays += t;
while (t--)
- chaquejour();
+ handleDay();
}
}
-void EdenGame::heurepasse() {
- temps_passe(5);
-}
-
-void EdenGame::anim_perso() {
+// Original name: anim_perso
+void EdenGame::animCharacter() {
if (_curBankNum != _globals->_characterImageBank)
loadCharacter(_globals->_characterPtr);
restoreUnderSubtitles();
@@ -2298,7 +2297,7 @@ void EdenGame::anim_perso() {
getanimrnd();
useCharacterBank();
_numImgDesc = 0;
- perso_spr(_globals->_curCharacterAnimPtr);
+ setCharacterSprite(_globals->_curCharacterAnimPtr);
_globals->_curCharacterAnimPtr += _numImgDesc + 1;
_mouthAnimations = _imageDesc + 200;
removeMouthSprite();
@@ -2331,7 +2330,7 @@ void EdenGame::anim_perso() {
useCharacterBank();
restoreMouthBackground();
// debug("perso spr %d", animationIndex);
- perso_spr(_globals->_persoSpritePtr2 + _animationIndex * 2); //TODO: int16s?
+ setCharacterSprite(_globals->_persoSpritePtr2 + _animationIndex * 2); //TODO: int16s?
_mouthAnimations = _imageDesc + 200;
if (*_mouthAnimations)
displayImage();
@@ -2368,7 +2367,7 @@ void EdenGame::addanim() {
_animationActive = true;
if (_globals->_characterPtr == &kPersons[PER_KING])
return;
- perso_spr(_globals->_persoSpritePtr + READ_LE_UINT16(_globals->_persoSpritePtr)); //TODO: GetElem(0)
+ setCharacterSprite(_globals->_persoSpritePtr + READ_LE_UINT16(_globals->_persoSpritePtr)); //TODO: GetElem(0)
_mouthAnimations = _imageDesc + 200;
if (_globals->_characterPtr->_id != PersonId::pidCabukaOfCantura && _globals->_characterPtr->_targetLoc != 7) //TODO: targetLoc is minisprite idx
removeMouthSprite();
@@ -2399,13 +2398,15 @@ void EdenGame::removeMouthSprite() {
}
}
-void EdenGame::anim_perfin() {
+// Original name: anim_perfin
+void EdenGame::AnimEndCharacter() {
_globals->_animationFlags &= ~0x80;
_animationDelay = 0;
_animationActive = false;
}
-void EdenGame::perso_spr(byte *spr) {
+// Original name: perso_spr
+void EdenGame::setCharacterSprite(byte *spr) {
byte *img = _imageDesc + 200 + 2;
int16 count = 0;
byte c;
@@ -2420,7 +2421,6 @@ void EdenGame::perso_spr(byte *spr) {
_numImgDesc++;
index = (cc << 8) | c;
index -= 2;
- // debug("anim sprite %d", index);
if (index > _maxPersoDesc)
index = _maxPersoDesc;
@@ -2538,14 +2538,16 @@ void EdenGame::displayImage() {
}
}
-void EdenGame::af_perso1() {
- perso_spr(_globals->_persoSpritePtr + READ_LE_UINT16(_globals->_persoSpritePtr));
+// Original name: af_perso1
+void EdenGame::displayCharacter1() {
+ setCharacterSprite(_globals->_persoSpritePtr + READ_LE_UINT16(_globals->_persoSpritePtr));
displayImage();
}
-void EdenGame::af_perso() {
- load_perso_cour();
- af_perso1();
+// Original name: af_perso
+void EdenGame::displayCharacter() {
+ loadCurrCharacter();
+ displayCharacter1();
}
void EdenGame::ef_perso() {
@@ -2559,8 +2561,8 @@ void EdenGame::loadCharacter(perso_t *perso) {
return;
if (perso->_spriteBank != _globals->_characterImageBank) {
- _curPersoRect = &perso_rects[perso->_id]; //TODO: array of int16?
- dword_30728 = tab_persxx[perso->_id];
+ _curCharacterRect = &_characterRects[perso->_id]; //TODO: array of int16?
+ dword_30728 = _characterArray[perso->_id];
ef_perso();
_globals->_characterImageBank = perso->_spriteBank;
useBank(_globals->_characterImageBank);
@@ -2589,7 +2591,8 @@ void EdenGame::loadCharacter(perso_t *perso) {
}
}
-void EdenGame::load_perso_cour() {
+// Original name: load_perso_cour
+void EdenGame::loadCurrCharacter() {
loadCharacter(_globals->_characterPtr);
}
@@ -2598,7 +2601,7 @@ void EdenGame::fin_perso() {
_globals->_curCharacterAnimPtr = nullptr;
_globals->_varCA = 0;
_globals->_characterImageBank = -1;
- anim_perfin();
+ AnimEndCharacter();
}
void EdenGame::no_perso() {
@@ -2628,7 +2631,7 @@ void EdenGame::closeCharacterScreen() {
_globals->_displayFlags = _globals->_oldDisplayFlags;
_globals->_animationFlags &= 0x3F;
_globals->_curCharacterAnimPtr = nullptr;
- anim_perfin();
+ AnimEndCharacter();
if (_globals->_displayFlags & DisplayFlags::dfMirror) {
gameToMirror(1);
_scrollPos = _oldScrollPos;
@@ -2687,7 +2690,7 @@ void EdenGame::displayCharacterBackground1() {
char *ptab;
if (_globals->_characterPtr == &kPersons[PER_MESSENGER]) {
_gameIcons[0].sx = 0;
- perso_rects[PER_MESSENGER].left = 2;
+ _characterRects[PER_MESSENGER].left = 2;
bank = _globals->_characterBackgroundBankIdx;
if (_globals->_eventType == EventType::etEventE) {
_globals->_var103 = 1;
@@ -2695,7 +2698,7 @@ void EdenGame::displayCharacterBackground1() {
return;
}
_gameIcons[0].sx = 60;
- perso_rects[PER_MESSENGER].left = 62;
+ _characterRects[PER_MESSENGER].left = 62;
}
if (_globals->_characterPtr == &kPersons[PER_THOO]) {
bank = 37;
@@ -2770,14 +2773,14 @@ void EdenGame::showCharacter() {
return;
}
}
- load_perso_cour();
+ loadCurrCharacter();
addanim();
if (!_globals->_curCharacterAnimPtr) {
- af_perso();
+ displayCharacter();
displaySubtitles();
}
_restartAnimation = true;
- anim_perso();
+ animCharacter();
if (perso != &kPersons[PER_UNKN_156])
updateCursor();
_paletteUpdateRequired = true;
@@ -2793,17 +2796,17 @@ void EdenGame::showCharacter() {
// Original name: showpersopanel
void EdenGame::displayCharacterPanel() {
perso_t *perso = _globals->_characterPtr;
- load_perso_cour();
+ loadCurrCharacter();
addanim();
if (!_globals->_curCharacterAnimPtr) {
- af_perso();
+ displayCharacter();
displaySubtitles();
}
_restartAnimation = true;
_paletteUpdateRequired = true;
if (_globals->_drawFlags & DrawFlags::drDrawFlag8)
return;
- anim_perso();
+ animCharacter();
if (perso != &kPersons[PER_UNKN_156])
updateCursor();
display();
@@ -2843,7 +2846,7 @@ int16 EdenGame::readFrameNumber() {
void EdenGame::waitEndSpeak() {
for (;;) {
if (_animationActive)
- anim_perso();
+ animCharacter();
musicspy();
display();
_vm->pollEvents();
@@ -3826,7 +3829,7 @@ void EdenGame::handleNarrator() {
_globals->_var60 = 0;
_globals->_eventType = 0;
_globals->_var103 = 69;
- if (dialo_even(&kPersons[PER_UNKN_156])) {
+ if (dialogEvent(&kPersons[PER_UNKN_156])) {
_globals->_narratorDialogPtr = _globals->_dialogPtr;
dialautoon();
_globals->_varF2 |= 1;
@@ -4068,14 +4071,15 @@ bool EdenGame::dialoscansvmas(dial_t *dial) {
return res;
}
-bool EdenGame::dialo_even(perso_t *perso) {
+// Original name: dialo_even
+bool EdenGame::dialogEvent(perso_t *perso) {
_globals->_characterPtr = perso;
int num = (perso->_id << 3) | DialogType::dtEvent;
dial_t *dial = (dial_t *)getElem(_gameDialogs, num);
- bool res = dialoscansvmas(dial);
+ bool retVal = dialoscansvmas(dial);
_globals->_lastDialogPtr = nullptr;
parlemoiNormalFlag = false;
- return res;
+ return retVal;
}
// Original name: stay_here
@@ -4099,7 +4103,8 @@ void EdenGame::endDeath(int16 vid) {
musicspy();
}
-void EdenGame::evenchrono() {
+// Original name: evenchrono
+void EdenGame::chronoEvent() {
if (!(_globals->_displayFlags & DisplayFlags::dfFlag1))
return;
@@ -4108,7 +4113,7 @@ void EdenGame::evenchrono() {
_globals->_gameTime = _currentTime;
if (_globals->_gameTime <= oldGameTime)
return;
- heurepasse();
+ addTime(5);
if (!(_globals->_chronoFlag & 1))
return;
_globals->_chrono -= 200;
@@ -4150,7 +4155,8 @@ void EdenGame::setChrono(int16 t) {
_globals->_chronoFlag = 1;
}
-void EdenGame::prechargephrases(int16 vid) {
+// Original name: prechargephrases
+void EdenGame::preloadDialogs(int16 vid) {
perso_t *perso = &kPersons[PER_MORKUS];
if (vid == 170)
perso = &kPersons[PER_UNKN_156];
@@ -5832,7 +5838,7 @@ void EdenGame::edmain() {
musicspy();
FRDevents();
handleNarrator();
- evenchrono();
+ chronoEvent();
if (_globals->_drawFlags & DrawFlags::drDrawInventory)
showObjects();
if (_globals->_drawFlags & DrawFlags::drDrawTopScreen)
@@ -5846,7 +5852,7 @@ void EdenGame::edmain() {
if (_globals->_displayFlags & DisplayFlags::dfFlag2)
noclicpanel();
if (_animationActive)
- anim_perso();
+ animCharacter();
updateCursor();
display();
}
@@ -6446,7 +6452,7 @@ void EdenGame::playHNM(int16 num) {
if (_specialTextMode) {
perso = _globals->_characterPtr;
oldDialogType = _globals->_dialogType;
- prechargephrases(num);
+ preloadDialogs(num);
fademusica0(1);
_musicChannel->stop();
}
@@ -7345,8 +7351,8 @@ void EdenGame::playtape() {
_globals->_curCharacterAnimPtr = nullptr;
_globals->_varCA = 0;
_globals->_characterImageBank = -1;
- anim_perfin();
- load_perso_cour();
+ AnimEndCharacter();
+ loadCurrCharacter();
}
displayCharacterBackground();
_globals->_textNum = _globals->_tapePtr->_textNum;
@@ -7587,7 +7593,7 @@ void EdenGame::evenements(perso_t *perso) {
if (perso >= &kPersons[PER_UNKN_18C])
return;
- if (!dialo_even(perso))
+ if (!dialogEvent(perso))
return;
_globals->_var113++;