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authorathrxx2020-01-08 22:54:37 +0100
committerathrxx2020-01-08 23:14:34 +0100
commit40bf41bf309664f7945f92083b71a03d4604e631 (patch)
tree12a5acbe7bac34fb8546de74165d1ff3dbb4eddc /engines/director
parent25dca26ff82caf5e944212bd39b128484211a830 (diff)
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KYRA: (LOK) - workaround for green potion animation
The optional green potion that can be made at the alchemists' crystals can lead to invalid memory access. The animation frames aren't properly cleaned up like in the snake poisoning sequence. I just add the same handling as as workaround.
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