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author | Colin Snover | 2016-08-19 10:05:05 -0500 |
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committer | Colin Snover | 2016-08-19 15:23:10 -0500 |
commit | c4250c05d02dc25fb20e8314ec960bec5ac59779 (patch) | |
tree | 638c628b3ef0a7585dfdfc3b8b8b8a30cd6653a8 /engines/director/movie.cpp | |
parent | 0a4a2567a3b8f42f6aad9f03e7619bd88a25322d (diff) | |
download | scummvm-rg350-c4250c05d02dc25fb20e8314ec960bec5ac59779.tar.gz scummvm-rg350-c4250c05d02dc25fb20e8314ec960bec5ac59779.tar.bz2 scummvm-rg350-c4250c05d02dc25fb20e8314ec960bec5ac59779.zip |
SCI32: Enable multi-disc audio resources
Phant1, PQ:SWAT, GK2, and Phant2 all have different audio maps
and audio volumes on each CD. In order to make this work within
ScummVM, where CDs are never swapped, each RESOURCE.AUD for these
games must be renamed to RESAUD.00x and each RESOURCE.SFX renamed
to RESSFX.00x.
Diffstat (limited to 'engines/director/movie.cpp')
0 files changed, 0 insertions, 0 deletions