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authorRetro-Junk2017-01-25 00:05:42 +0300
committerEugene Sandulenko2017-01-25 22:42:26 +0100
commit7e4043ec8595cd083c4966cfa001958912071932 (patch)
tree80f50e28dc71481d74b56f68b38e914f29383fe1 /engines/cryo/sound.h
parent30eb57b4b26efa6222270fd6712996a277ec8698 (diff)
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CRYO: Fix broken sound in FMV scenes
Diffstat (limited to 'engines/cryo/sound.h')
-rw-r--r--engines/cryo/sound.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cryo/sound.h b/engines/cryo/sound.h
index 2136c658a4..b05c08ea71 100644
--- a/engines/cryo/sound.h
+++ b/engines/cryo/sound.h
@@ -48,7 +48,7 @@ public:
~CSoundChannel();
// Queue a new buffer, cancel any previously queued buffers if playNow is set
- void queueBuffer(byte *buffer, unsigned int size, bool playNow = false, bool playQueue = true);
+ void queueBuffer(byte *buffer, unsigned int size, bool playNow = false, bool playQueue = true, bool buffering = true);
// Play any queued buffers
void play();