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author | Le Philousophe | 2019-05-26 18:29:57 +0200 |
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committer | Eugene Sandulenko | 2019-06-01 22:43:48 +0200 |
commit | ff197718c239e10209d8eaf26c90c11af5ed1c80 (patch) | |
tree | 18a344711b6d3388cf450a41dc88f6a223640d33 /engines/cryomni3d/fixed_image.h | |
parent | 222f6b0e4cd5afc3d6aae8210b71908b111fca19 (diff) | |
download | scummvm-rg350-ff197718c239e10209d8eaf26c90c11af5ed1c80.tar.gz scummvm-rg350-ff197718c239e10209d8eaf26c90c11af5ed1c80.tar.bz2 scummvm-rg350-ff197718c239e10209d8eaf26c90c11af5ed1c80.zip |
CRYOMNI3D: Rename unsigned int to uint
Diffstat (limited to 'engines/cryomni3d/fixed_image.h')
-rw-r--r-- | engines/cryomni3d/fixed_image.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/cryomni3d/fixed_image.h b/engines/cryomni3d/fixed_image.h index 7321a30e05..92445edc94 100644 --- a/engines/cryomni3d/fixed_image.h +++ b/engines/cryomni3d/fixed_image.h @@ -35,16 +35,16 @@ struct Surface; namespace CryOmni3D { struct FixedImageConfiguration { - unsigned int spriteNothing; - unsigned int spriteLow; - unsigned int spriteHigh; - unsigned int spriteLeft; - unsigned int spriteRight; - unsigned int spriteQuestion; - unsigned int spriteListen; - unsigned int spriteSee; - unsigned int spriteUse; - unsigned int spriteSpeak; + uint spriteNothing; + uint spriteLow; + uint spriteHigh; + uint spriteLeft; + uint spriteRight; + uint spriteQuestion; + uint spriteListen; + uint spriteSee; + uint spriteUse; + uint spriteSpeak; int16 toolbarTriggerY; }; @@ -74,13 +74,13 @@ public: void updateSurface(const Graphics::Surface *newSurface); const Graphics::Surface *surface() const { return _imageSurface; } void changeCallback(CallbackFunctor *callback) { delete _callback; _callback = callback; } - Common::Point getZoneCenter(unsigned int zoneId) const; - void disableZone(unsigned int zoneId) { _zones[zoneId].valid = false; } + Common::Point getZoneCenter(uint zoneId) const; + void disableZone(uint zoneId) { _zones[zoneId].valid = false; } ZonesMode _zonesMode; /* These attributes are read by the image handler to check what action player did */ - unsigned int _currentZone; + uint _currentZone; bool _exit; bool _zoneLow; bool _zoneHigh; |