aboutsummaryrefslogtreecommitdiff
path: root/engines/dm/champion.cpp
diff options
context:
space:
mode:
authorStrangerke2016-07-25 15:53:22 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit58d82353442ff5cef4d17510a9610b87e5a0b9ee (patch)
treeefbe4a48ae66c80de5dd4e40d783f291c59b6880 /engines/dm/champion.cpp
parentb174331e71f4c63b2847762acddcf8d20a712cb8 (diff)
downloadscummvm-rg350-58d82353442ff5cef4d17510a9610b87e5a0b9ee.tar.gz
scummvm-rg350-58d82353442ff5cef4d17510a9610b87e5a0b9ee.tar.bz2
scummvm-rg350-58d82353442ff5cef4d17510a9610b87e5a0b9ee.zip
DM: Refactor f320_applyAndDrawPendingDamageAndWounds
Diffstat (limited to 'engines/dm/champion.cpp')
-rw-r--r--engines/dm/champion.cpp132
1 files changed, 66 insertions, 66 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp
index 3c0d08ac2c..3fdc9ec486 100644
--- a/engines/dm/champion.cpp
+++ b/engines/dm/champion.cpp
@@ -1324,81 +1324,81 @@ void ChampionMan::f326_championShootProjectile(Champion* champ, Thing thing, int
}
void ChampionMan::f320_applyAndDrawPendingDamageAndWounds() {
- uint16 L0967_ui_ChampionIndex;
- uint16 L0968_ui_PendingDamage;
- int16 L0969_i_Multiple;
-#define AL0969_i_Health L0969_i_Multiple
-#define AL0969_i_X L0969_i_Multiple
-#define AL0969_i_EventIndex L0969_i_Multiple
- int16 L0970_i_PendingWounds;
- Champion* L0971_ps_Champion;
- TimelineEvent* L0972_ps_Event;
- int16 L0973_i_Y;
- TimelineEvent L0974_s_Event;
- Box L0975_s_Box;
-
-
- L0971_ps_Champion = _vm->_championMan->_gK71_champions;
- for (L0967_ui_ChampionIndex = k0_ChampionFirst; L0967_ui_ChampionIndex < _vm->_championMan->_g305_partyChampionCount; L0967_ui_ChampionIndex++, L0971_ps_Champion++) {
- setFlag(L0971_ps_Champion->_wounds, L0970_i_PendingWounds = _g410_championPendingWounds[L0967_ui_ChampionIndex]);
- _g410_championPendingWounds[L0967_ui_ChampionIndex] = 0;
- if (!(L0968_ui_PendingDamage = _g409_championPendingDamage[L0967_ui_ChampionIndex]))
+ Champion *championPtr = _vm->_championMan->_gK71_champions;
+ for (uint16 championIndex = k0_ChampionFirst; championIndex < _vm->_championMan->_g305_partyChampionCount; championIndex++, championPtr++) {
+ int16 pendingWounds = _g410_championPendingWounds[championIndex];
+ setFlag(championPtr->_wounds, pendingWounds);
+ _g410_championPendingWounds[championIndex] = 0;
+ uint16 pendingDamage = _g409_championPendingDamage[championIndex];
+ if (!pendingDamage)
continue;
- _g409_championPendingDamage[L0967_ui_ChampionIndex] = 0;
- if (!(AL0969_i_Health = L0971_ps_Champion->_currHealth))
+
+ _g409_championPendingDamage[championIndex] = 0;
+ int16 curHealth = championPtr->_currHealth;
+ if (!curHealth)
continue;
- if ((AL0969_i_Health = AL0969_i_Health - L0968_ui_PendingDamage) <= 0) {
- _vm->_championMan->f319_championKill(L0967_ui_ChampionIndex);
+
+ curHealth -= pendingDamage;
+ if (curHealth <= 0) {
+ _vm->_championMan->f319_championKill(championIndex);
} else {
- L0971_ps_Champion->_currHealth = AL0969_i_Health;
- setFlag(L0971_ps_Champion->_attributes, k0x0100_ChampionAttributeStatistics);
- if (L0970_i_PendingWounds) {
- setFlag(L0971_ps_Champion->_attributes, k0x2000_ChampionAttributeWounds);
+ championPtr->_currHealth = curHealth;
+ setFlag(championPtr->_attributes, k0x0100_ChampionAttributeStatistics);
+ if (pendingWounds) {
+ setFlag(championPtr->_attributes, k0x2000_ChampionAttributeWounds);
}
- AL0969_i_X = L0967_ui_ChampionIndex * k69_ChampionStatusBoxSpacing;
- L0975_s_Box._y1 = 0;
+
+ int16 textPosX = championIndex * k69_ChampionStatusBoxSpacing;
+ int16 textPosY;
+
+ Box blitBox;
+ blitBox._y1 = 0;
_vm->_eventMan->f78_showMouse();
- if (_vm->M0_indexToOrdinal(L0967_ui_ChampionIndex) == _vm->_inventoryMan->_g432_inventoryChampionOrdinal) {
- L0975_s_Box._y2 = 28;
- L0975_s_Box._x2 = (L0975_s_Box._x1 = AL0969_i_X + 7) + 31; /* Box is over the champion portrait in the status box */
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k16_damageToChampionBig), &L0975_s_Box, k16_byteWidth, k10_ColorFlesh, 29);
- if (L0968_ui_PendingDamage < 10) { /* 1 digit */
- AL0969_i_X += 21;
- } else {
- if (L0968_ui_PendingDamage < 100) { /* 2 digits */
- AL0969_i_X += 18;
- } else { /* 3 digits */
- AL0969_i_X += 15;
- }
- }
- L0973_i_Y = 16;
+
+ if (_vm->M0_indexToOrdinal(championIndex) == _vm->_inventoryMan->_g432_inventoryChampionOrdinal) {
+ blitBox._y2 = 28;
+ blitBox._x1 = textPosX + 7;
+ blitBox._x2 = blitBox._x1 + 31; /* Box is over the champion portrait in the status box */
+ _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k16_damageToChampionBig), &blitBox, k16_byteWidth, k10_ColorFlesh, 29);
+ // Check the number of digits and sets the position accordingly.
+ if (pendingDamage < 10) // 1 digit
+ textPosX += 21;
+ else if (pendingDamage < 100) // 2 digits
+ textPosX += 18;
+ else // 3 digits
+ textPosX += 15;
+
+ textPosY = 16;
} else {
- L0975_s_Box._y2 = 6;
- L0975_s_Box._x2 = (L0975_s_Box._x1 = AL0969_i_X) + 47; /* Box is over the champion name in the status box */
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k15_damageToChampionSmallIndice), &L0975_s_Box, k24_byteWidth, k10_ColorFlesh, 7);
- if (L0968_ui_PendingDamage < 10) { /* 1 digit */
- AL0969_i_X += 19;
- } else {
- if (L0968_ui_PendingDamage < 100) { /* 2 digits */
- AL0969_i_X += 16;
- } else { /* 3 digits */
- AL0969_i_X += 13;
- }
- }
- L0973_i_Y = 5;
+ blitBox._y2 = 6;
+ blitBox._x1 = textPosX;
+ blitBox._x2 = blitBox._x1 + 47; /* Box is over the champion name in the status box */
+ _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k15_damageToChampionSmallIndice), &blitBox, k24_byteWidth, k10_ColorFlesh, 7);
+ // Check the number of digits and sets the position accordingly.
+ if (pendingDamage < 10) // 1 digit
+ textPosX += 19;
+ else if (pendingDamage < 100) // 2 digits
+ textPosX += 16;
+ else //3 digits
+ textPosX += 13;
+
+ textPosY = 5;
}
- _vm->_textMan->f53_printToLogicalScreen(AL0969_i_X, L0973_i_Y, k15_ColorWhite, k8_ColorRed, _vm->_championMan->f288_getStringFromInteger(L0968_ui_PendingDamage, false, 3).c_str());
- if ((AL0969_i_EventIndex = L0971_ps_Champion->_hideDamageReceivedIndex) == -1) {
- L0974_s_Event._type = k12_TMEventTypeHideDamageReceived;
- M33_setMapAndTime(L0974_s_Event._mapTime, _vm->_dungeonMan->_g309_partyMapIndex, _vm->_g313_gameTime + 5);
- L0974_s_Event._priority = L0967_ui_ChampionIndex;
- L0971_ps_Champion->_hideDamageReceivedIndex = _vm->_timeline->f238_addEventGetEventIndex(&L0974_s_Event);
+ _vm->_textMan->f53_printToLogicalScreen(textPosX, textPosY, k15_ColorWhite, k8_ColorRed, _vm->_championMan->f288_getStringFromInteger(pendingDamage, false, 3).c_str());
+
+ int16 eventIndex = championPtr->_hideDamageReceivedIndex;
+ if (eventIndex == -1) {
+ TimelineEvent newEvent;
+ newEvent._type = k12_TMEventTypeHideDamageReceived;
+ M33_setMapAndTime(newEvent._mapTime, _vm->_dungeonMan->_g309_partyMapIndex, _vm->_g313_gameTime + 5);
+ newEvent._priority = championIndex;
+ championPtr->_hideDamageReceivedIndex = _vm->_timeline->f238_addEventGetEventIndex(&newEvent);
} else {
- L0972_ps_Event = &_vm->_timeline->_g370_events[AL0969_i_EventIndex];
- M33_setMapAndTime(L0972_ps_Event->_mapTime, _vm->_dungeonMan->_g309_partyMapIndex, _vm->_g313_gameTime + 5);
- _vm->_timeline->f236_fixChronology(_vm->_timeline->f235_getIndex(AL0969_i_EventIndex));
+ TimelineEvent *curEvent = &_vm->_timeline->_g370_events[eventIndex];
+ M33_setMapAndTime(curEvent->_mapTime, _vm->_dungeonMan->_g309_partyMapIndex, _vm->_g313_gameTime + 5);
+ _vm->_timeline->f236_fixChronology(_vm->_timeline->f235_getIndex(eventIndex));
}
- _vm->_championMan->f292_drawChampionState((ChampionIndex)L0967_ui_ChampionIndex);
+ _vm->_championMan->f292_drawChampionState((ChampionIndex)championIndex);
_vm->_eventMan->f77_hideMouse();
}
}