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author | Le Philousophe | 2019-06-23 13:18:05 +0200 |
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committer | Le Philousophe | 2019-07-05 07:52:00 +0200 |
commit | d46988491d49f4fdfeb4662a9e5be245afac9008 (patch) | |
tree | 997773ec71a1a7b98a3f5398644332605713ca44 /engines/cryomni3d/versailles/engine.cpp | |
parent | 95d1f30bd7f4dc5394f0e718c791b21bc431fc65 (diff) | |
download | scummvm-rg350-d46988491d49f4fdfeb4662a9e5be245afac9008.tar.gz scummvm-rg350-d46988491d49f4fdfeb4662a9e5be245afac9008.tar.bz2 scummvm-rg350-d46988491d49f4fdfeb4662a9e5be245afac9008.zip |
CRYOMNI3D: Add German version of Versailles
Diffstat (limited to 'engines/cryomni3d/versailles/engine.cpp')
-rw-r--r-- | engines/cryomni3d/versailles/engine.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/engines/cryomni3d/versailles/engine.cpp b/engines/cryomni3d/versailles/engine.cpp index 7fba90102c..6f0a0e3ee8 100644 --- a/engines/cryomni3d/versailles/engine.cpp +++ b/engines/cryomni3d/versailles/engine.cpp @@ -635,6 +635,24 @@ void CryOmni3DEngine_Versailles::playTransitionEndLevel(int level) { // In original game the HNM player just doesn't render the cursor bool cursorWasVisible = showMouse(false); + if (level == -2) { + if (getLanguage() == Common::DE_DEU) { + // Display one more copyright + if (displayHLZ("RAVENSBG", 5000)) { + clearKeys(); + fadeOutPalette(); + if (shouldAbort()) { + return; + } + // Display back cursor there once the palette has been zeroed + showMouse(cursorWasVisible); + + fillSurface(0); + return; + } + } + } + // Videos are like music because if you mute music in game it will mute videos soundtracks playHNM(video, Audio::Mixer::kMusicSoundType); |