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author | Bendegúz Nagy | 2016-07-29 15:31:29 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | ac9f4d7d4473e871db3e55c044eb109b339d08c3 (patch) | |
tree | 4d4daf090d634eb4740c9cbdff00aed8b27eac63 /engines/dm/TODOs | |
parent | 6bbd68199c002fb4a9532f1e87ac182b2d9b386f (diff) | |
download | scummvm-rg350-ac9f4d7d4473e871db3e55c044eb109b339d08c3.tar.gz scummvm-rg350-ac9f4d7d4473e871db3e55c044eb109b339d08c3.tar.bz2 scummvm-rg350-ac9f4d7d4473e871db3e55c044eb109b339d08c3.zip |
DM: Add some missing calls to already implemented methods
Diffstat (limited to 'engines/dm/TODOs')
-rw-r--r-- | engines/dm/TODOs/todo.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt index 3a9156458d..4fb935fad9 100644 --- a/engines/dm/TODOs/todo.txt +++ b/engines/dm/TODOs/todo.txt @@ -34,6 +34,15 @@ Finish stuff: f380_processCommandQueue Missing main loop methods Save file f433_processCommand140_saveGame fails silently + Sounds + F0438_STARTEND_OpenEntranceDoors + F0442_STARTEND_ProcessCommand202_EntranceDrawCredits + G0335_ui_SelectedDialogChoice + Add dialogs + Add failcheck to saveing and loading + F0444_STARTEND_Endgame + F0385_MENUS_DrawActionDamage Refactoring Places implementing mini mainloop and where input doesn't really matter should call discardInput instead of processInput + While reanming a champion, the mouse lags
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