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author | Le Philousophe | 2019-06-23 08:58:24 +0200 |
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committer | Le Philousophe | 2019-07-05 07:40:29 +0200 |
commit | c24304a78b8f04b36be28877e29135341a2953e4 (patch) | |
tree | edaf67e53b58e4fd70ecefec3ab5ee2ec746bd15 /engines/cryomni3d | |
parent | 2ac6d005bbbf03c2c4ab9591e6904df572af7993 (diff) | |
download | scummvm-rg350-c24304a78b8f04b36be28877e29135341a2953e4.tar.gz scummvm-rg350-c24304a78b8f04b36be28877e29135341a2953e4.tar.bz2 scummvm-rg350-c24304a78b8f04b36be28877e29135341a2953e4.zip |
CRYOMNI3D: Remove detection leftover and add flags
That will let us adapt from different packaging across Versailles
editions.
Diffstat (limited to 'engines/cryomni3d')
-rw-r--r-- | engines/cryomni3d/cryomni3d.h | 6 | ||||
-rw-r--r-- | engines/cryomni3d/detection.cpp | 5 | ||||
-rw-r--r-- | engines/cryomni3d/detection_tables.h | 21 | ||||
-rw-r--r-- | engines/cryomni3d/versailles/dialogs_manager.cpp | 6 | ||||
-rw-r--r-- | engines/cryomni3d/versailles/dialogs_manager.h | 5 | ||||
-rw-r--r-- | engines/cryomni3d/versailles/engine.cpp | 31 |
6 files changed, 38 insertions, 36 deletions
diff --git a/engines/cryomni3d/cryomni3d.h b/engines/cryomni3d/cryomni3d.h index d1855a80e4..95f3b54efc 100644 --- a/engines/cryomni3d/cryomni3d.h +++ b/engines/cryomni3d/cryomni3d.h @@ -65,6 +65,11 @@ enum CryOmni3DGameType { GType_VERSAILLES }; +enum CryOmni3DGameFeatures { + GF_VERSAILLES_NUMERICFONTS = (1 << 0), // Fonts are font01.crf, ... + GF_VERSAILLES_AUDIOPADDING = (1 << 1), // Audio files have underscore padding before extension +}; + struct CryOmni3DGameDescription; // Engine Debug Flags @@ -93,7 +98,6 @@ public: const CryOmni3DGameDescription *_gameDescription; const char *getGameId() const; uint32 getFeatures() const; - const char *getAppName() const; uint16 getVersion() const; Common::Platform getPlatform() const; uint8 getGameType() const; diff --git a/engines/cryomni3d/detection.cpp b/engines/cryomni3d/detection.cpp index 10a7b496fb..5928776a2c 100644 --- a/engines/cryomni3d/detection.cpp +++ b/engines/cryomni3d/detection.cpp @@ -41,7 +41,6 @@ struct CryOmni3DGameDescription { uint8 gameType; uint32 features; - const char *appName; }; const char *CryOmni3DEngine::getGameId() const { @@ -56,10 +55,6 @@ Common::Platform CryOmni3DEngine::getPlatform() const { return _gameDescription->desc.platform; } -const char *CryOmni3DEngine::getAppName() const { - return _gameDescription->appName; -} - uint8 CryOmni3DEngine::getGameType() const { return _gameDescription->gameType; } diff --git a/engines/cryomni3d/detection_tables.h b/engines/cryomni3d/detection_tables.h index 8d56594329..7593234d11 100644 --- a/engines/cryomni3d/detection_tables.h +++ b/engines/cryomni3d/detection_tables.h @@ -26,7 +26,7 @@ namespace CryOmni3D { static const CryOmni3DGameDescription gameDescriptions[] = { // Versailles 1685 - // French Windows 95 + // French Windows 95 from hybrid Win95/DOS CD // From lePhilousophe { { @@ -39,12 +39,11 @@ static const CryOmni3DGameDescription gameDescriptions[] = { GUI_OPTIONS_VERSAILLES }, GType_VERSAILLES, - 0, - 0, + GF_VERSAILLES_NUMERICFONTS | GF_VERSAILLES_AUDIOPADDING, }, // Versailles 1685 - // French Windows 95 compressed + // French Windows 95 compressed from hybrid Win95/DOS CD // From lePhilousophe { { @@ -57,12 +56,11 @@ static const CryOmni3DGameDescription gameDescriptions[] = { GUI_OPTIONS_VERSAILLES }, GType_VERSAILLES, - 0, - 0, + GF_VERSAILLES_NUMERICFONTS | GF_VERSAILLES_AUDIOPADDING, }, // Versailles 1685 - // French DOS + // French DOS from hybrid Win95/DOS CD // From lePhilousophe { { @@ -75,8 +73,7 @@ static const CryOmni3DGameDescription gameDescriptions[] = { GUI_OPTIONS_VERSAILLES }, GType_VERSAILLES, - 0, - 0, + GF_VERSAILLES_NUMERICFONTS | GF_VERSAILLES_AUDIOPADDING, }, // Versailles 1685 @@ -93,11 +90,10 @@ static const CryOmni3DGameDescription gameDescriptions[] = { GUI_OPTIONS_VERSAILLES }, GType_VERSAILLES, - 0, - 0, + GF_VERSAILLES_AUDIOPADDING, }, - { AD_TABLE_END_MARKER, 0, 0, 0 } + { AD_TABLE_END_MARKER, 0, 0 } }; ////////////////////////////// @@ -117,7 +113,6 @@ static const CryOmni3DGameDescription fallbackDescs[] = { }, GType_VERSAILLES, 0, - 0 }, }; diff --git a/engines/cryomni3d/versailles/dialogs_manager.cpp b/engines/cryomni3d/versailles/dialogs_manager.cpp index 1ec751ad9f..d7290c9049 100644 --- a/engines/cryomni3d/versailles/dialogs_manager.cpp +++ b/engines/cryomni3d/versailles/dialogs_manager.cpp @@ -93,8 +93,10 @@ void Versailles_DialogsManager::playDialog(const Common::String &video, const Co Common::String videoFName(_engine->prepareFileName(video, "hnm")); Common::String soundFName(sound); - while (soundFName.size() < 8) { - soundFName += '_'; + if (_padAudioFileName) { + while (soundFName.size() < 8) { + soundFName += '_'; + } } soundFName = _engine->prepareFileName(soundFName, "wav"); diff --git a/engines/cryomni3d/versailles/dialogs_manager.h b/engines/cryomni3d/versailles/dialogs_manager.h index 9c41fc4cef..55d45ace36 100644 --- a/engines/cryomni3d/versailles/dialogs_manager.h +++ b/engines/cryomni3d/versailles/dialogs_manager.h @@ -37,7 +37,9 @@ class CryOmni3DEngine_Versailles; class Versailles_DialogsManager : public DialogsManager { public: - Versailles_DialogsManager(CryOmni3DEngine_Versailles *engine) : _engine(engine) { } + Versailles_DialogsManager(CryOmni3DEngine_Versailles *engine, + bool padAudioFileName) : _engine(engine), + _padAudioFileName(padAudioFileName) { } // This overload will hide the base one and this is what we want bool play(const Common::String &sequence); @@ -56,6 +58,7 @@ protected: private: CryOmni3DEngine_Versailles *_engine; Common::HashMap<Common::String, ShowCallback> _shows; + bool _padAudioFileName; void loadFrame(const Common::String &video); diff --git a/engines/cryomni3d/versailles/engine.cpp b/engines/cryomni3d/versailles/engine.cpp index e27991507d..98a34e31d5 100644 --- a/engines/cryomni3d/versailles/engine.cpp +++ b/engines/cryomni3d/versailles/engine.cpp @@ -53,7 +53,8 @@ CryOmni3DEngine_Versailles::CryOmni3DEngine_Versailles(OSystem *syst, _mainPalette(nullptr), _cursorPalette(nullptr), _transparentPaletteMap(nullptr), _currentPlace(nullptr), _currentWarpImage(nullptr), _fixedImage(nullptr), _transitionAnimateWarp(true), _forceRedrawWarp(false), _forcePaletteUpdate(false), - _fadedPalette(false), _loadedSave(uint(-1)), _dialogsMan(this), + _fadedPalette(false), _loadedSave(uint(-1)), _dialogsMan(this, + getFeatures() & GF_VERSAILLES_AUDIOPADDING), _musicVolumeFactor(1.), _musicCurrentFile(nullptr), _countingDown(false), _countdownNextEvent(0) { } @@ -302,7 +303,21 @@ void CryOmni3DEngine_Versailles::setupFonts() { Common::Array<Common::String> fonts; // Explainations below are based on original binaries, debug is not used in this engine - if (getPlatform() == Common::kPlatformMacintosh) { + // Fonts loaded are not always the same: FR Mac and EN DOS don't use the same font for debug doc/unused + // The important is that the loaded one is present in all versions + if (getFeatures() & GF_VERSAILLES_NUMERICFONTS) { + fonts.push_back("font01.CRF"); // 0: Doc titles + fonts.push_back("font02.CRF"); // 1: Menu and T0 in credits + fonts.push_back("font03.CRF"); // 2: T1 and T3 in credits + fonts.push_back("font04.CRF"); // 3: Menu title, options messages boxes buttons + fonts.push_back("font05.CRF"); // 4: T2 in credits, text in docs + fonts.push_back("font06.CRF"); // 5: objects description in toolbar, options messages boxes text, T4 in credits + fonts.push_back("font07.CRF"); // 6: T5 in credits, doc subtitle + fonts.push_back("font08.CRF"); // 7: dialogs texts + fonts.push_back("font09.CRF"); // 8: unused + fonts.push_back("font10.CRF"); // 9: Warp messages texts + fonts.push_back("font11.CRF"); // 10: debug + } else { fonts.push_back("garamB18.CRF"); // 0: Doc titles fonts.push_back("garamB22.CRF"); // 1: Menu and T0 in credits //fonts.push_back("geneva15.CRF"); @@ -332,18 +347,6 @@ void CryOmni3DEngine_Versailles::setupFonts() { // This file isn't even loaded by MacOS executable //fonts.push_back("garamB20.CRF"); - } else { - fonts.push_back("font01.CRF"); // 0: Doc titles - fonts.push_back("font02.CRF"); // 1: Menu and T0 in credits - fonts.push_back("font03.CRF"); // 2: T1 and T3 in credits - fonts.push_back("font04.CRF"); // 3: Menu title, options messages boxes buttons - fonts.push_back("font05.CRF"); // 4: T2 in credits, text in docs - fonts.push_back("font06.CRF"); // 5: objects description in toolbar, options messages boxes text, T4 in credits - fonts.push_back("font07.CRF"); // 6: T5 in credits, doc subtitle - fonts.push_back("font08.CRF"); // 7: dialogs texts - fonts.push_back("font09.CRF"); // 8: unused - fonts.push_back("font10.CRF"); // 9: Warp messages texts - fonts.push_back("font11.CRF"); // 10: debug } _fontManager.loadFonts(fonts); |