diff options
author | Strangerke | 2016-12-31 05:11:33 -0800 |
---|---|---|
committer | Eugene Sandulenko | 2017-01-25 22:42:19 +0100 |
commit | c85bfafefc66a810adf25eb0bf1b159489ddd919 (patch) | |
tree | b2bba122e9c5cd65efad4842614f29a5a063f643 /engines/cryo/eden.cpp | |
parent | 183ccf3ad9825b9c39b1c709a7df514d0c2a3da5 (diff) | |
download | scummvm-rg350-c85bfafefc66a810adf25eb0bf1b159489ddd919.tar.gz scummvm-rg350-c85bfafefc66a810adf25eb0bf1b159489ddd919.tar.bz2 scummvm-rg350-c85bfafefc66a810adf25eb0bf1b159489ddd919.zip |
CRYO: rename more functions
Diffstat (limited to 'engines/cryo/eden.cpp')
-rw-r--r-- | engines/cryo/eden.cpp | 211 |
1 files changed, 111 insertions, 100 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 23a066d7d2..c6929d29d0 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -253,7 +253,8 @@ void EdenGame::scrollMirror() { } } -void EdenGame::scrollpano() { +// Original name: scrollpano +void EdenGame::scrollPanel() { if (_cursorPosY > 16 && _cursorPosY < 165) { if (_cursorPosX >= 0 && _cursorPosX < 16) { if (_scrollPos > 3) { @@ -330,7 +331,8 @@ void EdenGame::characterInMirror() { } } -void EdenGame::gametomiroir(byte arg1) { +// Original name: gametomiroir +void EdenGame::gameToMirror(byte arg1) { if (p_global->_displayFlags != DisplayFlags::dfFlag2) { rundcurs(); restoreFriezes(); @@ -339,7 +341,7 @@ void EdenGame::gametomiroir(byte arg1) { saveFriezes(); } int16 bank = p_global->_roomBackgroundBankNum; - unsigned int resNum = bank + 326; + uint16 resNum = bank + 326; if (_vm->getPlatform() == Common::kPlatformMacintosh) { if (bank == 76 || bank == 128) resNum = 2487; // PCIMG.HSQ @@ -353,7 +355,7 @@ void EdenGame::gametomiroir(byte arg1) { p_global->_iconsIndex = 16; p_global->_autoDialog = false; p_global->_displayFlags = DisplayFlags::dfMirror; - p_global->_var102 = arg1; + p_global->_mirrorEffect = arg1; } void EdenGame::flipMode() { @@ -376,7 +378,7 @@ void EdenGame::flipMode() { if (p_global->_displayFlags != DisplayFlags::dfFrescoes && p_global->_displayFlags != DisplayFlags::dfFlag2) { closeRoom(); if (p_global->_displayFlags & DisplayFlags::dfFlag1) - gametomiroir(1); + gameToMirror(1); else { quitMirror(); updateRoom(p_global->_roomNum); @@ -399,7 +401,7 @@ void EdenGame::quitMirror() { p_global->_displayFlags = DisplayFlags::dfFlag1; p_global->_var100 = 0xFF; p_global->_eventType = EventType::etEventC; - p_global->_var102 = 1; + p_global->_mirrorEffect = 1; } void EdenGame::clictimbre() { @@ -454,7 +456,7 @@ void EdenGame::gotoPlace(Goto *go) { p_global->_areaNum = p_global->_roomNum >> 8; p_global->_eventType = EventType::etEvent5; p_global->_newMusicType = MusicType::mt2; - setpersohere(); + setCharacterHere(); musique(); updateRoom1(p_global->_roomNum); drawTopScreen(); @@ -494,7 +496,7 @@ void EdenGame::deplaval(uint16 roomNum) { p_global->_roomNum = roomNum; p_global->_areaNum = roomNum >> 8; p_global->_eventType = EventType::etEvent5; - setpersohere(); + setCharacterHere(); p_global->_newMusicType = MusicType::mtNormal; musique(); updateRoom1(roomNum); @@ -825,7 +827,7 @@ void EdenGame::actionGetHorn() { p_global->_eventType = EventType::etEvent7; showEvents(); bigphase1(); - setpersohere(); + setCharacterHere(); p_global->_roomPtr = getRoom(p_global->_roomNum); } @@ -992,20 +994,20 @@ void EdenGame::actionMoveWest() { // Original name: afficher void EdenGame::display() { - if (!p_global->_var102 && !p_global->_var103) { + if (!p_global->_mirrorEffect && !p_global->_var103) { if (_paletteUpdateRequired) { _paletteUpdateRequired = false; CLPalette_Send2Screen(_globalPalette, 0, 256); } CLBlitter_CopyView2Screen(_mainView); } else { - if (p_global->_var102) - effet3(); + if (p_global->_mirrorEffect) + displayEffect3(); else - effet2(); + displayEffect2(); p_global->_var103 = 0; - p_global->_var102 = 0; + p_global->_mirrorEffect = 0; } } @@ -1015,12 +1017,12 @@ void EdenGame::afficher128() { CLBlitter_CopyView2Screen(_mainView); p_global->_updatePaletteFlag = 0; } else { - ClearScreen(); - fadetoblack128(1); + clearScreen(); + fadeToBlackLowPalette(1); if (_showBlackBars) drawBlackBars(); CLBlitter_CopyView2Screen(_mainView); - fadefromblack128(1); + fadeFromBlackLowPalette(1); } } @@ -2627,7 +2629,7 @@ void EdenGame::closeCharacterScreen() { p_global->_curCharacterAnimPtr = nullptr; anim_perfin(); if (p_global->_displayFlags & DisplayFlags::dfMirror) { - gametomiroir(1); + gameToMirror(1); _scrollPos = _oldScrollPos; scroll(); return; @@ -2638,7 +2640,7 @@ void EdenGame::closeCharacterScreen() { p_global->_numGiveObjs = 0; } if (p_global->_varF2 & 1) { - p_global->_var102 = 6; + p_global->_mirrorEffect = 6; // CHECKME: Verify the value p_global->_varF2 &= ~1; } char oldLoc = p_global->_newLocation; @@ -3492,7 +3494,7 @@ void EdenGame::actionAdam() { p_global->_areaNum = Areas::arWhiteArch; p_global->_eventType = EventType::etEvent5; p_global->_valleyVidNum = 0; - p_global->_var102 = 6; + p_global->_mirrorEffect = 6; // CHECKME: Verify the value p_global->_newMusicType = MusicType::mtNormal; updateRoom(p_global->_roomNum); } else { @@ -3531,9 +3533,9 @@ void EdenGame::actionAdam() { _specialTextMode = true; playHNM(vid); _paletteUpdateRequired = true; - p_global->_var102 = 16; + p_global->_mirrorEffect = 16; // CHECKME: Verify the value showBars(); - gametomiroir(0); + gameToMirror(0); } break; case Objects::obApple: @@ -3633,7 +3635,7 @@ void EdenGame::specialPrism(perso_t *perso) { // Original name: SpcTalisman void EdenGame::specialTalisman(perso_t *perso) { if (perso == &kPersons[PER_DINA]) - AddToParty(PER_DINA); + addToParty(PER_DINA); } // Original name: SpcMasque @@ -3831,7 +3833,7 @@ void EdenGame::narrateur() { endCharacterSpeech(); } p_global->_narratorDialogPtr = p_global->_dialogPtr; - p_global->_var102 = 0; + p_global->_mirrorEffect = 0; p_global->_var103 = 0; closeCharacterScreen(); placeVava(p_global->_areaPtr); @@ -3840,10 +3842,10 @@ void EdenGame::narrateur() { } p_global->_var103 = 0; if (p_global->_narratorSequence == 10) { - AddToParty(PER_MESSENGER); - AddToParty(PER_EVE); - AddToParty(PER_MONK); - AddToParty(PER_GUARDS); + addToParty(PER_MESSENGER); + addToParty(PER_EVE); + addToParty(PER_MONK); + addToParty(PER_GUARDS); removeFromParty(PER_MANGO); p_global->_eloiHaveNews = 0; deplaval(139); @@ -4121,7 +4123,7 @@ void EdenGame::evenchrono() { return; } if (p_global->_roomNum == 2817) { - AddToParty(PER_MESSENGER); + addToParty(PER_MESSENGER); p_global->_gameFlags |= GameFlags::gfFlag40; dialautoon(); } else @@ -4147,7 +4149,8 @@ void EdenGame::prechargephrases(int16 vid) { dialoscansvmas(dial); } -void EdenGame::effet1() { +// Original name: effet1 +void EdenGame::displayEffect1() { blackRect32(); if (!_doubledScreen) { setSrcRect(0, 0, 16 - 1, 4 - 1); @@ -4203,7 +4206,8 @@ void EdenGame::effet1() { p_global->_varF1 = 0; } -void EdenGame::effet2() { +// Original name: effet2 +void EdenGame::displayEffect2() { static int16 pattern1[] = {0, 1, 2, 3, 7, 11, 15, 14, 13, 12, 8, 4, 5, 6, 10, 9}; static int16 pattern2[] = {0, 15, 1, 14, 2, 13, 3, 12, 7, 8, 11, 4, 5, 10, 6, 9}; static int16 pattern3[] = {0, 2, 5, 7, 8, 10, 13, 15, 1, 3, 4, 6, 9, 11, 12, 14}; @@ -4211,7 +4215,7 @@ void EdenGame::effet2() { static int eff2pat = 0; if (p_global->_var103 == 69) { - effet4(); + displayEffect4(); return; } switch (++eff2pat) { @@ -4231,7 +4235,8 @@ void EdenGame::effet2() { } } -void EdenGame::effet3() { +// Original name: effet3 +void EdenGame::displayEffect3() { CLPalette_GetLastPalette(oldPalette); for (uint16 i = 0; i < 6; i++) { for (uint16 c = 0; c < 256; c++) { @@ -4256,7 +4261,8 @@ void EdenGame::effet3() { } } -void EdenGame::effet4() { +// Original name: effet4 +void EdenGame::displayEffect4() { byte *scr, *pix, *r24, *r25, *r30, c; int16 x, y; int16 r17, r23, r16, r18, r19, r22, r27, r31; @@ -4397,7 +4403,7 @@ void EdenGame::effet4() { CLBlitter_CopyView2Screen(_mainView); } -void EdenGame::ClearScreen() { +void EdenGame::clearScreen() { byte *scr; int16 x, y; @@ -4530,10 +4536,11 @@ void EdenGame::fadeToBlack(int delay) { } } -void EdenGame::fadetoblack128(int delay) { +// Original name: fadetoblack128 +void EdenGame::fadeToBlackLowPalette(int delay) { CLPalette_GetLastPalette(oldPalette); for (int16 i = 0; i < 6; i++) { - for (int16 j = 0; j < 129; j++) { //TODO: wha? + for (int16 j = 0; j < 129; j++) { //CHECKME: Should be 128? newColor.r = oldPalette[j].r >> i; newColor.g = oldPalette[j].g >> i; newColor.b = oldPalette[j].b >> i; @@ -4544,9 +4551,10 @@ void EdenGame::fadetoblack128(int delay) { } } -void EdenGame::fadefromblack128(int delay) { +// Original name: fadefromblack128 +void EdenGame::fadeFromBlackLowPalette(int delay) { for (int16 i = 0; i < 6; i++) { - for (int16 j = 0; j < 129; j++) { //TODO: wha? + for (int16 j = 0; j < 129; j++) { //CHECKME: Should be 128? newColor.r = _globalPalette[j].r >> (5 - i); newColor.g = _globalPalette[j].g >> (5 - i); newColor.b = _globalPalette[j].b >> (5 - i); @@ -4718,7 +4726,7 @@ void EdenGame::verifh(byte *ptr) { *data-- = *head--; head = data + 1; data = ptr; - Expand_hsq(head, data); + expandHSQ(head, data); } void EdenGame::openbigfile() { @@ -4995,7 +5003,7 @@ void EdenGame::loadpartoffile(uint16 num, void *buffer, int32 pos, int32 len) { h_bigfile.read(buffer, len); } -void EdenGame::Expand_hsq(byte *input, byte *output) { +void EdenGame::expandHSQ(byte *input, byte *output) { byte *src = input; byte *dst = output; byte *ptr; @@ -5097,7 +5105,7 @@ void EdenGame::updateInfoList() { _infoList[idx] = 0; } -void EdenGame::init_globals() { +void EdenGame::initGlobals() { _gameIcons[16]._cursorId |= 0x8000; p_global->_areaNum = Areas::arMo; @@ -5214,7 +5222,7 @@ void EdenGame::init_globals() { p_global->_giveObj3 = 0; p_global->_var100 = 0; p_global->_roomVidNum = 0; - p_global->_var102 = 0; + p_global->_mirrorEffect = 0; p_global->_var103 = 0; p_global->_roomBackgroundBankNum = 0; p_global->_valleyVidNum = 0; @@ -5440,7 +5448,7 @@ void EdenGame::specialout() { void EdenGame::specialin() { if (!(p_global->_party & PersonMask::pmEloi) && (p_global->_partyOutside & PersonMask::pmEloi) && (p_global->_roomNum & 0xFF) == 1) { - AddToParty(PER_MESSENGER); + addToParty(PER_MESSENGER); p_global->_eloiHaveNews = 1; } if (p_global->_roomNum == 288) @@ -5488,7 +5496,7 @@ void EdenGame::animpiece() { bars_out(); p_global->_updatePaletteFlag = 16; if (!(p_global->_narratorSequence & 0x80)) //TODO: bug? !() @ 100DC - p_global->_var102 = 0; + p_global->_mirrorEffect = 0; if (!needToFade) needToFade = room->_flags & RoomFlags::rf02; playHNM(p_global->_roomVidNum); @@ -5592,7 +5600,7 @@ void EdenGame::maj2() { displayPlace(); assert(_vm->ScreenView->_pitch == 320); if (p_global->_roomNum == 273 && p_global->_prevLocation == 18) - p_global->_var102 = 1; + p_global->_mirrorEffect = 1; if (p_global->_eventType == EventType::etEventC) { drawTopScreen(); showObjects(); @@ -5604,17 +5612,17 @@ void EdenGame::maj2() { r30 = true; //TODO: ^^ inlined func? - if (p_global->_var102 || p_global->_var103) + if (p_global->_mirrorEffect || p_global->_var103) display(); else if (p_global->_varF1 == (RoomFlags::rf40 | RoomFlags::rf04 | RoomFlags::rf01)) { drawBlackBars(); - effet1(); + displayEffect1(); } else if (p_global->_varF1 && !(p_global->_varF1 & RoomFlags::rf04) && !r30) { if (!(p_global->_displayFlags & DisplayFlags::dfPanable)) drawBlackBars(); else if (p_global->_valleyVidNum) drawBlackBars(); - effet1(); + displayEffect1(); } else if (r30 && !(p_global->_varF1 & RoomFlags::rf04)) effetpix(); else @@ -5644,7 +5652,7 @@ void EdenGame::updateRoom1(int16 roomNum) { // Original name: maj_salle void EdenGame::updateRoom(uint16 roomNum) { - setpersohere(); + setCharacterHere(); updateRoom1(roomNum); } @@ -5750,7 +5758,7 @@ void EdenGame::run() { _mainView->_doubled = _doubledScreen; while (!_quitFlag2) { - init_globals(); + initGlobals(); _quitFlag3 = false; _normalCursor = true; _torchCursor = false; @@ -5762,7 +5770,7 @@ void EdenGame::run() { drawBlackBars(); display(); fadeToBlack(3); - ClearScreen(); + clearScreen(); playHNM(95); if (p_global->_endGameFlag == 50) { loadrestart(); @@ -5787,7 +5795,7 @@ void EdenGame::run() { void EdenGame::edmain() { //TODO - entergame(); + enterGame(); while (!bufferAllocationErrorFl && !_quitFlag3 && p_global->_endGameFlag != 50) { if (!_gameStarted) { // if in demo mode, reset game after a while @@ -5803,7 +5811,7 @@ void EdenGame::edmain() { _musicPlayingFlag = false; _musicEnabledFlag = false; intro(); - entergame(); + enterGame(); } } rundcurs(); @@ -5816,7 +5824,7 @@ void EdenGame::edmain() { if (p_global->_drawFlags & DrawFlags::drDrawTopScreen) drawTopScreen(); if ((p_global->_displayFlags & DisplayFlags::dfPanable) && (p_global->_displayFlags != DisplayFlags::dfPerson)) - scrollpano(); + scrollPanel(); if ((p_global->_displayFlags & DisplayFlags::dfMirror) && (p_global->_displayFlags != DisplayFlags::dfPerson)) scrollMirror(); if ((p_global->_displayFlags & DisplayFlags::dfFrescoes) && (p_global->_displayFlags != DisplayFlags::dfPerson)) @@ -5855,7 +5863,7 @@ void EdenGame::intro() { } } -void EdenGame::entergame() { +void EdenGame::enterGame() { char flag = 0; _currentTime = _vm->_timerTicks / 100; p_global->_gameTime = _currentTime; @@ -5881,7 +5889,7 @@ void EdenGame::entergame() { drawTopScreen(); saveFriezes(); _showBlackBars = true; - p_global->_var102 = 1; + p_global->_mirrorEffect = 1; updateRoom(p_global->_roomNum); if (flag) { p_global->_iconsIndex = 4; @@ -6446,7 +6454,7 @@ void EdenGame::playHNM(int16 num) { _vm->_video->flushPreloadBuffer(_hnmContext); if (needToFade) { fadeToBlack(4); - ClearScreen(); + clearScreen(); needToFade = false; } if (num == 2012 || num == 98 || num == 171) @@ -7038,7 +7046,7 @@ void EdenGame::generique() { drawBlackBars(); display(); fadeToBlack(3); - ClearScreen(); + clearScreen(); int oldmusic = p_global->_currMusicNum; playHNM(95); displayPanel(); @@ -7052,7 +7060,7 @@ void EdenGame::cancel2() { showObjects(); p_global->_iconsIndex = 16; p_global->_drawFlags &= ~DrawFlags::drDrawMenu; - gametomiroir(1); + gameToMirror(1); } void EdenGame::testvoice() { @@ -7536,7 +7544,7 @@ void EdenGame::edenShudown() { if (_personTalking) endCharacterSpeech(); p_global->_var103 = 0; - p_global->_var102 = 0; + p_global->_mirrorEffect = 0; putObject(); _currCursor = 53; if (p_global->_displayFlags != DisplayFlags::dfFlag2) @@ -7661,17 +7669,20 @@ void EdenGame::perso_ici(int16 action) { } while (perso->_roomNum != 0xFFFF); } -void EdenGame::setpersohere() { - debug("setpersohere, perso is %ld", p_global->_characterPtr - kPersons); +// Original name: setpersohere +void EdenGame::setCharacterHere() { + debug("setCharacterHere, perso is %ld", p_global->_characterPtr - kPersons); p_global->_partyOutside = 0; p_global->_party = 0; - p_global->_roomCharacterPtr = 0; + p_global->_roomCharacterPtr = nullptr; p_global->_roomCharacterType = 0; p_global->_roomCharacterFlags = 0; perso_ici(1); perso_ici(0); - if (p_global->_roomCharacterType == PersonFlags::pftTyrann) removeInfo(p_global->_areaNum + ValleyNews::vnTyrannIn); - if (p_global->_roomCharacterType == PersonFlags::pftTriceraptor) removeInfo(p_global->_areaNum + ValleyNews::vnTriceraptorsIn); + if (p_global->_roomCharacterType == PersonFlags::pftTyrann) + removeInfo(p_global->_areaNum + ValleyNews::vnTyrannIn); + if (p_global->_roomCharacterType == PersonFlags::pftTriceraptor) + removeInfo(p_global->_areaNum + ValleyNews::vnTriceraptorsIn); if (p_global->_roomCharacterType == PersonFlags::pftVelociraptor) { removeInfo(p_global->_areaNum + ValleyNews::vnTyrannIn); removeInfo(p_global->_areaNum + ValleyNews::vnTyrannLost); @@ -7694,7 +7705,7 @@ void EdenGame::AddCharacterToParty() { } // Original name: suis_moi -void EdenGame::AddToParty(int16 index) { +void EdenGame::addToParty(int16 index) { perso_t *old_perso = p_global->_characterPtr; p_global->_characterPtr = &kPersons[index]; AddCharacterToParty(); @@ -7801,7 +7812,7 @@ void EdenGame::phase130() { void EdenGame::phase161() { Area *area = p_global->_areaPtr; - AddToParty(PER_MAMMI); + addToParty(PER_MAMMI); kPersons[PER_MAMMI]._flags |= PersonFlags::pf10; area->_flags |= AreaFlags::afFlag1; p_global->_curAreaFlags |= AreaFlags::afFlag1; @@ -7826,7 +7837,7 @@ void EdenGame::phase353() { } void EdenGame::phase369() { - AddToParty(PER_MESSENGER); + addToParty(PER_MESSENGER); p_global->_narratorSequence = 2; _gameRooms[334]._exits[0] = 134; _gameRooms[335]._exits[0] = 134; @@ -7858,14 +7869,14 @@ void EdenGame::phase385() { void EdenGame::phase418() { loseObject(Objects::obHorn); dialautoon(); - AddToParty(PER_TORMENTOR); + addToParty(PER_TORMENTOR); } void EdenGame::phase433() { dialautoon(); kPersons[PER_MAMMI_4]._flags &= ~PersonFlags::pf80; kPersons[PER_TORMENTOR]._flags &= ~PersonFlags::pf80; - setpersohere(); + setCharacterHere(); p_global->_chronoFlag = 0; p_global->_chrono = 0; } @@ -7977,7 +7988,7 @@ void EdenGame::phase48() { } void EdenGame::phase64() { - AddToParty(PER_DINA); + addToParty(PER_DINA); kPersons[PER_MESSENGER]._roomNum = 259; } @@ -7993,12 +8004,12 @@ void EdenGame::phase112() { } void EdenGame::phase128() { - AddToParty(PER_DINA); + addToParty(PER_DINA); giveObject(); } void EdenGame::phase144() { - AddToParty(PER_MESSENGER); + addToParty(PER_MESSENGER); _gameRooms[113]._video = 0; _gameRooms[113]._bank = 317; } @@ -8012,7 +8023,7 @@ void EdenGame::phase176() { void EdenGame::phase192() { Area *area = p_global->_areaPtr; - AddToParty(PER_MAMMI_1); + addToParty(PER_MAMMI_1); kPersons[PER_MAMMI_1]._flags |= PersonFlags::pf10; dialautoon(); area->_flags |= AreaFlags::afFlag1; @@ -8031,7 +8042,7 @@ void EdenGame::phase224() { void EdenGame::phase240() { Area *area = p_global->_areaPtr; - AddToParty(PER_MAMMI_2); + addToParty(PER_MAMMI_2); kPersons[PER_MAMMI_2]._flags |= PersonFlags::pf10; area->_flags |= AreaFlags::afFlag1; p_global->_curAreaFlags |= AreaFlags::afFlag1; @@ -8050,14 +8061,14 @@ void EdenGame::phase288() { setChoiceYes(); kPersons[PER_MANGO]._roomNum = 0; removeFromParty(PER_MANGO); - AddToParty(PER_MESSENGER); + addToParty(PER_MESSENGER); p_global->_narratorSequence = 8; } void EdenGame::phase304() { Area *area = p_global->_areaPtr; - AddToParty(PER_EVE); - AddToParty(PER_MAMMI_5); + addToParty(PER_EVE); + addToParty(PER_MAMMI_5); kPersons[PER_MAMMI_5]._flags |= PersonFlags::pf10; dialautoon(); area->_flags |= AreaFlags::afFlag1; @@ -8096,7 +8107,7 @@ void EdenGame::phase368() { void EdenGame::phase384() { Area *area = p_global->_areaPtr; - AddToParty(PER_EVE); + addToParty(PER_EVE); removeFromParty(PER_DINA); dialautoon(); area->_flags |= AreaFlags::afFlag1; @@ -8113,7 +8124,7 @@ void EdenGame::phase400() { } void EdenGame::phase416() { - AddToParty(PER_MONK); + addToParty(PER_MONK); _gameIcons[130]._cursorId &= ~0x8000; p_global->_characterBackgroundBankIdx = 60; _gameRooms[0]._exits[0] = 138; @@ -8137,7 +8148,7 @@ void EdenGame::phase464() { p_global->_areaPtr->_flags |= AreaFlags::afFlag1; p_global->_curAreaFlags |= AreaFlags::afFlag1; kPersons[PER_MAMMI_6]._flags |= PersonFlags::pf10; - AddToParty(PER_AZIA); + addToParty(PER_AZIA); p_global->_citadelAreaNum = p_global->_areaNum; naitredino(8); } @@ -8164,11 +8175,11 @@ void EdenGame::phase512() { void EdenGame::phase528() { p_global->_narratorSequence = 11; - AddToParty(PER_MONK); - AddToParty(PER_MESSENGER); - AddToParty(PER_EVE); - AddToParty(PER_AZIA); - AddToParty(PER_GUARDS); + addToParty(PER_MONK); + addToParty(PER_MESSENGER); + addToParty(PER_EVE); + addToParty(PER_AZIA); + addToParty(PER_GUARDS); } void EdenGame::phase544() { @@ -8562,7 +8573,7 @@ void EdenGame::make_matrice_fix() { dword_32444 = (_cosTable[r28 * 2] * _cosTable[r30 * 2]) >> 8; } -void EdenGame::projection_fix(cube_t *cubep, int n) { +void EdenGame::projectionFix(cube_t *cubep, int n) { for (int i = 0; i < n; i++) { int r28 = cubep->vertices[i * 4]; int r27 = cubep->vertices[i * 4 + 1]; @@ -8594,7 +8605,7 @@ void EdenGame::initCubeMac() { void EdenGame::engineMac() { Eden_dep_and_rot(); make_matrice_fix(); - projection_fix(&cube, cube_faces); + projectionFix(&cube, cube_faces); displayObject(&cube); } @@ -8665,28 +8676,28 @@ void EdenGame::NEWcharge_objet_mob(cube_t *cubep, int fileNum, byte *texturePtr) char *next = tmp1; char error; - cube_faces = next_val(&next, &error); + cube_faces = nextVal(&next, &error); int16 *vertices = (int16 *)malloc(cube_faces * 4 * sizeof(*vertices)); int16 *projection = (int16 *)malloc(cube_faces * 4 * sizeof(*projection)); for (int i = 0; i < cube_faces; i++) { - vertices[i * 4] = next_val(&next, &error); - vertices[i * 4 + 1] = next_val(&next, &error); - vertices[i * 4 + 2] = next_val(&next, &error); + vertices[i * 4] = nextVal(&next, &error); + vertices[i * 4 + 1] = nextVal(&next, &error); + vertices[i * 4 + 2] = nextVal(&next, &error); } - int count2 = next_val(&next, &error); + int count2 = nextVal(&next, &error); cubeface_t **tmp4 = (cubeface_t **)malloc(count2 * sizeof(*tmp4)); for (int i = 0; i < count2; i++) { tmp4[i] = (cubeface_t *)malloc(sizeof(cubeface_t)); tmp4[i]->tri = 3; - char textured = next_val(&next, &error); - tmp4[i]->ff_5 = next_val(&next, &error); + char textured = nextVal(&next, &error); + tmp4[i]->ff_5 = nextVal(&next, &error); tmp4[i]->indices = (uint16 *)malloc(3 * sizeof(*tmp4[i]->indices)); tmp4[i]->uv = (int16 *)malloc(3 * 2 * sizeof(*tmp4[i]->uv)); for (int j = 0; j < 3; j++) { - tmp4[i]->indices[j] = next_val(&next, &error); + tmp4[i]->indices[j] = nextVal(&next, &error); if (textured) { - tmp4[i]->uv[j * 2] = next_val(&next, &error); - tmp4[i]->uv[j * 2 + 1] = next_val(&next, &error); + tmp4[i]->uv[j * 2] = nextVal(&next, &error); + tmp4[i]->uv[j * 2 + 1] = nextVal(&next, &error); } } if (textured) { @@ -8702,7 +8713,7 @@ void EdenGame::NEWcharge_objet_mob(cube_t *cubep, int fileNum, byte *texturePtr) cubep->vertices = vertices; } -int EdenGame::next_val(char **ptr, char *error) { +int EdenGame::nextVal(char **ptr, char *error) { char c = 0; char *p = *ptr; int val = strtol(p, 0, 10); |