diff options
author | Strangerke | 2016-09-29 07:43:13 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2017-01-25 22:41:56 +0100 |
commit | 2e8b3e9462a89ef81d4a3a7e19db4d5482ebe1d8 (patch) | |
tree | e675c156bdb5bfc920bb2fceb1a9361c628fa4a8 /engines/cryo | |
parent | 6c6eff6c400e0a33a3d664e406ce4e7e2790c0c7 (diff) | |
download | scummvm-rg350-2e8b3e9462a89ef81d4a3a7e19db4d5482ebe1d8.tar.gz scummvm-rg350-2e8b3e9462a89ef81d4a3a7e19db4d5482ebe1d8.tar.bz2 scummvm-rg350-2e8b3e9462a89ef81d4a3a7e19db4d5482ebe1d8.zip |
CRYO: Renaming, replace rect_t by Common::Rect
Diffstat (limited to 'engines/cryo')
-rw-r--r-- | engines/cryo/clhnm.cpp | 50 | ||||
-rw-r--r-- | engines/cryo/cryo.cpp | 2 | ||||
-rw-r--r-- | engines/cryo/cryo.h | 2 | ||||
-rw-r--r-- | engines/cryo/cryolib.cpp | 121 | ||||
-rw-r--r-- | engines/cryo/cryolib.h | 100 | ||||
-rw-r--r-- | engines/cryo/eden.cpp | 450 | ||||
-rw-r--r-- | engines/cryo/eden.h | 20 |
7 files changed, 372 insertions, 373 deletions
diff --git a/engines/cryo/clhnm.cpp b/engines/cryo/clhnm.cpp index 6471748f61..a2915bf4dc 100644 --- a/engines/cryo/clhnm.cpp +++ b/engines/cryo/clhnm.cpp @@ -314,13 +314,13 @@ void CLHNM_SetFinalBuffer(hnm_t *hnm, byte *buffer) { void CLHNM_AllocMemory(hnm_t *hnm) { CLBeginCheck; - hnm->work_buffer[0] = (byte *)CLMemory_Alloc(hnm->header.buffersize + 2); + hnm->work_buffer[0] = (byte *)CLMemory_Alloc(hnm->_header._bufferSize + 2); CLCheckError(); if (!hnm->work_buffer[0]) goto fin; - hnm->work_buffer[1] = (byte *)CLMemory_Alloc(hnm->header.buffersize + 2); + hnm->work_buffer[1] = (byte *)CLMemory_Alloc(hnm->_header._bufferSize + 2); CLCheckError(); if (!hnm->work_buffer[1]) { @@ -331,7 +331,7 @@ void CLHNM_AllocMemory(hnm_t *hnm) { } if (!use_preload) { - hnm->read_buffer = (byte *)CLMemory_Alloc(hnm->header.buffersize + 2); + hnm->read_buffer = (byte *)CLMemory_Alloc(hnm->_header._bufferSize + 2); // CLCheckError(); if (!hnm->read_buffer) { CLMemory_Free(hnm->work_buffer[0]); @@ -461,9 +461,9 @@ void CLHNM_ChangePalette(hnm_t *hnm) { } void CLHNM_Desentrelace(hnm_t *hnm) { - switch (hnm->header.width) { + switch (hnm->_header._width) { case 320: - CLHNM_Desentrelace320(hnm->new_frame_buffer, hnm->final_buffer, hnm->header.height); + CLHNM_Desentrelace320(hnm->new_frame_buffer, hnm->final_buffer, hnm->_header._height); CLNoError; break; // case 480: @@ -525,7 +525,7 @@ int16 CLHNM_LoadFrame(hnm_t *hnm) { if (use_preload) { } else { - if (chunk - 4 > hnm->header.buffersize) { + if (chunk - 4 > hnm->_header._bufferSize) { __libError = -3; __osError = 0; CLCheckError(); @@ -586,7 +586,7 @@ bool CLHNM_NextElement(hnm_t *hnm) { CLHNM_ResetInternalTimer(); pred_l = pred_r = 0; } - if (hnm->frame == hnm->header.nframe) + if (hnm->frame == hnm->_header._numbFrame) return false; if (!CLHNM_LoadFrame(hnm)) return false; @@ -609,13 +609,13 @@ bool CLHNM_NextElement(hnm_t *hnm) { hnm->frame++; CLHNM_SelectBuffers(hnm); CLHNM_DecompLempelZiv(hnm->data_ptr + 4, hnm->new_frame_buffer); - switch (hnm->header.width) { + switch (hnm->_header._width) { // case 320: CLBlitter_RawCopy320ASM(hnm->new_frame_buffer, hnm->old_frame_buffer, hnm->header.height); break; // case 480: CLBlitter_RawCopy480ASM(hnm->new_frame_buffer, hnm->old_frame_buffer, hnm->header.height); break; // case 640: CLBlitter_RawCopy640ASM(hnm->new_frame_buffer, hnm->old_frame_buffer, hnm->header.height); break; // default: memcpy(hnm->old_frame_buffer, hnm->new_frame_buffer, hnm->header.width * hnm->header.height); default: - memcpy(hnm->old_frame_buffer, hnm->new_frame_buffer, hnm->header.buffersize); //TODO strange buffer size here + memcpy(hnm->old_frame_buffer, hnm->new_frame_buffer, hnm->_header._bufferSize); //TODO strange buffer size here } if (!(h6 & 1)) CLHNM_Desentrelace(hnm); @@ -623,7 +623,7 @@ bool CLHNM_NextElement(hnm_t *hnm) { // if(hnm->header.width == 640) // CLBlitter_RawCopy640(hnm->new_frame_buffer, hnm->final_buffer, hnm->header.height); // else - memcpy(hnm->final_buffer, hnm->new_frame_buffer, hnm->header.height); //TODO: wrong size? + memcpy(hnm->final_buffer, hnm->new_frame_buffer, hnm->_header._height); //TODO: wrong size? } if (use_adpcm) { if (!sound_started) { @@ -640,14 +640,14 @@ bool CLHNM_NextElement(hnm_t *hnm) { case BE16('IU'): hnm->frame++; CLHNM_SelectBuffers(hnm); - CLHNM_DecompUBA(hnm->new_frame_buffer, hnm->new_frame_buffer, hnm->old_frame_buffer, hnm->data_ptr, hnm->header.width, h6); + CLHNM_DecompUBA(hnm->new_frame_buffer, hnm->new_frame_buffer, hnm->old_frame_buffer, hnm->data_ptr, hnm->_header._width, h6); if (!(h6 & 1)) CLHNM_Desentrelace(hnm); else { // if(hnm->header.width == 640) // CLBlitter_RawCopy640(hnm->new_frame_buffer, hnm->final_buffer, hnm->header.height); // else - memcpy(hnm->final_buffer, hnm->new_frame_buffer, hnm->header.width * hnm->header.height); + memcpy(hnm->final_buffer, hnm->new_frame_buffer, hnm->_header._width * hnm->_header._height); } goto end_frame; case BE16('sd'): @@ -700,27 +700,27 @@ end_frame: void CLHNM_ReadHeader(hnm_t *hnm) { CLBeginCheck; if (!use_preload) { - long size = sizeof(hnm->header); - CLFile_Read(*hnm->file, &hnm->header, &size); + long size = sizeof(hnm->_header); + CLFile_Read(*hnm->file, &hnm->_header, &size); } else ; CLCheckError(); CLEndCheck; - hnm->header.width = LE16(hnm->header.width); - hnm->header.height = LE16(hnm->header.height); - hnm->header.filesize = LE32(hnm->header.filesize); - hnm->header.nframe = LE32(hnm->header.nframe); - hnm->header.table_offset = LE32(hnm->header.table_offset); - hnm->header.speed = LE16(hnm->header.speed); - hnm->header.maxbuffer = LE16(hnm->header.maxbuffer); - hnm->header.buffersize = LE32(hnm->header.buffersize); - hnm->header.ff_20 = LE16(hnm->header.ff_20); - hnm->header.buffersize += 4096; //TODO: checkme + hnm->_header._width = LE16(hnm->_header._width); + hnm->_header._height = LE16(hnm->_header._height); + hnm->_header._unusedFileSize = LE32(hnm->_header._unusedFileSize); + hnm->_header._numbFrame = LE32(hnm->_header._numbFrame); + hnm->_header._unusedTableOffset = LE32(hnm->_header._unusedTableOffset); + hnm->_header._unusedSpeed = LE16(hnm->_header._unusedSpeed); + hnm->_header._unusedMaxBuffer = LE16(hnm->_header._unusedMaxBuffer); + hnm->_header._bufferSize = LE32(hnm->_header._bufferSize); + hnm->_header._unusedUnknown = LE16(hnm->_header._unusedUnknown); + hnm->_header._bufferSize += 4096; //TODO: checkme } int16 CLHNM_GetVersion(hnm_t *hnm) { CLNoError; - if (hnm->header.id == BE32('HNM4')) + if (hnm->_header._signature == BE32('HNM4')) return 4; return -1; } diff --git a/engines/cryo/cryo.cpp b/engines/cryo/cryo.cpp index 7e226f8684..24af6bf107 100644 --- a/engines/cryo/cryo.cpp +++ b/engines/cryo/cryo.cpp @@ -95,7 +95,7 @@ Common::Error CryoEngine::run() { // This test will show up if --debugflags=example or --debugflags=example2 or both of them and -d3 are specified on the commandline debugC(3, kCryoDebugExample | kCryoDebugExample2, "Example debug call two"); - game.run(); + _game.run(); return Common::kNoError; } diff --git a/engines/cryo/cryo.h b/engines/cryo/cryo.h index 60386469ed..433ffdd8c9 100644 --- a/engines/cryo/cryo.h +++ b/engines/cryo/cryo.h @@ -64,7 +64,7 @@ public: Common::RandomSource *_rnd; Graphics::Surface _screen; - EdenGame game; + EdenGame _game; private: Console *_console; diff --git a/engines/cryo/cryolib.cpp b/engines/cryo/cryolib.cpp index 62b2d779a3..1a180b1fbf 100644 --- a/engines/cryo/cryolib.cpp +++ b/engines/cryo/cryolib.cpp @@ -81,62 +81,63 @@ void CLMemory_Free(void *ptr) { volatile long TimerTicks = 0; // incremented in realtime ///// CLView -void CLView_SetSrcZoomValues(view_t *view, int x, int y) { - view->zoom.src_left = x; - view->zoom.src_top = y; +void CLView_SetSrcZoomValues(View *view, int x, int y) { + view->_zoom._srcLeft = x; + view->_zoom._srcTop = y; } -void CLView_SetDisplayZoomValues(view_t *view, int w, int h) { - view->zoom.width = w; - view->zoom.height = h; +void CLView_SetDisplayZoomValues(View *view, int w, int h) { + view->_zoom._width = w; + view->_zoom._height = h; } -void CLView_Free(view_t *view) { - if (view->p_buffer && view->allocated) - CLMemory_Free(view->p_buffer); +void CLView_Free(View *view) { + if (view->_bufferPtr && view->_allocated) + CLMemory_Free(view->_bufferPtr); if (view) CLMemory_Free(view); } -void CLView_InitDatas(view_t *view, int w, int h, void *buffer) { - view->p_buffer = (byte *)buffer; - view->width = w; - view->height = h; - view->pitch = w; - view->doubled = 0; - view->norm.src_left = 0; - view->norm.src_top = 0; - view->norm.dst_left = 0; - view->norm.dst_top = 0; - view->norm.width = w; - view->norm.height = h; - view->zoom.src_left = 0; - view->zoom.src_top = 0; - view->zoom.dst_left = 0; - view->zoom.dst_top = 0; - view->zoom.width = w; - view->zoom.height = h; -} -view_t *CLView_New(int w, int h) { - view_t *view = (view_t *)CLMemory_Alloc(sizeof(view_t)); +void CLView_InitDatas(View *view, int w, int h, void *buffer) { + view->_bufferPtr = (byte *)buffer; + view->_width = w; + view->_height = h; + view->_pitch = w; + view->_doubled = false; + view->_normal._srcLeft = 0; + view->_normal._srcTop = 0; + view->_normal._dstLeft = 0; + view->_normal._dstTop = 0; + view->_normal._width = w; + view->_normal._height = h; + view->_zoom._srcLeft = 0; + view->_zoom._srcTop = 0; + view->_zoom._dstLeft = 0; + view->_zoom._dstTop = 0; + view->_zoom._width = w; + view->_zoom._height = h; +} +View *CLView_New(int w, int h) { + View *view = (View *)CLMemory_Alloc(sizeof(View)); if (view) { void *buffer = (byte *)CLMemory_Alloc(w * h); if (buffer) { - view->allocated = 1; + view->_allocated = true; CLView_InitDatas(view, w, h, buffer); } else { + view->_allocated = false; CLMemory_Free(view); view = 0; } } return view; } -void CLView_CenterIn(view_t *parent, view_t *child) { - child->norm.dst_left = (parent->width - child->norm.width) / 2; - child->norm.dst_top = (parent->height - child->norm.height) / 2; - child->zoom.dst_left = (parent->width - child->zoom.width) / 2; - child->zoom.dst_top = (parent->height - child->zoom.height) / 2; +void CLView_CenterIn(View *parent, View *child) { + child->_normal._dstLeft = (parent->_width - child->_normal._width) / 2; + child->_normal._dstTop = (parent->_height - child->_normal._height) / 2; + child->_zoom._dstLeft = (parent->_width - child->_zoom._width) / 2; + child->_zoom._dstTop = (parent->_height - child->_zoom._height) / 2; } ///// CLScreenView -view_t ScreenView; +View ScreenView; void CLScreenView_Init() { // ScreenView is the game's target screen (a pc display) @@ -145,7 +146,7 @@ void CLScreenView_Init() { CLView_InitDatas(&ScreenView, g_ed->_screen.w, g_ed->_screen.h, g_ed->_screen.getPixels()); } -void CLScreenView_CenterIn(view_t *view) { +void CLScreenView_CenterIn(View *view) { CLView_CenterIn(&ScreenView, view); } @@ -222,16 +223,16 @@ static uint16 newPaletteCount, newPaletteFirst; static color_t *pNewPalette; static uint16 useNewPalette; -void CLBlitter_CopyViewRect(view_t *view1, view_t *view2, rect_t *rect1, rect_t *rect2) { - int sy, dy = rect2->sy, x, w = rect1->ex - rect1->sx + 1; +void CLBlitter_CopyViewRect(View *view1, View *view2, Common::Rect *rect1, Common::Rect *rect2) { + int sy, dy = rect2->top, x, w = rect1->right - rect1->left + 1; // debug("- Copy rect %3d:%3d-%3d:%3d -> %3d:%3d-%3d:%3d - %s", // rect1->sx, rect1->sy, rect1->ex, rect1->ey, // rect2->sx, rect2->sy, rect2->ex, rect2->ey, // (rect1->ex - rect1->sx == rect2->ex - rect2->sx && rect1->ey - rect1->sy == rect2->ey - rect2->sy) ? "ok" : "BAD"); - assert(rect1->ex - rect1->sx == rect2->ex - rect2->sx && rect1->ey - rect1->sy == rect2->ey - rect2->sy); - for (sy = rect1->sy; sy <= rect1->ey; sy++, dy++) { - byte *s = view1->p_buffer + sy * view1->pitch + rect1->sx; - byte *d = view2->p_buffer + dy * view2->pitch + rect2->sx; + assert(rect1->right - rect1->left == rect2->right - rect2->left && rect1->bottom - rect1->top == rect2->bottom - rect2->top); + for (sy = rect1->top; sy <= rect1->bottom; sy++, dy++) { + byte *s = view1->_bufferPtr + sy * view1->_pitch + rect1->left; + byte *d = view2->_bufferPtr + dy * view2->_pitch + rect2->left; for (x = 0; x < w; x++) *d++ = *s++; } @@ -254,24 +255,24 @@ void CLBlitter_CopyView2ViewSimpleSize(byte *src, int16 srcw, int16 srcp, int16 dst += dstp - dstw; } } -void CLBlitter_CopyView2ScreenCUSTOM(view_t *view) { - view_t *dest = &ScreenView; - if (!view->doubled) { - int16 srcpitch = view->pitch; - int16 dstpitch = dest->pitch; +void CLBlitter_CopyView2ScreenCUSTOM(View *view) { + View *dest = &ScreenView; + if (!view->_doubled) { + int16 srcpitch = view->_pitch; + int16 dstpitch = dest->_pitch; // this is not quite correct? - // CLBlitter_CopyView2ViewSimpleSize(view->p_buffer + view->norm.src_top * srcpitch + view->norm.src_left, view->norm.width, srcpitch, view->norm.height, - // dest->p_buffer + dest->norm.dst_top * dstpitch + dest->norm.dst_left, dest->norm.width, dstpitch, dest->norm.height); + // CLBlitter_CopyView2ViewSimpleSize(view->_bufferPtr + view->_normal.src_top * srcpitch + view->_normal._srcLeft, view->_normal._width, srcpitch, view->_normal._height, + // dest->_bufferPtr + dest->_normal._dstTop * dstpitch + dest->_normal._dstLeft, dest->_normal._width, dstpitch, dest->_normal._height); - CLBlitter_CopyView2ViewSimpleSize(view->p_buffer + view->norm.src_top * srcpitch + view->norm.src_left, view->norm.width, srcpitch, view->norm.height, - dest->p_buffer + (dest->norm.dst_top + view->norm.dst_top) * dstpitch + dest->norm.dst_left + view->norm.dst_left, dest->norm.width, dstpitch, dest->norm.height); + CLBlitter_CopyView2ViewSimpleSize(view->_bufferPtr + view->_normal._srcTop * srcpitch + view->_normal._srcLeft, view->_normal._width, srcpitch, view->_normal._height, + dest->_bufferPtr + (dest->_normal._dstTop + view->_normal._dstTop) * dstpitch + dest->_normal._dstLeft + view->_normal._dstLeft, dest->_normal._width, dstpitch, dest->_normal._height); } else { assert(0); } } -void CLBlitter_CopyView2Screen(view_t *view) { +void CLBlitter_CopyView2Screen(View *view) { if (useNewPalette) { color_t palette[256]; @@ -284,20 +285,20 @@ void CLBlitter_CopyView2Screen(view_t *view) { if (view) CLBlitter_CopyView2ScreenCUSTOM(view); - g_system->copyRectToScreen(ScreenView.p_buffer, ScreenView.pitch, 0, 0, ScreenView.width, ScreenView.height); + g_system->copyRectToScreen(ScreenView._bufferPtr, ScreenView._pitch, 0, 0, ScreenView._width, ScreenView._height); g_system->updateScreen(); } void CLBlitter_UpdateScreen() { CLBlitter_CopyView2Screen(nullptr); } -void CLBlitter_FillView(view_t *view, unsigned int fill) { +void CLBlitter_FillView(View *view, unsigned int fill) { int16 x, y; - byte *d = view->p_buffer; + byte *d = view->_bufferPtr; assert((fill & 0xFF) * 0x01010101 == fill); - for (y = 0; y < view->height; y++) { - for (x = 0; x < view->width; x++) + for (y = 0; y < view->_height; y++) { + for (x = 0; x < view->_width; x++) *d++ = fill; - d += view->pitch - view->width; + d += view->_pitch - view->_width; } } void CLBlitter_FillScreenView(unsigned int fill) { diff --git a/engines/cryo/cryolib.h b/engines/cryo/cryolib.h index 5f07f4107d..75146bb478 100644 --- a/engines/cryo/cryolib.h +++ b/engines/cryo/cryolib.h @@ -24,6 +24,7 @@ #define CRYO_CRYOLIB_H #include "audio/mixer.h" +#include "common/system.h" #include "cryo/platdefs.h" @@ -73,28 +74,25 @@ extern int16 __debug, __libError, __osError; DebugStr(c2pstr(buffer_)); \ }; -struct rect_t { - int sy, sx, ey, ex; +struct BlitView{ + int _srcLeft; + int _srcTop; + int _dstLeft; + int _dstTop; + int _width; + int _height; }; -typedef struct rect_t rect_t; - -struct view_t { - byte *p_buffer; - int width; - int height; - int16 pitch; - int16 doubled; - int16 allocated; - struct { - int src_left; - int src_top; - int dst_left; - int dst_top; - int width; - int height; - } norm, zoom; + +struct View { + byte *_bufferPtr; + int _width; + int _height; + int16 _pitch; + bool _doubled; + bool _allocated; + BlitView _normal; + BlitView _zoom; }; -typedef struct view_t view_t; struct color3_t { int16 r, g, b; @@ -112,32 +110,32 @@ struct palette_t { typedef struct palette_t palette_t; #pragma pack(push, 1) -struct hnmheader_t { - int id; - char flag1; - char flag2; - char reseverd; - char bpp; - uint16 width; - uint16 height; - int filesize; - int nframe; - int table_offset; - int16 speed; - int16 maxbuffer; - int buffersize; - int16 ff_20; - char reserved2[14]; - char copyright[16]; +struct HNMHeader { + int _signature; + char _unusedFlag1; + char _unusedFlag2; + char _unusedReserved; + char _unusedBpp; + uint16 _width; + uint16 _height; + int _unusedFileSize; + int _numbFrame; + int _unusedTableOffset; + int16 _unusedSpeed; + int16 _unusedMaxBuffer; + int _bufferSize; + int16 _unusedUnknown; + char _unusedReserved2[14]; + char _unusedCopyright[16]; }; -typedef struct hnmheader_t hnmheader_t; +typedef struct HNMHeader HNMHeader; #pragma pack(pop) struct hnm_t { int frame; int ff_4; file_t *file; - hnmheader_t header; + HNMHeader _header; byte *work_buffer[2]; byte *final_buffer; byte *new_frame_buffer; @@ -208,7 +206,7 @@ struct soundchannel_t { typedef struct soundchannel_t soundchannel_t; extern volatile long TimerTicks; -extern view_t ScreenView; +extern View ScreenView; soundgroup_t *CLSoundGroup_New(int16 numSounds, int16 arg4, int16 sampleSize, float rate, int16 mode); @@ -232,15 +230,15 @@ void SysBeep(int x); long TickCount(); void FlushEvents(int16 arg1, int16 arg2); -void CLBlitter_CopyViewRect(view_t *view1, view_t *view2, rect_t *rect1, rect_t *rect2); +void CLBlitter_CopyViewRect(View *view1, View *view2, Common::Rect *rect1, Common::Rect *rect2); void CLBlitter_Send2ScreenNextCopy(color_t *palette, uint16 first, uint16 count); void CLBlitter_OneBlackFlash(); void CLBlitter_CopyView2ViewSimpleSize(byte *src, int16 srcw, int16 srcp, int16 srch, byte *dst, int16 dstw, int16 dstp, int16 dsth); -void CLBlitter_CopyView2ScreenCUSTOM(view_t *view); -void CLBlitter_CopyView2Screen(view_t *view); +void CLBlitter_CopyView2ScreenCUSTOM(View *view); +void CLBlitter_CopyView2Screen(View *view); void CLBlitter_UpdateScreen(); -void CLBlitter_FillView(view_t *view, unsigned int fill); +void CLBlitter_FillView(View *view, unsigned int fill); void CLBlitter_FillScreenView(unsigned int fill); void CLPalette_Init(); @@ -289,15 +287,15 @@ void CLMouse_GetPosition(int16 *x, int16 *y); void CLMouse_SetPosition(int16 x, int16 y); uint16 CLMouse_IsDown(); -void CLView_SetSrcZoomValues(view_t *view, int x, int y); -void CLView_SetDisplayZoomValues(view_t *view, int w, int h); -void CLView_Free(view_t *view); -void CLView_InitDatas(view_t *view, int w, int h, void *buffer); -view_t *CLView_New(int w, int h); -void CLView_CenterIn(view_t *parent, view_t *child); +void CLView_SetSrcZoomValues(View *view, int x, int y); +void CLView_SetDisplayZoomValues(View *view, int w, int h); +void CLView_Free(View *view); +void CLView_InitDatas(View *view, int w, int h, void *buffer); +View *CLView_New(int w, int h); +void CLView_CenterIn(View *parent, View *child); void CLScreenView_Init(); -void CLScreenView_CenterIn(view_t *view); +void CLScreenView_CenterIn(View *view); void CRYOLib_InstallExitPatch(); void CRYOLib_RemoveExitPatch(); diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 32b71d86f5..844748e04a 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -63,16 +63,16 @@ void EdenGame::removeConsole() { void EdenGame::scroll() { restoreFriezes(); - p_mainview->norm.src_left = scroll_pos; - p_mainview->zoom.src_left = scroll_pos; + p_mainview->_normal._srcLeft = scroll_pos; + p_mainview->_zoom._srcLeft = scroll_pos; } void EdenGame::resetScroll() { old_scroll_pos = scroll_pos; scroll_pos = 0; restoreFriezes(); //TODO: inlined scroll() ? - p_mainview->norm.src_left = 0; - p_mainview->zoom.src_left = 0; + p_mainview->_normal._srcLeft = 0; + p_mainview->_zoom._srcLeft = 0; } void EdenGame::scrollFrescoes() { @@ -892,21 +892,21 @@ void EdenGame::saveFriezes() { // Original name: sauvefriseshaut void EdenGame::saveTopFrieze(int16 x) { // Save top bar - underTopBarScreenRect.sy = 0; //TODO: wrong fields order? - underTopBarScreenRect.sx = x; - underTopBarScreenRect.ex = x + 320 - 1; - underTopBarScreenRect.ey = 15; - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.sx = 0; - underTopBarBackupRect.ex = 320 - 1; - underTopBarBackupRect.ey = 15; + underTopBarScreenRect.top = 0; //TODO: wrong fields order? + underTopBarScreenRect.left = x; + underTopBarScreenRect.right = x + 320 - 1; + underTopBarScreenRect.bottom = 15; + underTopBarBackupRect.top = 0; + underTopBarBackupRect.left = 0; + underTopBarBackupRect.right = 320 - 1; + underTopBarBackupRect.bottom = 15; CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); } // Original name: sauvefrisesbas void EdenGame::saveBottomFrieze() { // Save bottom bar - underBottomBarScreenRect.sx = 0; - underBottomBarScreenRect.ex = 320 - 1; + underBottomBarScreenRect.left = 0; + underBottomBarScreenRect.right = 320 - 1; CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); } @@ -918,15 +918,15 @@ void EdenGame::restoreFriezes() { // Original name: restaurefriseshaut void EdenGame::restoreTopFrieze() { - underTopBarScreenRect.sx = scroll_pos; - underTopBarScreenRect.ex = scroll_pos + 320 - 1; + underTopBarScreenRect.left = scroll_pos; + underTopBarScreenRect.right = scroll_pos + 320 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarBackupRect, &underTopBarScreenRect); } // Original name: restaurefrisesbas void EdenGame::restoreBottomFrieze() { - underBottomBarScreenRect.sx = scroll_pos; - underBottomBarScreenRect.ex = scroll_pos + 320 - 1; + underBottomBarScreenRect.left = scroll_pos; + underBottomBarScreenRect.right = scroll_pos + 320 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underBottomBarBackupRect, &underBottomBarScreenRect); } @@ -1332,26 +1332,26 @@ void EdenGame::bars_out() { if (showBlackBars) return; afficher(); - underTopBarScreenRect.sx = scroll_pos; - underTopBarScreenRect.ex = scroll_pos + 320 - 1; + underTopBarScreenRect.left = scroll_pos; + underTopBarScreenRect.right = scroll_pos + 320 - 1; CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect); - underBottomBarScreenRect.sx = underTopBarScreenRect.sx; - underBottomBarScreenRect.ex = underTopBarScreenRect.ex; + underBottomBarScreenRect.left = underTopBarScreenRect.left; + underBottomBarScreenRect.right = underTopBarScreenRect.right; CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect); int16 r19 = 14; // TODO - init in decl? int16 r20 = 176; int16 r25 = 14; int16 r24 = 21; - underTopBarScreenRect.sx = 0; - underTopBarScreenRect.ex = 320 - 1; - underTopBarBackupRect.sx = scroll_pos; - underTopBarBackupRect.ex = scroll_pos + 320 - 1; + underTopBarScreenRect.left = 0; + underTopBarScreenRect.right = 320 - 1; + underTopBarBackupRect.left = scroll_pos; + underTopBarBackupRect.right = scroll_pos + 320 - 1; while (r24 > 0) { if (r25 > 0) { - underTopBarScreenRect.sy = 16 - r25; - underTopBarScreenRect.ey = 16 - 1; - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.ey = r25 - 1; + underTopBarScreenRect.top = 16 - r25; + underTopBarScreenRect.bottom = 16 - 1; + underTopBarBackupRect.top = 0; + underTopBarBackupRect.bottom = r25 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); scr40 = ((unsigned int *)p_mainview_buf) + r19 * 640 / 4; scr41 = scr40 + 640 / 4; @@ -1360,10 +1360,10 @@ void EdenGame::bars_out() { *scr41++ = 0; } } - underTopBarScreenRect.sy = 16; - underTopBarScreenRect.ey = r24 + 16 - 1; - underTopBarBackupRect.sy = 200 - r24; - underTopBarBackupRect.ey = 200 - 1; + underTopBarScreenRect.top = 16; + underTopBarScreenRect.bottom = r24 + 16 - 1; + underTopBarBackupRect.top = 200 - r24; + underTopBarBackupRect.bottom = 200 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); scr40 = ((unsigned int *)p_mainview_buf) + r20 * 640 / 4; scr41 = scr40 + 640 / 4; @@ -1406,22 +1406,22 @@ void EdenGame::showBars() { drawBlackBars(); int16 r29 = 2; int16 r28 = 2; - underTopBarScreenRect.sx = 0; - underTopBarScreenRect.ex = 320 - 1; - underTopBarBackupRect.sx = scroll_pos; - underTopBarBackupRect.ex = scroll_pos + 320 - 1; + underTopBarScreenRect.left = 0; + underTopBarScreenRect.right = 320 - 1; + underTopBarBackupRect.left = scroll_pos; + underTopBarBackupRect.right = scroll_pos + 320 - 1; while (r28 < 24) { if (r29 <= 16) { - underTopBarScreenRect.sy = 16 - r29; - underTopBarScreenRect.ey = 16 - 1; - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.ey = r29 - 1; + underTopBarScreenRect.top = 16 - r29; + underTopBarScreenRect.bottom = 16 - 1; + underTopBarBackupRect.top = 0; + underTopBarBackupRect.bottom = r29 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); } - underTopBarScreenRect.sy = 16; - underTopBarScreenRect.ey = 16 + r28; - underTopBarBackupRect.sy = 200 - 1 - r28; - underTopBarBackupRect.ey = 200 - 1; + underTopBarScreenRect.top = 16; + underTopBarScreenRect.bottom = 16 + r28; + underTopBarBackupRect.top = 200 - 1 - r28; + underTopBarBackupRect.bottom = 200 - 1; CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect); r29 += 2; r28 += 3; @@ -1432,27 +1432,27 @@ void EdenGame::showBars() { } void EdenGame::sauvefondbouche() { - rect_src.sx = cur_perso_rect->sx; - rect_src.sy = cur_perso_rect->sy; - rect_src.ex = cur_perso_rect->ex; - rect_src.ey = cur_perso_rect->ey; - rect_dst.sx = cur_perso_rect->sx + 320; - rect_dst.sy = cur_perso_rect->sy; - rect_dst.ex = cur_perso_rect->ex + 320; - rect_dst.ey = cur_perso_rect->ey; + rect_src.left = cur_perso_rect->sx; + rect_src.top = cur_perso_rect->sy; + rect_src.right = cur_perso_rect->ex; + rect_src.bottom = cur_perso_rect->ey; + rect_dst.left = cur_perso_rect->sx + 320; + rect_dst.top = cur_perso_rect->sy; + rect_dst.right = cur_perso_rect->ex + 320; + rect_dst.bottom = cur_perso_rect->ey; CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_src, &rect_dst); fond_saved = 1; } void EdenGame::restaurefondbouche() { - rect_src.sx = cur_perso_rect->sx; - rect_src.sy = cur_perso_rect->sy; - rect_src.ex = cur_perso_rect->ex; - rect_src.ey = cur_perso_rect->ey; - rect_dst.sx = cur_perso_rect->sx + 320; - rect_dst.sy = cur_perso_rect->sy; - rect_dst.ex = cur_perso_rect->ex + 320; - rect_dst.ey = cur_perso_rect->ey; + rect_src.left = cur_perso_rect->sx; + rect_src.top = cur_perso_rect->sy; + rect_src.right = cur_perso_rect->ex; + rect_src.bottom = cur_perso_rect->ey; + rect_dst.left = cur_perso_rect->sx + 320; + rect_dst.top = cur_perso_rect->sy; + rect_dst.right = cur_perso_rect->ex + 320; + rect_dst.bottom = cur_perso_rect->ey; CLBlitter_CopyViewRect(p_mainview, p_mainview, &rect_dst, &rect_src); } @@ -1523,8 +1523,8 @@ void EdenGame::displayAdamMapMark(int16 location) { x += (location & 15) * 4; y += ((location - 16) >> 4) * 3; saveAdamMapMark(x, y); - byte *pix = p_underBarsView->p_buffer; - int16 w = p_underBarsView->width; + byte *pix = p_underBarsView->_bufferPtr; + int16 w = p_underBarsView->_width; pix += x + w * y; pix[1] = 0xC3; pix[2] = 0xC3; @@ -1546,8 +1546,8 @@ void EdenGame::restoreAdamMapMark() { int16 x = saved_repadam.x; int16 y = saved_repadam.y; - byte *pix = p_underBarsView->p_buffer; - int16 w = p_underBarsView->width; + byte *pix = p_underBarsView->_bufferPtr; + int16 w = p_underBarsView->_width; pix += x + w * y; pix[1] = keep01; //TODO keep is array? pix[2] = keep02; @@ -1565,8 +1565,8 @@ void EdenGame::restoreAdamMapMark() { void EdenGame::saveAdamMapMark(int16 x, int16 y) { saved_repadam.x = x; saved_repadam.y = y; - byte *pix = p_underBarsView->p_buffer; - int16 w = p_underBarsView->width; + byte *pix = p_underBarsView->_bufferPtr; + int16 w = p_underBarsView->_width; pix += x + w * y; keep01 = pix[1]; keep02 = pix[2]; @@ -2927,12 +2927,12 @@ void EdenGame::af_subtitle() { } void EdenGame::sauvefondbulle(int16 y) { - underSubtitlesScreenRect.sy = y - num_text_lines * FONT_HEIGHT; - underSubtitlesScreenRect.sx = scroll_pos + subtitles_x_scr_margin; - underSubtitlesScreenRect.ex = scroll_pos + subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesScreenRect.ey = y; - underSubtitlesBackupRect.sy = 0; - underSubtitlesBackupRect.ey = num_text_lines * FONT_HEIGHT; + underSubtitlesScreenRect.top = y - num_text_lines * FONT_HEIGHT; + underSubtitlesScreenRect.left = scroll_pos + subtitles_x_scr_margin; + underSubtitlesScreenRect.right = scroll_pos + subtitles_x_scr_margin + subtitles_x_width - 1; + underSubtitlesScreenRect.bottom = y; + underSubtitlesBackupRect.top = 0; + underSubtitlesBackupRect.bottom = num_text_lines * FONT_HEIGHT; CLBlitter_CopyViewRect(p_mainview, p_underSubtitlesView, &underSubtitlesScreenRect, &underSubtitlesBackupRect); savedUnderSubtitles = 1; } @@ -3984,9 +3984,9 @@ void EdenGame::effet1() { rectanglenoir32(); if (!doubled) { setRS1(0, 0, 16 - 1, 4 - 1); - y = p_mainview->norm.dst_top; + y = p_mainview->_normal._dstTop; for (i = 16; i <= 96; i += 4) { - for (x = p_mainview->norm.dst_left; x < p_mainview->norm.dst_left + 320; x += 16) { + for (x = p_mainview->_normal._dstLeft; x < p_mainview->_normal._dstLeft + 320; x += 16) { setRD1(x, y + i, x + 16 - 1, y + i + 4 - 1); CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); setRD1(x, y + 192 - i, x + 16 - 1, y + 192 - i + 4 - 1); @@ -3997,9 +3997,9 @@ void EdenGame::effet1() { } } else { setRS1(0, 0, 16 * 2 - 1, 4 * 2 - 1); - y = p_mainview->zoom.dst_top; + y = p_mainview->_zoom._dstTop; for (i = 16 * 2; i <= 96 * 2; i += 4 * 2) { - for (x = p_mainview->zoom.dst_left; x < p_mainview->zoom.dst_left + 320 * 2; x += 16 * 2) { + for (x = p_mainview->_zoom._dstLeft; x < p_mainview->_zoom._dstLeft + 320 * 2; x += 16 * 2) { setRD1(x, y + i, x + 16 * 2 - 1, y + i + 4 * 2 - 1); CLBlitter_CopyViewRect(p_view2, &ScreenView, &rect_src, &rect_dst); setRD1(x, y + 192 * 2 - i, x + 16 * 2 - 1, y + 192 * 2 - i + 4 * 2 - 1); @@ -4009,30 +4009,30 @@ void EdenGame::effet1() { } } CLPalette_Send2Screen(global_palette, 0, 256); - p_mainview->norm.height = 2; - p_mainview->zoom.height = 4; - ny = p_mainview->norm.dst_top; - dy = p_mainview->zoom.dst_top; + p_mainview->_normal._height = 2; + p_mainview->_zoom._height = 4; + ny = p_mainview->_normal._dstTop; + dy = p_mainview->_zoom._dstTop; for (i = 0; i < 100; i += 2) { - p_mainview->norm.src_top = 99 - i; - p_mainview->zoom.src_top = 99 - i; - p_mainview->norm.dst_top = 99 - i + ny; - p_mainview->zoom.dst_top = (99 - i) * 2 + dy; + p_mainview->_normal._srcTop = 99 - i; + p_mainview->_zoom._srcTop = 99 - i; + p_mainview->_normal._dstTop = 99 - i + ny; + p_mainview->_zoom._dstTop = (99 - i) * 2 + dy; CLBlitter_CopyView2Screen(p_mainview); - p_mainview->norm.src_top = 100 + i; - p_mainview->zoom.src_top = 100 + i; - p_mainview->norm.dst_top = 100 + i + ny; - p_mainview->zoom.dst_top = (100 + i) * 2 + dy; + p_mainview->_normal._srcTop = 100 + i; + p_mainview->_zoom._srcTop = 100 + i; + p_mainview->_normal._dstTop = 100 + i + ny; + p_mainview->_zoom._dstTop = (100 + i) * 2 + dy; CLBlitter_CopyView2Screen(p_mainview); CLBlitter_UpdateScreen(); wait(1); } - p_mainview->norm.height = 200; - p_mainview->zoom.height = 400; - p_mainview->norm.src_top = 0; - p_mainview->zoom.src_top = 0; - p_mainview->norm.dst_top = ny; - p_mainview->zoom.dst_top = dy; + p_mainview->_normal._height = 200; + p_mainview->_zoom._height = 400; + p_mainview->_normal._srcTop = 0; + p_mainview->_zoom._srcTop = 0; + p_mainview->_normal._dstTop = ny; + p_mainview->_zoom._dstTop = dy; p_global->ff_F1 = 0; } @@ -4103,16 +4103,16 @@ void EdenGame::effet4() { int16 w, h, ww; int16 r17, r23, r16, r18, r19, r22, r27, r31; CLPalette_Send2Screen(global_palette, 0, 256); - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; + w = ScreenView._width; + h = ScreenView._height; + ww = ScreenView._pitch; if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; + x = p_mainview->_normal._dstLeft; + y = p_mainview->_normal._dstTop; for (i = 32; i > 0; i -= 2) { - scr = ScreenView.p_buffer; + scr = ScreenView._bufferPtr; scr += (y + 16) * ww + x; - pix = p_mainview->p_buffer + 16 * 640; + pix = p_mainview->_bufferPtr + 16 * 640; r17 = 320 / i; r23 = 320 - 320 / i * i; //TODO: 320 % i ? r16 = 160 / i; @@ -4171,12 +4171,12 @@ void EdenGame::effet4() { wait(3); } } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; + x = p_mainview->_zoom._dstLeft; + y = p_mainview->_zoom._dstTop; for (i = 32; i > 0; i -= 2) { - scr = ScreenView.p_buffer; + scr = ScreenView._bufferPtr; scr += (y + 16 * 2) * ww + x; - pix = p_mainview->p_buffer + 16 * 640; + pix = p_mainview->_bufferPtr + 16 * 640; r17 = 320 / i; r23 = 320 % i; r16 = 160 / i; @@ -4241,13 +4241,13 @@ void EdenGame::ClearScreen() { byte *scr; int16 x, y, xx, yy; int16 w, h, ww; - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; + w = ScreenView._width; + h = ScreenView._height; + ww = ScreenView._pitch; if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - scr = ScreenView.p_buffer; + x = p_mainview->_normal._dstLeft; + y = p_mainview->_normal._dstTop; + scr = ScreenView._bufferPtr; scr += (y + 16) * ww + x; for (yy = 0; yy < 160; yy++) { for (xx = 0; xx < 320; xx++) @@ -4255,9 +4255,9 @@ void EdenGame::ClearScreen() { scr += ww - 320; } } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; - scr = ScreenView.p_buffer; + x = p_mainview->_zoom._dstLeft; + y = p_mainview->_zoom._dstTop; + scr = ScreenView._bufferPtr; scr += (y + 32) * ww + x; for (yy = 0; yy < 160; yy++) { for (xx = 0; xx < 320; xx++) { @@ -4278,13 +4278,13 @@ void EdenGame::colimacon(int16 pattern[16]) { int16 x, y; int16 w, h, ww; int16 i, j, p, r27, r25; - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; + w = ScreenView._width; + h = ScreenView._height; + ww = ScreenView._pitch; if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - scr = ScreenView.p_buffer; + x = p_mainview->_normal._dstLeft; + y = p_mainview->_normal._dstTop; + scr = ScreenView._bufferPtr; scr += (y + 16) * ww + x; for (i = 0; i < 16; i++) { p = pattern[i]; @@ -4295,9 +4295,9 @@ void EdenGame::colimacon(int16 pattern[16]) { wait(1); } } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; - scr = ScreenView.p_buffer; + x = p_mainview->_zoom._dstLeft; + y = p_mainview->_zoom._dstTop; + scr = ScreenView._bufferPtr; scr += (y + 16 * 2) * ww + x; for (i = 0; i < 16; i++) { p = pattern[i]; @@ -4314,11 +4314,11 @@ void EdenGame::colimacon(int16 pattern[16]) { } CLPalette_Send2Screen(global_palette, 0, 256); if (!doubled) { - pix = p_mainview->p_buffer; - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; + pix = p_mainview->_bufferPtr; + x = p_mainview->_normal._dstLeft; + y = p_mainview->_normal._dstTop; pix += 640 * 16; - scr = ScreenView.p_buffer; + scr = ScreenView._bufferPtr; scr += (y + 16) * ww + x; for (i = 0; i < 16; i++) { p = pattern[i]; @@ -4331,11 +4331,11 @@ void EdenGame::colimacon(int16 pattern[16]) { wait(1); } } else { - pix = p_mainview->p_buffer; - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; + pix = p_mainview->_bufferPtr; + x = p_mainview->_zoom._dstLeft; + y = p_mainview->_zoom._dstTop; pix += 640 * 16; - scr = ScreenView.p_buffer; + scr = ScreenView._bufferPtr; scr += (y + 16 * 2) * ww + x; for (i = 0; i < 16; i++) { p = pattern[i]; @@ -4416,17 +4416,17 @@ void EdenGame::rectanglenoir32() { } void EdenGame::setRS1(int16 sx, int16 sy, int16 ex, int16 ey) { - rect_src.sx = sx; - rect_src.sy = sy; - rect_src.ex = ex; - rect_src.ey = ey; + rect_src.left = sx; + rect_src.top = sy; + rect_src.right = ex; + rect_src.bottom = ey; } void EdenGame::setRD1(int16 sx, int16 sy, int16 ex, int16 ey) { - rect_dst.sx = sx; - rect_dst.sy = sy; - rect_dst.ex = ex; - rect_dst.ey = ey; + rect_dst.left = sx; + rect_dst.top = sy; + rect_dst.right = ex; + rect_dst.bottom = ey; } void EdenGame::wait(int howlong) { @@ -4445,21 +4445,21 @@ void EdenGame::effetpix() { int16 r25, r18, r31, r30; //TODO: change to xx/yy byte r24, r23; //TODO: change to p0/p1 int16 r26, r27, r20; - w = ScreenView.width; - h = ScreenView.height; - ww = ScreenView.pitch; + w = ScreenView._width; + h = ScreenView._height; + ww = ScreenView._pitch; r25 = ww * 80; r18 = 640 * 80; - pix = p_mainview->p_buffer + 16 * 640; + pix = p_mainview->_bufferPtr + 16 * 640; if (!doubled) { - x = p_mainview->norm.dst_left; - y = p_mainview->norm.dst_top; - scr = ScreenView.p_buffer; + x = p_mainview->_normal._dstLeft; + y = p_mainview->_normal._dstTop; + scr = ScreenView._bufferPtr; scr += (y + 16) * ww + x; } else { - x = p_mainview->zoom.dst_left; - y = p_mainview->zoom.dst_top; - scr = ScreenView.p_buffer; + x = p_mainview->_zoom._dstLeft; + y = p_mainview->_zoom._dstTop; + scr = ScreenView._bufferPtr; scr += (y + 16 * 2) * ww + x; r25 *= 2; } @@ -4542,7 +4542,7 @@ void EdenGame::effetpix() { } } } while (r27 != 1); - assert(ScreenView.pitch == 320); + assert(ScreenView._pitch == 320); } ////// datfile.c @@ -4580,8 +4580,8 @@ void EdenGame::openbigfile() { CLFile_MakeStruct(0, 0, "EDEN.DAT", &bigfilespec); CLFile_Open(&bigfilespec, 1, h_bigfile); CLFile_Read(h_bigfile, bigfile_header, &size); - p_hnmcontext = CLHNM_New(128); - CLHNM_SetFile(p_hnmcontext, &h_bigfile); + _hnmContext = CLHNM_New(128); + CLHNM_SetFile(_hnmContext, &h_bigfile); } void EdenGame::closebigfile() { @@ -4604,7 +4604,7 @@ void EdenGame::shnmfl(uint16 num) { int size = PLE32(&file->size); int offs = PLE32(&file->offs); debug("* Loading movie %d (%s) at 0x%X, %d bytes", num, file->name, offs, size); - CLHNM_SetPosIntoFile(p_hnmcontext, offs); + CLHNM_SetPosIntoFile(_hnmContext, offs); } int EdenGame::ssndfl(uint16 num) { @@ -4946,44 +4946,44 @@ void EdenGame::init_globals() { p_global->persoSpritePtr = 0; p_global->numGiveObjs = 0; - rect_31C7A.sy = 0; //TODO: unused? - rect_31C7A.sx = 0; - rect_31C7A.ex = 320 - 1; - rect_31C7A.ey = 200 - 1; + rect_31C7A.top = 0; //TODO: unused? + rect_31C7A.left = 0; + rect_31C7A.right = 320 - 1; + rect_31C7A.bottom = 200 - 1; initrect(); - underSubtitlesScreenRect.sy = 0; - underSubtitlesScreenRect.sx = subtitles_x_scr_margin; - underSubtitlesScreenRect.ex = subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesScreenRect.ey = 176 - 1; + underSubtitlesScreenRect.top = 0; + underSubtitlesScreenRect.left = subtitles_x_scr_margin; + underSubtitlesScreenRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; + underSubtitlesScreenRect.bottom = 176 - 1; - underSubtitlesBackupRect.sy = 0; - underSubtitlesBackupRect.sx = subtitles_x_scr_margin; - underSubtitlesBackupRect.ex = subtitles_x_scr_margin + subtitles_x_width - 1; - underSubtitlesBackupRect.ey = 60 - 1; + underSubtitlesBackupRect.top = 0; + underSubtitlesBackupRect.left = subtitles_x_scr_margin; + underSubtitlesBackupRect.right = subtitles_x_scr_margin + subtitles_x_width - 1; + underSubtitlesBackupRect.bottom = 60 - 1; } void EdenGame::initrect() { - underTopBarScreenRect.sy = 0; - underTopBarScreenRect.sx = 0; - underTopBarScreenRect.ex = 320 - 1; - underTopBarScreenRect.ey = 16 - 1; + underTopBarScreenRect.top = 0; + underTopBarScreenRect.left = 0; + underTopBarScreenRect.right = 320 - 1; + underTopBarScreenRect.bottom = 16 - 1; - underTopBarBackupRect.sy = 0; - underTopBarBackupRect.sx = 0; - underTopBarBackupRect.ex = 320 - 1; - underTopBarBackupRect.ey = 16 - 1; + underTopBarBackupRect.top = 0; + underTopBarBackupRect.left = 0; + underTopBarBackupRect.right = 320 - 1; + underTopBarBackupRect.bottom = 16 - 1; - underBottomBarScreenRect.sy = 176; - underBottomBarScreenRect.sx = 0; - underBottomBarScreenRect.ex = 320 - 1; - underBottomBarScreenRect.ey = 200 - 1; //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect) + underBottomBarScreenRect.top = 176; + underBottomBarScreenRect.left = 0; + underBottomBarScreenRect.right = 320 - 1; + underBottomBarScreenRect.bottom = 200 - 1; //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect) - underBottomBarBackupRect.sy = 16; - underBottomBarBackupRect.sx = 0; - underBottomBarBackupRect.ex = 320 - 1; - underBottomBarBackupRect.ey = 40 - 1; + underBottomBarBackupRect.top = 16; + underBottomBarBackupRect.left = 0; + underBottomBarBackupRect.right = 320 - 1; + underBottomBarBackupRect.bottom = 40 - 1; } void EdenGame::closesalle() { @@ -5094,7 +5094,7 @@ void EdenGame::afsalle() { debug("drawroom: room 0x%X using bank %d", p_global->roomNum, p_global->roomImgBank); use_bank(p_global->roomImgBank); afsalle1(room); - assert(ScreenView.pitch == 320); + assert(ScreenView._pitch == 320); } } @@ -5302,7 +5302,7 @@ void EdenGame::initlieu(int16 roomNum) { void EdenGame::maj2() { char r9, r30; aflieu(); - assert(ScreenView.pitch == 320); + assert(ScreenView._pitch == 320); if (p_global->roomNum == 273 && p_global->prevLocation == 18) p_global->ff_102 = 1; if (p_global->eventType == EventType::etEventC) { @@ -5310,7 +5310,7 @@ void EdenGame::maj2() { showObjects(); } FRDevents(); - assert(ScreenView.pitch == 320); + assert(ScreenView._pitch == 320); r9 = 0; if (p_global->curAreaType == AreaType::atValley && !(p_global->displayFlags & DisplayFlags::dfPanable)) r9 = 1; @@ -5396,27 +5396,27 @@ void EdenGame::freebuf() { void EdenGame::openwindow() { p_underBarsView = CLView_New(320, 40); - p_underBarsView->norm.width = 320; + p_underBarsView->_normal._width = 320; p_view2 = CLView_New(32, 32); - p_view2_buf = p_view2->p_buffer; + p_view2_buf = p_view2->_bufferPtr; p_subtitlesview = CLView_New(subtitles_x_width, 60); - p_subtitlesview_buf = p_subtitlesview->p_buffer; + p_subtitlesview_buf = p_subtitlesview->_bufferPtr; p_underSubtitlesView = CLView_New(subtitles_x_width, 60); - p_underSubtitlesView_buf = p_underSubtitlesView->p_buffer; + p_underSubtitlesView_buf = p_underSubtitlesView->_bufferPtr; p_mainview = CLView_New(640, 200); - p_mainview->norm.width = 320; + p_mainview->_normal._width = 320; CLBlitter_FillView(p_mainview, 0xFFFFFFFF); CLView_SetSrcZoomValues(p_mainview, 0, 0); CLView_SetDisplayZoomValues(p_mainview, 640, 400); CLScreenView_CenterIn(p_mainview); - p_mainview_buf = p_mainview->p_buffer; + p_mainview_buf = p_mainview->_bufferPtr; - mouse_x_center = p_mainview->norm.dst_left + p_mainview->norm.width / 2; - mouse_y_center = p_mainview->norm.dst_top + p_mainview->norm.height / 2; + mouse_x_center = p_mainview->_normal._dstLeft + p_mainview->_normal._width / 2; + mouse_y_center = p_mainview->_normal._dstTop + p_mainview->_normal._height / 2; CLMouse_SetPosition(mouse_x_center, mouse_y_center); CLMouse_Hide(); @@ -5461,7 +5461,7 @@ void EdenGame::run() { if (!bufferAllocationErrorFl) { LostEdenMac_InitPrefs(); init_cube(); - p_mainview->doubled = doubled; + p_mainview->_doubled = doubled; while (!quit_flag2) { init_globals(); quit_flag3 = false; @@ -5568,9 +5568,9 @@ void EdenGame::intro() { machine_speed = speed; } if (machine_speed == 1) { - doubled = 0; - p_mainview->doubled = doubled; - if (ScreenView.width < 640 || ScreenView.height < 400) + doubled = false; + p_mainview->_doubled = doubled; + if (ScreenView._width < 640 || ScreenView._height < 400) allow_doubled = 0; } if (machine_speed < 3) @@ -5655,7 +5655,7 @@ void EdenGame::FRDevents() { if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const if (!keybd_held) { doubled = !doubled; - p_mainview->doubled = doubled; + p_mainview->_doubled = doubled; CLBlitter_FillScreenView(0); keybd_held = 1; } @@ -6101,46 +6101,46 @@ void EdenGame::mouse() { ////// film.c // Original name: showfilm void EdenGame::showMovie(char arg1) { - CLHNM_Prepare2Read(p_hnmcontext, 0); - CLHNM_ReadHeader(p_hnmcontext); + CLHNM_Prepare2Read(_hnmContext, 0); + CLHNM_ReadHeader(_hnmContext); if (p_global->curVideoNum == 92) { - p_hnmcontext->header.flag2 = 0; + // _hnmContext->_header._unusedFlag2 = 0; CHECKME: Useless? CLSoundChannel_SetVolumeLeft(hnmsound_ch, 0); CLSoundChannel_SetVolumeRight(hnmsound_ch, 0); } bool playing = true; - if (CLHNM_GetVersion(p_hnmcontext) != 4) + if (CLHNM_GetVersion(_hnmContext) != 4) return; - CLHNM_AllocMemory(p_hnmcontext); - p_hnmview = CLView_New(p_hnmcontext->header.width, p_hnmcontext->header.height); + CLHNM_AllocMemory(_hnmContext); + p_hnmview = CLView_New(_hnmContext->_header._width, _hnmContext->_header._height); CLView_SetSrcZoomValues(p_hnmview, 0, 0); - CLView_SetDisplayZoomValues(p_hnmview, p_hnmcontext->header.width * 2, p_hnmcontext->header.height * 2); + CLView_SetDisplayZoomValues(p_hnmview, _hnmContext->_header._width * 2, _hnmContext->_header._height * 2); CLScreenView_CenterIn(p_hnmview); - p_hnmview_buf = p_hnmview->p_buffer; + p_hnmview_buf = p_hnmview->_bufferPtr; if (arg1) { - p_hnmview->norm.height = 160; - p_hnmview->zoom.height = 320; //TODO: width?? - p_hnmview->norm.dst_top = p_mainview->norm.dst_top + 16; - p_hnmview->zoom.dst_top = p_mainview->zoom.dst_top + 32; + p_hnmview->_normal._height = 160; + p_hnmview->_zoom._height = 320; //TODO: width?? + p_hnmview->_normal._dstTop = p_mainview->_normal._dstTop + 16; + p_hnmview->_zoom._dstTop = p_mainview->_zoom._dstTop + 32; } - CLHNM_SetFinalBuffer(p_hnmcontext, p_hnmview->p_buffer); - p_hnmview->doubled = doubled; + CLHNM_SetFinalBuffer(_hnmContext, p_hnmview->_bufferPtr); + p_hnmview->_doubled = doubled; do { - hnm_position = CLHNM_GetFrameNum(p_hnmcontext); - CLHNM_WaitLoop(p_hnmcontext); - playing = CLHNM_NextElement(p_hnmcontext); + hnm_position = CLHNM_GetFrameNum(_hnmContext); + CLHNM_WaitLoop(_hnmContext); + playing = CLHNM_NextElement(_hnmContext); if (specialTextMode) displayHNMSubtitles(); else musicspy(); CLBlitter_CopyView2Screen(p_hnmview); - assert(ScreenView.pitch == 320); + assert(ScreenView._pitch == 320); CLKeyboard_Read(); if (allow_doubled) { if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const if (!keybd_held) { doubled = !doubled; - p_hnmview->doubled = doubled; //TODO: but mainview ? + p_hnmview->_doubled = doubled; //TODO: but mainview ? CLBlitter_FillScreenView(0); keybd_held = 1; } @@ -6158,7 +6158,7 @@ void EdenGame::showMovie(char arg1) { } } while (playing && !videoCanceled); CLView_Free(p_hnmview); - CLHNM_DeallocMemory(p_hnmcontext); + CLHNM_DeallocMemory(_hnmContext); } void EdenGame::playHNM(int16 num) { @@ -6183,8 +6183,8 @@ void EdenGame::playHNM(int16 num) { showVideoSubtitle = 0; videoCanceled = 0; shnmfl(num); - CLHNM_Reset(p_hnmcontext); - CLHNM_FlushPreloadBuffer(p_hnmcontext); + CLHNM_Reset(_hnmContext); + CLHNM_FlushPreloadBuffer(_hnmContext); if (needToFade) { fadetoblack(4); ClearScreen(); @@ -6195,7 +6195,7 @@ void EdenGame::playHNM(int16 num) { else showMovie(1); curs_keepx = curs_keepy = -1; - p_mainview->doubled = doubled; + p_mainview->_doubled = doubled; if (specialTextMode) { mus_fade_flags = 3; musicspy(); @@ -8605,7 +8605,7 @@ void EdenGame::affiche_polygone_mapping(cube_t *cube, cubeface_t *face) { if (r31 > ymax) ymax = r31; trace_ligne_mapping(r20, r30, r26, r31, r19, r18, r25, r24, lines); - affiche_ligne_mapping(ymin, ymax, p_mainview->p_buffer, face->texptr); + affiche_ligne_mapping(ymin, ymax, p_mainview->_bufferPtr, face->texptr); } void EdenGame::trace_ligne_mapping(int16 r3, int16 r4, int16 r5, int16 r6, int16 r7, int16 r8, int16 r9, int16 r10, int16 *lines) { @@ -8673,7 +8673,7 @@ void EdenGame::affiche_ligne_mapping(int16 r3, int16 r4, byte *target, byte *tex int r22; uint16 r31, r30; int16 height = r4 - r3; - byte *trg, *trg_line = p_mainview->p_buffer + r3 * 640; //TODO: target?? + byte *trg, *trg_line = p_mainview->_bufferPtr + r3 * 640; //TODO: target?? int16 *line = &lines[r3 * 8]; // debug("curs: beg draw %d - %d", r3, r4); for (r22 = height; r22; r22--, line += 8, trg_line += 640) { @@ -8718,7 +8718,7 @@ int16 EdenGame::OpenDialog(void *arg1, void *arg2) { void EdenGame::LostEdenMac_InitPrefs() { p_global->pref_language = 1; - doubled = 0; // TODO: set to 1 + doubled = false; // TODO: set to true p_global->pref_10C[0] = 192; p_global->pref_10C[1] = 192; p_global->pref_10E[0] = 255; diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h index e0fa47cf47..7968bc3b14 100644 --- a/engines/cryo/eden.h +++ b/engines/cryo/eden.h @@ -561,7 +561,7 @@ private: color3_t newColor; color_t oldPalette[256]; // TODO palette_t ? color_t newPalette[256]; - rect_t rect_dst, rect_src; + Common::Rect rect_dst, rect_src; void *voiceSamplesBuffer; //TODO: sound sample buffer file_t h_bigfile; byte info_list[16]; @@ -597,22 +597,22 @@ private: soundchannel_t *hnmsound_ch; sound_t *voiceSound; - view_t *p_view2; - view_t *p_underSubtitlesView; - view_t *p_subtitlesview; - view_t *p_underBarsView; - view_t *p_mainview; - view_t *p_hnmview; - hnm_t *p_hnmcontext; + View *p_view2; + View *p_underSubtitlesView; + View *p_subtitlesview; + View *p_underBarsView; + View *p_mainview; + View *p_hnmview; + hnm_t *_hnmContext; filespec_t bigfilespec; - rect_t underSubtitlesBackupRect, underSubtitlesScreenRect, underBottomBarBackupRect, underBottomBarScreenRect, + Common::Rect underSubtitlesBackupRect, underSubtitlesScreenRect, underBottomBarBackupRect, underBottomBarScreenRect, underTopBarBackupRect, underTopBarScreenRect, rect_31C7A; int demoCurrentTicks; int demoStartTicks; int currentTime; int16 mouse_y; int16 mouse_x; - int16 doubled; + bool doubled; int16 curs_x_pan; int16 inventoryScrollDelay; int16 curs_y, curs_x; |