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author | Bendegúz Nagy | 2016-08-16 19:15:35 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 0eb61d0a7d1450ca79adfe8ef4bd3874de51ce67 (patch) | |
tree | 9aff26bfd1a12daa4efa4148f088fe5989d2ce9c /engines/dm/champion.cpp | |
parent | 7cc41a1929c1609cb952517a60bd222cc62d690d (diff) | |
download | scummvm-rg350-0eb61d0a7d1450ca79adfe8ef4bd3874de51ce67.tar.gz scummvm-rg350-0eb61d0a7d1450ca79adfe8ef4bd3874de51ce67.tar.bz2 scummvm-rg350-0eb61d0a7d1450ca79adfe8ef4bd3874de51ce67.zip |
DM: Pull sound handling into a separate class
Diffstat (limited to 'engines/dm/champion.cpp')
-rw-r--r-- | engines/dm/champion.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index 9171d4f2d7..94d20465e6 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -36,6 +36,7 @@ #include "projexpl.h" #include "group.h" #include "movesens.h" +#include "sounds.h" namespace DM { @@ -172,7 +173,7 @@ bool ChampionMan::f328_isObjectThrown(uint16 champIndex, int16 slotIndex, int16 return false; } - _vm->f064_SOUND_RequestPlay_CPSD(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY, k1_soundModePlayIfPrioritized); + _vm->_sound->f064_SOUND_RequestPlay_CPSD(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY, k1_soundModePlayIfPrioritized); f325_decrementStamina(champIndex, f305_getThrowingStaminaCost(curThing)); f330_disableAction(champIndex, 4); int16 experience = 8; |