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authorEugene Sandulenko2019-12-25 14:26:11 +0100
committerEugene Sandulenko2019-12-25 14:26:11 +0100
commit3f392ca564be429715db75e89803dd6aa431798e (patch)
treec54887280cd64293bdc60aad70357d2c820bd338 /engines/director
parent3e296bc31bc89568178cfd084ea2d4631da43449 (diff)
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DIRECTOR: Loop movies by default, added 'noloop' debug flag
Diffstat (limited to 'engines/director')
-rw-r--r--engines/director/director.cpp1
-rw-r--r--engines/director/director.h3
-rw-r--r--engines/director/score.cpp9
3 files changed, 11 insertions, 2 deletions
diff --git a/engines/director/director.cpp b/engines/director/director.cpp
index 1d3cc4c0f5..e2c1e9fdc1 100644
--- a/engines/director/director.cpp
+++ b/engines/director/director.cpp
@@ -51,6 +51,7 @@ DirectorEngine::DirectorEngine(OSystem *syst, const DirectorGameDescription *gam
DebugMan.addDebugChannel(kDebugText, "text", "Text rendering");
DebugMan.addDebugChannel(kDebugEvents, "events", "Event processing");
DebugMan.addDebugChannel(kDebugSlow, "slow", "Slow playback");
+ DebugMan.addDebugChannel(kDebugNoLoop, "noloop", "Do not loop the playback");
DebugMan.addDebugChannel(kDebugBytecode, "bytecode", "Execute Lscr bytecode");
g_director = this;
diff --git a/engines/director/director.h b/engines/director/director.h
index aa2d797644..fa074d6c13 100644
--- a/engines/director/director.h
+++ b/engines/director/director.h
@@ -67,7 +67,8 @@ enum {
kDebugLingoParse = 1 << 6,
kDebugLingoCompileOnly = 1 << 7,
kDebugSlow = 1 << 8,
- kDebugBytecode = 1 << 9
+ kDebugNoLoop = 1 << 9,
+ kDebugBytecode = 1 << 10
};
struct MovieReference {
diff --git a/engines/director/score.cpp b/engines/director/score.cpp
index 439c514dde..c4392b3822 100644
--- a/engines/director/score.cpp
+++ b/engines/director/score.cpp
@@ -1339,7 +1339,14 @@ void Score::startLoop() {
_frames[_currentFrame]->prepareFrame(this);
- while (!_stopPlay && _currentFrame < _frames.size()) {
+ while (!_stopPlay) {
+ if (_currentFrame >= _frames.size()) {
+ if (debugChannelSet(-1, kDebugNoLoop))
+ break;
+
+ _currentFrame = 0;
+ }
+
update();
if (_currentFrame < _frames.size())