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authorLe Philousophe2019-03-10 17:27:15 +0100
committerEugene Sandulenko2019-06-01 22:43:48 +0200
commit0619120f3a71a9db513b3bc277b1ca291b0de764 (patch)
tree7e623d2694e1ff56af6980e94f462f6c9818a0a7 /engines/cryomni3d/versailles/engine.cpp
parent6e692195c8b305fac026c139e8b0d199755a0656 (diff)
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CRYOMNI3D: Add a function to collect an Object *
Diffstat (limited to 'engines/cryomni3d/versailles/engine.cpp')
-rw-r--r--engines/cryomni3d/versailles/engine.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/cryomni3d/versailles/engine.cpp b/engines/cryomni3d/versailles/engine.cpp
index b9795c28e3..cdb3f634f4 100644
--- a/engines/cryomni3d/versailles/engine.cpp
+++ b/engines/cryomni3d/versailles/engine.cpp
@@ -1326,9 +1326,8 @@ void CryOmni3DEngine_Versailles::animateCursor(const Object *obj) {
g_system->showMouse(cursorWasVisible);
}
-void CryOmni3DEngine_Versailles::collectObject(unsigned int nameID, const ZonFixedImage *fimg,
+void CryOmni3DEngine_Versailles::collectObject(Object *obj, const ZonFixedImage *fimg,
bool showObject) {
- Object *obj = _objects.findObjectByNameID(nameID);
_inventory.add(obj);
Object::ViewCallback cb = obj->viewCallback();
if (showObject && cb) {