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author | Strangerke | 2016-09-11 00:33:54 +0200 |
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committer | Strangerke | 2016-09-11 00:34:44 +0200 |
commit | 34d636d72e18f2b02acf14ed50addbc4e61ae15f (patch) | |
tree | f562e4043addc819e5575a5d23a519894f789138 /engines/dm/champion.cpp | |
parent | b8fa67bd33ba21884e9904dbea568de4c09cb8c1 (diff) | |
download | scummvm-rg350-34d636d72e18f2b02acf14ed50addbc4e61ae15f.tar.gz scummvm-rg350-34d636d72e18f2b02acf14ed50addbc4e61ae15f.tar.bz2 scummvm-rg350-34d636d72e18f2b02acf14ed50addbc4e61ae15f.zip |
DM Rename enum members in dm.h and dialog.h
Diffstat (limited to 'engines/dm/champion.cpp')
-rw-r--r-- | engines/dm/champion.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index 3d54fad827..71e864e059 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -50,7 +50,7 @@ void Champion::resetToZero() { memset(_statistics, 0, 7 * 3); memset(_name, '\0', 8); memset(_title, '\0', 20); - _dir = kDirNorth; + _dir = kDMDirNorth; _cell = k0_ViewCellFronLeft; _actionIndex = kDMActionN; _symbolStep = 0; @@ -222,7 +222,7 @@ bool ChampionMan::isObjectThrown(uint16 champIndex, int16 slotIndex, int16 side) disableAction(champIndex, 4); int16 experience = 8; int16 weaponKineticEnergy = 1; - if (curThing.getType() == k5_WeaponThingType) { + if (curThing.getType() == kDMThingTypeWeapon) { experience += 4; WeaponInfo *curWeapon = _vm->_dungeonMan->getWeaponInfo(curThing); if (curWeapon->_class <= k12_WeaponClassPoisinDart) { @@ -292,9 +292,9 @@ void ChampionMan::applyModifiersToStatistics(Champion *champ, int16 slotIndex, i ThingType thingType = thing.getType(); bool cursed = false; - if (((thingType == k5_WeaponThingType) || (thingType == k6_ArmourThingType)) + if (((thingType == kDMThingTypeWeapon) || (thingType == kDMThingTypeArmour)) && (slotIndex >= kDMSlotReadyHand) && (slotIndex <= kDMSlotQuiverLine1_1)) { - if (thingType == k5_WeaponThingType) { + if (thingType == kDMThingTypeWeapon) { Weapon *weapon = (Weapon *)_vm->_dungeonMan->getThingData(thing); cursed = weapon->getCursed(); } else { @@ -637,7 +637,7 @@ uint16 ChampionMan::getStrength(int16 champIndex, int16 slotIndex) { strength -= (objectWeight - loadThreshold) << 1; } } - if (curThing.getType() == k5_WeaponThingType) { + if (curThing.getType() == kDMThingTypeWeapon) { WeaponInfo *weaponInfo = _vm->_dungeonMan->getWeaponInfo(curThing); strength += weaponInfo->_strength; uint16 skillLevel = 0; @@ -850,7 +850,7 @@ int16 ChampionMan::getWoundDefense(int16 champIndex, uint16 woundIndex) { uint16 armorShieldDefense = 0; for (int16 slotIndex = kDMSlotReadyHand; slotIndex <= kDMSlotActionHand; slotIndex++) { Thing curThing = curChampion->_slots[slotIndex]; - if (curThing.getType() == k6_ArmourThingType) { + if (curThing.getType() == kDMThingTypeArmour) { ArmourInfo *armorInfo = (ArmourInfo *)_vm->_dungeonMan->getThingData(curThing); armorInfo = &_vm->_dungeonMan->_armourInfos[((Armour *)armorInfo)->getType()]; if (getFlag(armorInfo->_attributes, k0x0080_ArmourAttributeIsAShield)) @@ -865,7 +865,7 @@ int16 ChampionMan::getWoundDefense(int16 champIndex, uint16 woundIndex) { woundDefense += curChampion->_actionDefense + curChampion->_shieldDefense + _party._shieldDefense + armorShieldDefense; if (woundIndex > kDMSlotActionHand) { Thing curThing = curChampion->_slots[woundIndex]; - if (curThing.getType() == k6_ArmourThingType) { + if (curThing.getType() == kDMThingTypeArmour) { ArmourInfo *armourInfo = (ArmourInfo *)_vm->_dungeonMan->getThingData(curThing); woundDefense += _vm->_dungeonMan->getArmourDefense(&_vm->_dungeonMan->_armourInfos[((Armour *)armourInfo)->getType()], useSharpDefense); } @@ -1247,7 +1247,7 @@ int16 ChampionMan::getMovementTicks(Champion *champ) { bool ChampionMan::isAmmunitionCompatibleWithWeapon(uint16 champIndex, uint16 weaponSlotIndex, uint16 ammunitionSlotIndex) { Champion *curChampion = &_champions[champIndex]; Thing curThing = curChampion->_slots[weaponSlotIndex]; - if (curThing.getType() != k5_WeaponThingType) + if (curThing.getType() != kDMThingTypeWeapon) return false; WeaponInfo *weaponInfo = _vm->_dungeonMan->getWeaponInfo(curThing); @@ -1263,7 +1263,7 @@ bool ChampionMan::isAmmunitionCompatibleWithWeapon(uint16 champIndex, uint16 wea curThing = curChampion->_slots[ammunitionSlotIndex]; weaponInfo = _vm->_dungeonMan->getWeaponInfo(curThing); - return ((curThing.getType() == k5_WeaponThingType) && (weaponInfo->_class == weaponClass)); + return ((curThing.getType() == kDMThingTypeWeapon) && (weaponInfo->_class == weaponClass)); } void ChampionMan::drawAllChampionStates() { @@ -1274,7 +1274,7 @@ void ChampionMan::drawAllChampionStates() { void ChampionMan::viAltarRebirth(uint16 champIndex) { Champion *curChampion = &_champions[champIndex]; if (getIndexInCell(curChampion->_cell) != kDMChampionNone) { - uint16 numCell = k0_CellNorthWest; + uint16 numCell = kDMCellNorthWest; while (getIndexInCell(numCell) != kDMChampionNone) numCell++; @@ -1468,7 +1468,7 @@ void ChampionMan::championKill(uint16 champIndex) { _vm->_inventoryMan->toggleInventory(kDMChampionCloseInventory); } dropAllObjects(champIndex); - Thing unusedThing = _vm->_dungeonMan->getUnusedThing(k0x8000_championBones | k10_JunkThingType); + Thing unusedThing = _vm->_dungeonMan->getUnusedThing(k0x8000_championBones | kDMThingTypeJunk); uint16 curCell = 0; if (unusedThing != Thing::_none) { Junk *L0966_ps_Junk = (Junk *)_vm->_dungeonMan->getThingData(unusedThing); @@ -1893,7 +1893,7 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) { championPtr->_slots[slotIdx] = Thing::_none; Thing curThing = _vm->_dungeonMan->getSquareFirstThing(_vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY); - while (curThing.getType() != k2_TextstringType) + while (curThing.getType() != kDMstringTypeText) curThing = _vm->_dungeonMan->getNextThing(curThing); char L0807_ac_DecodedChampionText[77]; @@ -1966,11 +1966,11 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) { int16 slotIdx = kDMSlotBackpackLine1_1; while (curThing != Thing::_endOfList) { ThingType thingType = curThing.getType(); - if ((thingType > k3_SensorThingType) && (curThing.getCell() == championObjectsCell)) { + if ((thingType > kDMThingTypeSensor) && (curThing.getCell() == championObjectsCell)) { int16 objectAllowedSlots = _vm->_dungeonMan->_objectInfos[_vm->_dungeonMan->getObjectInfoIndex(curThing)]._allowedSlots; uint16 curSlotIndex = kDMSlotReadyHand; switch (thingType) { - case k6_ArmourThingType: { + case kDMThingTypeArmour: { bool skipCheck = false; for (curSlotIndex = kDMSlotHead; curSlotIndex <= kDMSlotFeet; curSlotIndex++) { if (objectAllowedSlots & _slotMasks[curSlotIndex]) { @@ -1989,7 +1989,7 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) { break; } - case k5_WeaponThingType: + case kDMThingTypeWeapon: if (championPtr->_slots[kDMSlotActionHand] == Thing::_none) curSlotIndex = kDMSlotActionHand; else if ((objectAllowedSlots & _slotMasks[kDMSlotNeck]) && (championPtr->_slots[kDMSlotNeck] == Thing::_none)) @@ -1997,8 +1997,8 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) { else curSlotIndex = slotIdx++; break; - case k7_ScrollThingType: - case k8_PotionThingType: + case kDMThingTypeScroll: + case kDMThingTypePotion: if (championPtr->_slots[kDMSlotPouch1] == Thing::_none) curSlotIndex = kDMSlotPouch1; else if (championPtr->_slots[kDMSlotPouch_2] == Thing::_none) @@ -2008,8 +2008,8 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) { else curSlotIndex = slotIdx++; break; - case k9_ContainerThingType: - case k10_JunkThingType: + case kDMThingTypeContainer: + case kDMThingTypeJunk: if ((objectAllowedSlots & _slotMasks[kDMSlotNeck]) && (championPtr->_slots[kDMSlotNeck] == Thing::_none)) curSlotIndex = kDMSlotNeck; else |