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authorLe Philousophe2019-05-03 00:01:35 +0200
committerEugene Sandulenko2019-06-01 22:43:48 +0200
commitac5d392a76eeb3e1d09bc4c585d6e29f5c9f47d8 (patch)
treec415cd0822dac1035474b759ac9e0c269beeeee5 /engines/cryomni3d/versailles/engine.h
parent349201ba153bd80597a0c4154afea4d9499166c6 (diff)
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CRYOMNI3D: Add a function to load a set of BMP files
Diffstat (limited to 'engines/cryomni3d/versailles/engine.h')
-rw-r--r--engines/cryomni3d/versailles/engine.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/cryomni3d/versailles/engine.h b/engines/cryomni3d/versailles/engine.h
index 9d0b7acbd3..438ae16395 100644
--- a/engines/cryomni3d/versailles/engine.h
+++ b/engines/cryomni3d/versailles/engine.h
@@ -327,6 +327,8 @@ private:
void playInGameVideo(const Common::String &filename, bool restoreCursorPalette = true);
+ void loadBMPs(const char *pattern, Graphics::Surface *bmps, unsigned int count);
+
unsigned int getMusicId(unsigned int level, unsigned int placeId) const;
bool musicWouldChange(unsigned int level, unsigned int placeId) const;
void musicUpdate();