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author | Strangerke | 2016-12-25 23:14:03 -0800 |
---|---|---|
committer | Eugene Sandulenko | 2017-01-25 22:42:17 +0100 |
commit | 83d48c2cf23ab7fbaced22bc47527f4ef525537e (patch) | |
tree | 46913484d33f496a86cba1a2ebc73a5eec566817 /engines/cryo | |
parent | 38beb1f9a5882fab219eeb80296e3584010e4567 (diff) | |
download | scummvm-rg350-83d48c2cf23ab7fbaced22bc47527f4ef525537e.tar.gz scummvm-rg350-83d48c2cf23ab7fbaced22bc47527f4ef525537e.tar.bz2 scummvm-rg350-83d48c2cf23ab7fbaced22bc47527f4ef525537e.zip |
CRYO: Start renaming actions
Diffstat (limited to 'engines/cryo')
-rw-r--r-- | engines/cryo/eden.cpp | 204 | ||||
-rw-r--r-- | engines/cryo/eden.h | 50 |
2 files changed, 135 insertions, 119 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index 3b499d28f3..0eb4913c86 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -148,7 +148,7 @@ EdenGame::EdenGame(CryoEngine *vm) : _vm(vm) { word_32448 = word_3244A = word_3244C = 0; flt_32450 = flt_32454 = 0.0; //TODO: never changed, make consts? - curs_old_tick = 0; + _cursorOldTick = 0; _invIconsBase = 19; // invIconsCount = (_vm->getPlatform() == Common::kPlatformMacintosh) ? 9 : 11; @@ -590,7 +590,8 @@ void EdenGame::dinosoufle() { } } -void EdenGame::plaquemonk() { +// Original name: plaquemonk +void EdenGame::actionPlateMonk() { if (p_global->_curObjectId != 0) { if (p_global->_curObjectId == Objects::obPrism) { loseObject(Objects::obPrism); @@ -612,7 +613,8 @@ void EdenGame::plaquemonk() { } } -void EdenGame::fresquesgraa() { +// Original name: fresquesgraa +void EdenGame::actionGraaFrescoe() { if (p_global->_curObjectId == 0) { p_global->_frescoeWidth = 320; p_global->_frescoeImgBank = 113; @@ -621,7 +623,8 @@ void EdenGame::fresquesgraa() { } } -void EdenGame::fresqueslasc() { +// Original name: fresqueslasc +void EdenGame::actionLascFrescoe() { if (p_global->_curObjectId == 0) { p_global->_frescoeWidth = 112; p_global->_frescoeImgBank = 315; @@ -629,7 +632,8 @@ void EdenGame::fresqueslasc() { } } -void EdenGame::pushpierre() { +// Original name: pushpierre +void EdenGame::actionPushStone() { if (p_global->_curObjectId == 0) { _gameRooms[22]._exits[0] = 17; _gameRooms[26]._exits[2] = 9; @@ -637,7 +641,8 @@ void EdenGame::pushpierre() { } } -void EdenGame::tetemomie() { +// Original name: tetemomie +void EdenGame::actionMummyHead() { if (p_global->_curObjectId == Objects::obTooth) { p_global->_gameFlags |= GameFlags::gfMummyOpened; move(kCryoNorth); @@ -652,7 +657,8 @@ void EdenGame::tetemomie() { } } -void EdenGame::tetesquel() { +// Original name: tetesquel +void EdenGame::actionSquelHead() { if (p_global->_curObjectId == Objects::obTooth) { _gameRooms[22]._exits[0] = 16; _gameRooms[26]._exits[2] = 13; @@ -662,7 +668,8 @@ void EdenGame::tetesquel() { } } -void EdenGame::squelmoorkong() { +// Original name: squelmoorkong +void EdenGame::actionSquelMoorkong() { p_global->_eventType = EventType::etEvent9; showEvents(); } @@ -728,7 +735,7 @@ void EdenGame::handleKingDialog() { } // Original name: roiparle1 -void EdenGame::kingDialog1() { +void EdenGame::actionKingDialog1() { if (p_global->_curObjectId == Objects::obSword) { p_global->_gameFlags |= GameFlags::gfFlag80; bars_out(); @@ -741,13 +748,13 @@ void EdenGame::kingDialog1() { } // Original name: roiparle2 -void EdenGame::kingDialog2() { +void EdenGame::actionKingDialog2() { p_global->_frescoNumber = 2; handleKingDialog(); } // Original name: roiparle3 -void EdenGame::kingDialog3() { +void EdenGame::actionKingDialog3() { p_global->_frescoNumber = 3; handleKingDialog(); } @@ -859,7 +866,8 @@ void EdenGame::getTablet() { maj2(); } -void EdenGame::voirlac() { +// Original name: voirlac +void EdenGame::actionLookLake() { perso_t *perso = &kPersons[PER_MORKUS]; Room *room = p_global->_roomPtr; Area *area = p_global->_areaPtr; @@ -889,12 +897,14 @@ void EdenGame::voirlac() { showEvents(); } -void EdenGame::gotohall() { +// Original name: gotohall +void EdenGame::actionGotoHall() { p_global->_prevLocation = p_global->_roomNum & 0xFF; deplaval((p_global->_roomNum & 0xFF00) | 6); } -void EdenGame::demitourlabi() { +// Original name: demitourlabi +void EdenGame::actionLabyrinthTurnAround() { p_global->_prevLocation = p_global->_roomNum & 0xFF; p_global->_var100 = 0xFF; uint16 target = (p_global->_roomNum & 0xFF00) | p_global->_roomPtr->_exits[2]; @@ -904,7 +914,8 @@ void EdenGame::demitourlabi() { updateRoom(p_global->_roomNum); } -void EdenGame::gotonido() { +// Original name: gotonido +void EdenGame::actionGotoNido() { p_global->_roomPtr++; p_global->_eventType = 0; p_global->_roomImgBank = p_global->_roomPtr->_bank; @@ -948,25 +959,25 @@ void EdenGame::final() { } // Original name: goto_nord -void EdenGame::moveNorth() { +void EdenGame::actionMoveNorth() { if (p_global->_curObjectId == 0) move(kCryoNorth); } // Original name: goto_est -void EdenGame::moveEast() { +void EdenGame::actionMoveEast() { if (p_global->_curObjectId == 0) move(kCryoEast); } // Original name: goto_sud -void EdenGame::moveSouth() { +void EdenGame::actionMoveSouth() { if (p_global->_curObjectId == 0) move(kCryoSouth); } // Original name: goto_ouest -void EdenGame::moveWest() { +void EdenGame::actionMoveWest() { if (p_global->_curObjectId == 0) move(kCryoWest); } @@ -6037,36 +6048,36 @@ void EdenGame::update_cursor() { void EdenGame::mouse() { static void (EdenGame::*mouse_actions[])() = { - &EdenGame::moveNorth, - &EdenGame::moveEast, - &EdenGame::moveSouth, - &EdenGame::moveWest, - &EdenGame::plaquemonk, - &EdenGame::fresquesgraa, - &EdenGame::pushpierre, - &EdenGame::tetesquel, - &EdenGame::tetemomie, - &EdenGame::moveNorth, - &EdenGame::kingDialog1, - &EdenGame::kingDialog2, - &EdenGame::kingDialog3, - &EdenGame::gotohall, - &EdenGame::demitourlabi, - &EdenGame::squelmoorkong, - &EdenGame::gotonido, - &EdenGame::voirlac, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, + &EdenGame::actionMoveNorth, + &EdenGame::actionMoveEast, + &EdenGame::actionMoveSouth, + &EdenGame::actionMoveWest, + &EdenGame::actionPlateMonk, + &EdenGame::actionGraaFrescoe, + &EdenGame::actionPushStone, + &EdenGame::actionSquelHead, + &EdenGame::actionMummyHead, + &EdenGame::actionMoveNorth, + &EdenGame::actionKingDialog1, + &EdenGame::actionKingDialog2, + &EdenGame::actionKingDialog3, + &EdenGame::actionGotoHall, + &EdenGame::actionLabyrinthTurnAround, + &EdenGame::actionSquelMoorkong, + &EdenGame::actionGotoNido, + &EdenGame::actionLookLake, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, &EdenGame::final, - &EdenGame::moveNorth, - &EdenGame::moveSouth, + &EdenGame::actionMoveNorth, + &EdenGame::actionMoveSouth, &EdenGame::visiter, &EdenGame::dinosoufle, - &EdenGame::fresqueslasc, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, + &EdenGame::actionLascFrescoe, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, &EdenGame::gotoval, &EdenGame::gotoval, &EdenGame::gotoval, @@ -6137,17 +6148,17 @@ void EdenGame::mouse() { nullptr, nullptr, nullptr, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, &EdenGame::getPrism, - &EdenGame::ret, - &EdenGame::ret, + &EdenGame::actionNop, + &EdenGame::actionNop, &EdenGame::getEgg, - &EdenGame::ret, - &EdenGame::ret, + &EdenGame::actionNop, + &EdenGame::actionNop, &EdenGame::getMushroom, &EdenGame::getBadMushroom, &EdenGame::getKnife, @@ -6155,16 +6166,16 @@ void EdenGame::mouse() { &EdenGame::getFullNest, &EdenGame::getGold, nullptr, - &EdenGame::ret, + &EdenGame::actionNop, &EdenGame::getSunStone, &EdenGame::getHorn, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, - &EdenGame::ret, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, + &EdenGame::actionNop, nullptr, nullptr, nullptr, @@ -6282,7 +6293,7 @@ void EdenGame::mouse() { &EdenGame::dino, &EdenGame::tyran, &EdenGame::morkus, - &EdenGame::ret, + &EdenGame::actionNop, &EdenGame::parle_moi, &EdenGame::adam, &EdenGame::takeObject, @@ -8491,14 +8502,16 @@ uint16 EdenGame::cher_valeur() { return val; } -void EdenGame::ret() { +// Original name: ret +void EdenGame::actionNop() { } //// cube.c -void EdenGame::make_tabcos() { +// Original name: make_tabcos +void EdenGame::initCosTable() { for (int i = 0; i < 361; i++) { - tabcos[i * 2] = (int)(cos(3.1416 * i / 180.0) * 255.0); - tabcos[i * 2 + 1] = (int)(sin(3.1416 * i / 180.0) * 255.0); + _cosTable[i * 2] = (int)(cos(3.1416 * i / 180.0) * 255.0); + _cosTable[i * 2 + 1] = (int)(sin(3.1416 * i / 180.0) * 255.0); } } @@ -8507,19 +8520,19 @@ void EdenGame::make_matrice_fix() { int16 r28 = word_3244A; int16 r29 = word_32448; - dword_32424 = (tabcos[r29 * 2] * tabcos[r28 * 2]) >> 8; - dword_32430 = (tabcos[r29 * 2 + 1] * tabcos[r28 * 2]) >> 8; - dword_3243C = -tabcos[r28 * 2 + 1]; - dword_32428 = ((-tabcos[r29 * 2 + 1] * tabcos[r30 * 2]) >> 8) - + ((tabcos[r30 * 2 + 1] * ((tabcos[r29 * 2] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32434 = ((tabcos[r29 * 2] * tabcos[r30 * 2]) >> 8) - + ((tabcos[r30 * 2 + 1] * ((tabcos[r29 * 2 + 1] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32440 = (tabcos[r28 * 2] * tabcos[r30 * 2 + 1]) >> 8; - dword_3242C = ((tabcos[r29 * 2 + 1] * tabcos[r30 * 2 + 1]) >> 8) - + ((tabcos[r30 * 2] * ((tabcos[r29 * 2] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32438 = ((-tabcos[r29 * 2] * tabcos[r30 * 2 + 1]) >> 8) - + ((tabcos[r30 * 2] * ((tabcos[r29 * 2 + 1] * tabcos[r28 * 2 + 1]) >> 8)) >> 8); - dword_32444 = (tabcos[r28 * 2] * tabcos[r30 * 2]) >> 8; + dword_32424 = (_cosTable[r29 * 2] * _cosTable[r28 * 2]) >> 8; + dword_32430 = (_cosTable[r29 * 2 + 1] * _cosTable[r28 * 2]) >> 8; + dword_3243C = -_cosTable[r28 * 2 + 1]; + dword_32428 = ((-_cosTable[r29 * 2 + 1] * _cosTable[r30 * 2]) >> 8) + + ((_cosTable[r30 * 2 + 1] * ((_cosTable[r29 * 2] * _cosTable[r28 * 2 + 1]) >> 8)) >> 8); + dword_32434 = ((_cosTable[r29 * 2] * _cosTable[r30 * 2]) >> 8) + + ((_cosTable[r30 * 2 + 1] * ((_cosTable[r29 * 2 + 1] * _cosTable[r28 * 2 + 1]) >> 8)) >> 8); + dword_32440 = (_cosTable[r28 * 2] * _cosTable[r30 * 2 + 1]) >> 8; + dword_3242C = ((_cosTable[r29 * 2 + 1] * _cosTable[r30 * 2 + 1]) >> 8) + + ((_cosTable[r30 * 2] * ((_cosTable[r29 * 2] * _cosTable[r28 * 2 + 1]) >> 8)) >> 8); + dword_32438 = ((-_cosTable[r29 * 2] * _cosTable[r30 * 2 + 1]) >> 8) + + ((_cosTable[r30 * 2] * ((_cosTable[r29 * 2 + 1] * _cosTable[r28 * 2 + 1]) >> 8)) >> 8); + dword_32444 = (_cosTable[r28 * 2] * _cosTable[r30 * 2]) >> 8; } void EdenGame::projection_fix(cube_t *cubep, int n) { @@ -8546,24 +8559,26 @@ void EdenGame::projection_fix(cube_t *cubep, int n) { // Original name init_cube void EdenGame::initCubeMac() { - NEWcharge_map(2493, cube_texture); + loadMap(2493, cube_texture); NEWcharge_objet_mob(&cube, 2494, cube_texture); - make_tabcos(); + initCosTable(); } void EdenGame::engineMac() { Eden_dep_and_rot(); make_matrice_fix(); projection_fix(&cube, cube_faces); - affiche_objet(&cube); + displayObject(&cube); } -void EdenGame::affiche_objet(cube_t *cubep) { +// Original name: affiche_objet +void EdenGame::displayObject(cube_t *cubep) { for (int i = 0; i < cubep->num; i++) affiche_polygone_mapping(cubep, cubep->faces[i]); } -void EdenGame::NEWcharge_map(int file_id, byte *buffer) { +// Original name: NEWcharge_map +void EdenGame::loadMap(int file_id, byte *buffer) { if (_vm->getPlatform() == Common::kPlatformMacintosh) { loadpartoffile(file_id, buffer, 32, 256 * 3); @@ -8674,7 +8689,7 @@ int EdenGame::next_val(char **ptr, char *error) { return val; } -void EdenGame::selectmap(int16 num) { +void EdenGame::selectMap(int16 num) { static const char mapMode[12] = { 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 2, 0 }; // Cube faces to texture coords mapping // each entry is num_polys(6) * num_faces_per_poly(2) * vertex_per_face(3) * uv(2) @@ -8754,11 +8769,12 @@ void EdenGame::Eden_dep_and_rot() { int16 curs = _currCursor; if (_normalCursor && (p_global->_drawFlags & DrawFlags::drDrawFlag20)) curs = 10; - selectmap(curs); - curs_new_tick = TickCount(); - if (curs_new_tick - curs_old_tick < 1) + selectMap(curs); + _cursorNewTick = TickCount(); + if (_cursorNewTick - _cursorOldTick < 1) return; - curs_old_tick = curs_new_tick; + + _cursorOldTick = _cursorNewTick; switch (_currCursor) { case 0: word_3244C = (word_3244C + 2) % 360; @@ -9285,10 +9301,10 @@ void EdenGame::enginePC() { if (_normalCursor && (p_global->_drawFlags & DrawFlags::drDrawFlag20)) curs = 9; selectPCMap(curs); - curs_new_tick = TickCount(); - if (curs_new_tick - curs_old_tick < 1) + _cursorNewTick = TickCount(); + if (_cursorNewTick - _cursorOldTick < 1) return; - curs_old_tick = curs_new_tick; + _cursorOldTick = _cursorNewTick; int step = _pcCursor->speed; switch (_pcCursor->kind) { case 0: diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h index 595fbb8fb5..674b07f010 100644 --- a/engines/cryo/eden.h +++ b/engines/cryo/eden.h @@ -71,19 +71,19 @@ private: void move(Direction dir); void move2(Direction dir); void dinosoufle(); - void plaquemonk(); - void fresquesgraa(); - void fresqueslasc(); - void pushpierre(); - void tetemomie(); - void tetesquel(); - void squelmoorkong(); + void actionPlateMonk(); + void actionGraaFrescoe(); + void actionLascFrescoe(); + void actionPushStone(); + void actionMummyHead(); + void actionSquelHead(); + void actionSquelMoorkong(); void choisir(); void handleDinaDialog(); void handleKingDialog(); - void kingDialog1(); - void kingDialog2(); - void kingDialog3(); + void actionKingDialog1(); + void actionKingDialog2(); + void actionKingDialog3(); void getKnife(); void getPrism(); void getMushroom(); @@ -95,17 +95,17 @@ private: void getSunStone(); void getEgg(); void getTablet(); - void voirlac(); - void gotohall(); - void demitourlabi(); - void gotonido(); + void actionLookLake(); + void actionGotoHall(); + void actionLabyrinthTurnAround(); + void actionGotoNido(); void gotoval(); void visiter(); void final(); - void moveNorth(); - void moveEast(); - void moveSouth(); - void moveWest(); + void actionMoveNorth(); + void actionMoveEast(); + void actionMoveSouth(); + void actionMoveWest(); void afficher(); void afficher128(); void saveFriezes(); @@ -486,17 +486,17 @@ private: uint16 operFalse(uint16 v1, uint16 v2); uint16 operation(byte op, uint16 v1, uint16 v2); uint16 cher_valeur(); - void ret(); - void make_tabcos(); + void actionNop(); + void initCosTable(); void make_matrice_fix(); void projection_fix(cube_t *cube, int n); void initCubeMac(); void engineMac(); - void affiche_objet(cube_t *cube); - void NEWcharge_map(int file_id, byte *buffer); + void displayObject(cube_t *cube); + void loadMap(int file_id, byte *buffer); void NEWcharge_objet_mob(cube_t *cube, int file_id, byte *texptr); static int next_val(char **ptr, char *error); - void selectmap(int16 num); + void selectMap(int16 num); void Eden_dep_and_rot(); void restoreZDEP(); void affiche_polygone_mapping(cube_t *cube, cubeface_t *face); @@ -720,7 +720,7 @@ private: int _roomIconsBase; //// cube.c - int16 tabcos[361 * 2]; + int16 _cosTable[361 * 2]; int dword_32424, dword_32428, dword_3242C; int dword_32430, dword_32434, dword_32438; int dword_3243C, dword_32440, dword_32444; @@ -732,7 +732,7 @@ private: int16 _lines[200 * 8]; byte cube_texture[0x4000]; int cube_faces; - int32 curs_old_tick, curs_new_tick; + int32 _cursorOldTick, _cursorNewTick; byte *_codePtr; }; |