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author | Filippos Karapetis | 2017-02-10 03:00:10 +0200 |
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committer | Filippos Karapetis | 2017-02-10 04:33:36 +0200 |
commit | 6ff7ef95d73c29051a675d03bdccd42f0a5a215b (patch) | |
tree | e82a571f024958f74240a9b05f61f45c51170e93 /engines/cryo | |
parent | 01e072fbbc1baaf8aaa48aba0842bf8977510b93 (diff) | |
download | scummvm-rg350-6ff7ef95d73c29051a675d03bdccd42f0a5a215b.tar.gz scummvm-rg350-6ff7ef95d73c29051a675d03bdccd42f0a5a215b.tar.bz2 scummvm-rg350-6ff7ef95d73c29051a675d03bdccd42f0a5a215b.zip |
CRYO: Use cryo.dat for all game versions
All the static data will be eventually moved into this file
Diffstat (limited to 'engines/cryo')
-rw-r--r-- | engines/cryo/eden.cpp | 52 |
1 files changed, 28 insertions, 24 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 4ff18bf307..214744f530 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -4729,29 +4729,30 @@ void EdenGame::convertMacToPC() { } void EdenGame::loadpermfiles() { - switch (_vm->getPlatform()) { - case Common::kPlatformDOS: - { - // Since PC version stores hotspots and rooms info in the executable, load them from premade resource file - Common::File f; + Common::File f; + const int kNumIcons = 136; + const int kNumRooms = 424; - if (f.open("cryo.dat")) { - const int kNumIcons = 136; - const int kNumRooms = 424; - const int dataSize = f.size() - 8 - 1; // CRYODATA + version - char headerId[9]; - - f.read(headerId, 8); - headerId[8] = '\0'; - if (strcmp(headerId, "CRYODATA")) - error("Invalid aux data file"); + if (f.open("cryo.dat")) { + const int dataSize = f.size() - 8 - 1; // CRYODATA + version + char headerId[9]; - if (f.readByte() != CRYO_DAT_VER) - error("Incorrect aux data version"); + f.read(headerId, 8); + headerId[8] = '\0'; + if (strcmp(headerId, "CRYODATA")) + error("Invalid aux data file"); - if (dataSize != kNumIcons * sizeof(Icon) + kNumRooms * sizeof(Room)) - error("Mismatching data in aux data file"); + if (f.readByte() != CRYO_DAT_VER) + error("Incorrect aux data version"); + if (dataSize != kNumIcons * sizeof(Icon) + kNumRooms * sizeof(Room)) + error("Mismatching data in aux data file"); + } else + error("Can not load aux data"); + + switch (_vm->getPlatform()) { + case Common::kPlatformDOS: + // Since PC version stores hotspots and rooms info in the executable, load them from premade resource file for (int i = 0; i < kNumIcons; i++) { _gameIcons[i].sx = f.readSint16LE(); _gameIcons[i].sy = f.readSint16LE(); @@ -4774,22 +4775,25 @@ void EdenGame::loadpermfiles() { _gameRooms[i]._location = f.readByte(); _gameRooms[i]._backgroundBankNum = f.readByte(); } - - f.close(); - } else - error("Can not load aux data"); - } break; case Common::kPlatformMacintosh: loadIconFile(2498, _gameIcons); loadRoomFile(2497, _gameRooms); loadRawFile(2486, _gameLipsync); convertMacToPC(); + + // Skip the icons and rooms of the DOS version + f.skip(kNumIcons * sizeof(Icon) + kNumRooms * sizeof(Room)); break; default: error("Unsupported platform"); } + // Read the common static data + // TODO + + f.close(); + loadRawFile(0, _mainBankBuf); loadRawFile(402, _gameFont); loadRawFile(404, _gameDialogs); |