diff options
author | Bendegúz Nagy | 2016-08-26 22:50:30 +0200 |
---|---|---|
committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 9c79d02a1fb7c30cd47a8c0392b05642f2be12a3 (patch) | |
tree | 0cabcff0a5a31f9c9d9a5fb4b457ee05ffc87c91 /engines/dm/champion.cpp | |
parent | 14bef5326a0c9939c3a8d669ffba7e2d86ddf295 (diff) | |
download | scummvm-rg350-9c79d02a1fb7c30cd47a8c0392b05642f2be12a3.tar.gz scummvm-rg350-9c79d02a1fb7c30cd47a8c0392b05642f2be12a3.tar.bz2 scummvm-rg350-9c79d02a1fb7c30cd47a8c0392b05642f2be12a3.zip |
DM: Add missing code to command move party
Diffstat (limited to 'engines/dm/champion.cpp')
-rw-r--r-- | engines/dm/champion.cpp | 363 |
1 files changed, 196 insertions, 167 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index dc77567daf..6973d0fe73 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -176,8 +176,8 @@ bool ChampionMan::f328_isObjectThrown(uint16 champIndex, int16 slotIndex, int16 AL0994_i_Attack = f26_getBoundedValue((uint16)40, (uint16)((AL0995_i_SkillLevel << 3) + _vm->_rnd->getRandomNumber(31)), (uint16)200);
AL0995_i_StepEnergy = MAX(5, 11 - AL0995_i_SkillLevel);
_vm->_projexpl->f212_projectileCreate(L0996_T_Thing, _vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY,
- M21_normalizeModulo4(_vm->_dungeonMan->_g308_partyDir + side),
- _vm->_dungeonMan->_g308_partyDir, L0993_i_KineticEnergy, AL0994_i_Attack, AL0995_i_StepEnergy);
+ M21_normalizeModulo4(_vm->_dungeonMan->_g308_partyDir + side),
+ _vm->_dungeonMan->_g308_partyDir, L0993_i_KineticEnergy, AL0994_i_Attack, AL0995_i_StepEnergy);
_vm->_g311_projectileDisableMovementTicks = 4;
_vm->_g312_lastProjectileDisabledMovementDirection = _vm->_dungeonMan->_g308_partyDir;
f292_drawChampionState((ChampionIndex)champIndex);
@@ -1102,12 +1102,12 @@ void ChampionMan::f317_addScentStrength(int16 mapX, int16 mapY, int32 cycleCount if (!L0956_B_CycleCountDefined) {
L0956_B_CycleCountDefined = true;
if (L0955_B_Merge) {
- cycleCount = MAX((int32)_vm->_championMan->_g407_party._scentStrengths[L0954_i_ScentIndex], cycleCount);
+ cycleCount = MAX((int32)_g407_party._scentStrengths[L0954_i_ScentIndex], cycleCount);
} else {
- cycleCount = MIN(80, _vm->_championMan->_g407_party._scentStrengths[L0954_i_ScentIndex] + cycleCount);
+ cycleCount = MIN(80, _g407_party._scentStrengths[L0954_i_ScentIndex] + cycleCount);
}
}
- _vm->_championMan->_g407_party._scentStrengths[L0954_i_ScentIndex] = cycleCount;
+ _g407_party._scentStrengths[L0954_i_ScentIndex] = cycleCount;
}
}
}
@@ -1117,8 +1117,10 @@ void ChampionMan::f297_putObjectInLeaderHand(Thing thing, bool setMousePointer) if (thing == Thing::_none) {
return;
}
- _vm->_championMan->_g415_leaderEmptyHanded = false;
- _vm->_objectMan->f36_extractIconFromBitmap(_vm->_championMan->_g413_leaderHandObjectIconIndex = _vm->_objectMan->f33_getIconIndex(_vm->_championMan->_g414_leaderHandObject = thing), _vm->_objectMan->_g412_objectIconForMousePointer);
+ _g415_leaderEmptyHanded = false;
+ _vm->_objectMan->f36_extractIconFromBitmap(_g413_leaderHandObjectIconIndex = _vm->_objectMan->f33_getIconIndex(_g414_leaderHandObject = thing), _vm->_objectMan->_g412_objectIconForMousePointer);
+
+
_vm->_eventMan->f78_showMouse();
_vm->_objectMan->f34_drawLeaderObjectName(thing);
if (setMousePointer) {
@@ -1127,11 +1129,38 @@ void ChampionMan::f297_putObjectInLeaderHand(Thing thing, bool setMousePointer) _vm->_eventMan->f68_setPointerToObject(_vm->_objectMan->_g412_objectIconForMousePointer);
}
_vm->_eventMan->f77_hideMouse();
- if (_vm->_championMan->_g411_leaderIndex != kM1_ChampionNone) {
- _vm->_championMan->_gK71_champions[_vm->_championMan->_g411_leaderIndex]._load += _vm->_dungeonMan->f140_getObjectWeight(thing);
- setFlag(_vm->_championMan->_gK71_champions[_vm->_championMan->_g411_leaderIndex]._attributes, k0x0200_ChampionAttributeLoad);
- _vm->_championMan->f292_drawChampionState(_vm->_championMan->_g411_leaderIndex);
+ if (_g411_leaderIndex != kM1_ChampionNone) {
+ _gK71_champions[_g411_leaderIndex]._load += _vm->_dungeonMan->f140_getObjectWeight(thing);
+ setFlag(_gK71_champions[_g411_leaderIndex]._attributes, k0x0200_ChampionAttributeLoad);
+ f292_drawChampionState(_g411_leaderIndex);
+ }
+}
+
+int16 ChampionMan::f310_getMovementTicks(Champion* champ) {
+ uint16 L0931_ui_Multiple;
+#define AL0931_ui_Load L0931_ui_Multiple
+#define AL0931_ui_WoundTicks L0931_ui_Multiple
+ uint16 L0932_ui_MaximumLoad;
+ int16 L0933_i_Ticks;
+
+
+ if ((L0932_ui_MaximumLoad = _vm->_championMan->f309_getMaximumLoad(champ)) > (AL0931_ui_Load = champ->_load)) { /* BUG0_72 The party moves very slowly even though no champion 'Load' value is drawn in red. When the Load of a champion has exactly the maximum value he can carry then the Load is drawn in yellow but the speed is the same as when the champion is overloaded (when the Load is drawn in red). The comparison operator should be >= instead of > */
+ L0933_i_Ticks = 2;
+ if (((int32)AL0931_ui_Load << 3) > ((int32)L0932_ui_MaximumLoad * 5)) {
+ L0933_i_Ticks++;
+ }
+ AL0931_ui_WoundTicks = 1;
+ } else {
+ L0933_i_Ticks = 4 + (((AL0931_ui_Load - L0932_ui_MaximumLoad) << 2) / L0932_ui_MaximumLoad);
+ AL0931_ui_WoundTicks = 2;
}
+ if (getFlag(champ->_wounds, k0x0020_ChampionWoundFeet)) {
+ L0933_i_Ticks += AL0931_ui_WoundTicks;
+ }
+ if (_vm->_objectMan->f33_getIconIndex(champ->_slots[k5_ChampionSlotFeet]) == k194_IconIndiceArmourBootOfSpeed) {
+ L0933_i_Ticks--;
+ }
+ return L0933_i_Ticks;
}
ChampionIndex ChampionMan::f285_getIndexInCell(int16 cell) {
@@ -1156,180 +1185,180 @@ void ChampionMan::f278_resetDataToStartGame() { void ChampionMan::f280_addCandidateChampionToParty(uint16 championPortraitIndex) {
- DisplayMan &dispMan = *_vm->_displayMan;
- DungeonMan &dunMan = *_vm->_dungeonMan;
-
- if (!_g415_leaderEmptyHanded || _g305_partyChampionCount == 4)
+ Thing L0793_T_Thing;
+ uint16 L0794_ui_Multiple;
+#define AL0794_ui_ViewCell L0794_ui_Multiple
+#define AL0794_ui_SlotIndex L0794_ui_Multiple
+#define AL0794_ui_CharacterIndex L0794_ui_Multiple
+#define AL0794_ui_StatisticIndex L0794_ui_Multiple
+#define AL0794_ui_SkillIndex L0794_ui_Multiple
+ int16 L0795_i_HiddenSkillIndex;
+ uint16 L0796_ui_Multiple;
+#define AL0796_ui_Character L0796_ui_Multiple
+#define AL0796_ui_SkillValue L0796_ui_Multiple
+#define AL0796_ui_ThingType L0796_ui_Multiple
+ Champion* L0797_ps_Champion;
+ char* L0798_pc_Character;
+ uint16 L0799_ui_PreviousPartyChampionCount;
+ uint16 L0800_ui_Multiple;
+#define AL0800_B_ChampionTitleCopied L0800_ui_Multiple
+#define AL0800_ui_HiddenSkillCounter L0800_ui_Multiple
+ uint16 L0801_ui_SlotIndex;
+ int16 L0802_i_MapX;
+ int16 L0803_i_MapY;
+ uint16 L0804_ui_ChampionObjectsCell;
+ int16 L0805_i_ObjectAllowedSlots;
+ int32 L0806_l_BaseSkillExperience;
+ char L0807_ac_DecodedChampionText[77];
+
+ if (!_vm->_championMan->_g415_leaderEmptyHanded) {
return;
-
- uint16 prevChampCount = _g305_partyChampionCount;
- Champion *champ = &_gK71_champions[prevChampCount];
- champ->resetToZero();
- dispMan._g578_useByteBoxCoordinates = true;
- { // limit destBox scope
- Box &destBox = gBoxChampionPortrait;
- dispMan.f132_blitToBitmap(dispMan.f489_getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), champ->_portrait,
- destBox, M27_getChampionPortraitX(championPortraitIndex), M28_getChampionPortraitY(championPortraitIndex), 128, 16, kM1_ColorNoTransparency);
- }
-
- champ->_actionIndex = k255_ChampionActionNone;
- champ->_enableActionEventIndex = -1;
- champ->_hideDamageReceivedIndex = -1;
- champ->_dir = dunMan._g308_partyDir;
- ViewCell AL_0_viewCell = k0_ViewCellFronLeft;
- while (f285_getIndexInCell((ViewCell)((AL_0_viewCell + dunMan._g308_partyDir) & 3)) != kM1_ChampionNone)
- AL_0_viewCell = (ViewCell)(AL_0_viewCell + 1);
- champ->_cell = (ViewCell)((AL_0_viewCell + dunMan._g308_partyDir) & 3);
- champ->clearAttributes(k0x0400_ChampionAttributeIcon);
- champ->_directionMaximumDamageReceived = dunMan._g308_partyDir;
- champ->_food = 1500 + _vm->_rnd->getRandomNumber(256);
- champ->_water = 1500 + _vm->_rnd->getRandomNumber(256);
- int16 AL_0_slotIndex_Red;
- for (AL_0_slotIndex_Red = k0_ChampionSlotReadyHand; AL_0_slotIndex_Red < k30_ChampionSlotChest_1; ++AL_0_slotIndex_Red) {
- champ->setSlot((ChampionSlot)AL_0_slotIndex_Red, Thing::_none);
- }
- Thing thing = dunMan.f161_getSquareFirstThing(dunMan._g306_partyMapX, dunMan._g307_partyMapY);
- while (thing.getType() != k2_TextstringType) {
- thing = dunMan.f159_getNextThing(thing);
- }
- char decodedChampionText[77];
- char* character_Green = decodedChampionText;
- dunMan.f168_decodeText(character_Green, thing, (TextType)(k2_TextTypeScroll | k0x8000_DecodeEvenIfInvisible));
- int16 AL_0_characterIndex = 0;
- uint16 AL_2_character;
- while ((AL_2_character = *character_Green++) != '\n') {
- champ->_name[AL_0_characterIndex++] = AL_2_character;
- }
- champ->_name[AL_0_characterIndex] = '\0';
- AL_0_characterIndex = 0;
- bool AL_4_champTitleCopied = false;
- for (;;) { // infinite
- AL_2_character = *character_Green++;
- if (AL_2_character == '\n') {
- if (AL_4_champTitleCopied)
- break;
- AL_4_champTitleCopied = true;
- } else {
- champ->_title[AL_0_characterIndex++] = AL_2_character;
- }
- }
- champ->_title[AL_0_characterIndex] = '\0';
- if (*character_Green++ == 'M') {
- champ->setAttributeFlag(k0x0010_ChampionAttributeMale, true);
}
- character_Green++;
- champ->_currHealth = champ->_maxHealth = f279_getDecodedValue(character_Green, 4);
- character_Green += 4;
- champ->_currStamina = champ->_maxStamina = f279_getDecodedValue(character_Green, 4);
- character_Green += 4;
- champ->_currMana = champ->_maxMana = f279_getDecodedValue(character_Green, 4);
- character_Green += 4;
- character_Green++;
-
- int16 AL_0_statisticIndex;
- for (AL_0_statisticIndex = k0_ChampionStatLuck; AL_0_statisticIndex <= k6_ChampionStatAntifire; ++AL_0_statisticIndex) {
- champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, k2_ChampionStatMinimum, 30);
- uint16 currMaxVal = f279_getDecodedValue(character_Green, 2);
- champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, k1_ChampionStatCurrent, currMaxVal);
- champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, k0_ChampionStatMaximum, currMaxVal);
- character_Green += 2;
- }
-
- champ->setStatistic(k0_ChampionStatLuck, k2_ChampionStatMinimum, 10);
- character_Green++;
-
- int16 AL_0_skillIndex;
- int16 AL_2_skillValue;
- for (AL_0_skillIndex = k4_ChampionSkillSwing; AL_0_skillIndex <= k19_ChampionSkillWater; AL_0_skillIndex++) {
- if ((AL_2_skillValue = *character_Green++ - 'A') > 0) {
- champ->setSkillExp((ChampionSkill)AL_0_skillIndex, 125L << AL_2_skillValue);
- }
- }
-
- for (AL_0_skillIndex = k0_ChampionSkillFighter; AL_0_skillIndex <= k3_ChampionSkillWizard; ++AL_0_skillIndex) {
- int32 baseSkillExp = 0;
- int16 hiddenSkillIndex = (AL_0_skillIndex + 1) << 2;
- for (uint16 AL_4_hiddenSkillCounter = 0; AL_4_hiddenSkillCounter < 4; ++AL_4_hiddenSkillCounter) {
- baseSkillExp += champ->getSkill((ChampionSkill)(hiddenSkillIndex + AL_4_hiddenSkillCounter))._experience;
- }
- champ->setSkillExp((ChampionSkill)AL_0_skillIndex, baseSkillExp);
+ if (_vm->_championMan->_g305_partyChampionCount == 4) {
+ return;
}
-
- _g299_candidateChampionOrdinal = prevChampCount + 1;
- if (++_g305_partyChampionCount == 1) {
+ L0797_ps_Champion = &_vm->_championMan->_gK71_champions[L0799_ui_PreviousPartyChampionCount = _vm->_championMan->_g305_partyChampionCount];
+ L0797_ps_Champion->resetToZero();
+ // Strangerke - TODO: Check if the new code is possible to run on the older version (example: the portaits could be missing in the data)
+ _vm->_displayMan->_g578_useByteBoxCoordinates = true;
+ _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), L0797_ps_Champion->_portrait, gBoxChampionPortrait, _vm->_championMan->M27_getChampionPortraitX(championPortraitIndex), _vm->_championMan->M28_getChampionPortraitY(championPortraitIndex), k128_byteWidth, k16_byteWidth, kM1_ColorNoTransparency);
+ L0797_ps_Champion->_actionIndex = k255_ChampionActionNone;
+ L0797_ps_Champion->_enableActionEventIndex = -1;
+ L0797_ps_Champion->_hideDamageReceivedIndex = -1;
+ L0797_ps_Champion->_dir = _vm->_dungeonMan->_g308_partyDir;
+ AL0794_ui_ViewCell = k0_ViewCellFronLeft;
+ while (_vm->_championMan->f285_getIndexInCell(M21_normalizeModulo4(AL0794_ui_ViewCell + _vm->_dungeonMan->_g308_partyDir)) != kM1_ChampionNone) {
+ AL0794_ui_ViewCell++;
+ }
+ L0797_ps_Champion->_cell = (ViewCell)M21_normalizeModulo4(AL0794_ui_ViewCell + _vm->_dungeonMan->_g308_partyDir);
+ L0797_ps_Champion->_attributes = k0x0400_ChampionAttributeIcon;
+ L0797_ps_Champion->_directionMaximumDamageReceived = _vm->_dungeonMan->_g308_partyDir;
+ L0797_ps_Champion->_food = 1500 + _vm->getRandomNumber(256);
+ L0797_ps_Champion->_water = 1500 + _vm->getRandomNumber(256);
+ for (AL0794_ui_SlotIndex = k0_ChampionSlotReadyHand; AL0794_ui_SlotIndex < k30_ChampionSlotChest_1; AL0794_ui_SlotIndex++) {
+ L0797_ps_Champion->_slots[AL0794_ui_SlotIndex] = Thing::_none;
+ }
+ L0793_T_Thing = _vm->_dungeonMan->f161_getSquareFirstThing(_vm->_dungeonMan->_g306_partyMapX, _vm->_dungeonMan->_g307_partyMapY);
+ while ((L0793_T_Thing.getType()) != k2_TextstringType) {
+ L0793_T_Thing = _vm->_dungeonMan->f159_getNextThing(L0793_T_Thing);
+ }
+ _vm->_dungeonMan->f168_decodeText(L0798_pc_Character = L0807_ac_DecodedChampionText, L0793_T_Thing, (TextType)(k2_TextTypeScroll | k0x8000_DecodeEvenIfInvisible));
+ AL0794_ui_CharacterIndex = 0;
+ while ((AL0796_ui_Character = *L0798_pc_Character++) != '\n') { /* New line */
+ L0797_ps_Champion->_name[AL0794_ui_CharacterIndex++] = AL0796_ui_Character;
+ }
+ L0797_ps_Champion->_name[AL0794_ui_CharacterIndex] = '\0';
+ AL0794_ui_CharacterIndex = 0;
+ AL0800_B_ChampionTitleCopied = false;
+ for (;;) { /*_Infinite loop_*/
+ AL0796_ui_Character = *L0798_pc_Character++;
+ if (AL0796_ui_Character == '\n') { /* New line */
+ if (AL0800_B_ChampionTitleCopied)
+ break;
+ AL0800_B_ChampionTitleCopied = true;
+ } else {
+ L0797_ps_Champion->_title[AL0794_ui_CharacterIndex++] = AL0796_ui_Character;
+ }
+ }
+ L0797_ps_Champion->_title[AL0794_ui_CharacterIndex] = '\0';
+ if (*L0798_pc_Character++ == 'M') {
+ setFlag(L0797_ps_Champion->_attributes, k0x0010_ChampionAttributeMale);
+ }
+ L0798_pc_Character++;
+ L0797_ps_Champion->_currHealth = L0797_ps_Champion->_maxHealth = _vm->_championMan->f279_getDecodedValue(L0798_pc_Character, 4);
+ L0798_pc_Character += 4;
+ L0797_ps_Champion->_currStamina = L0797_ps_Champion->_maxStamina = _vm->_championMan->f279_getDecodedValue(L0798_pc_Character, 4);
+ L0798_pc_Character += 4;
+ L0797_ps_Champion->_currMana = L0797_ps_Champion->_maxMana = _vm->_championMan->f279_getDecodedValue(L0798_pc_Character, 4);
+ L0798_pc_Character += 4;
+ L0798_pc_Character++;
+ for (AL0794_ui_StatisticIndex = k0_ChampionStatLuck; AL0794_ui_StatisticIndex <= k6_ChampionStatAntifire; AL0794_ui_StatisticIndex++) {
+ L0797_ps_Champion->_statistics[AL0794_ui_StatisticIndex][k2_ChampionStatMinimum] = 30;
+ L0797_ps_Champion->_statistics[AL0794_ui_StatisticIndex][k1_ChampionStatCurrent] = L0797_ps_Champion->_statistics[AL0794_ui_StatisticIndex][k0_ChampionStatMaximum] = _vm->_championMan->f279_getDecodedValue(L0798_pc_Character, 2);
+ L0798_pc_Character += 2;
+ }
+ L0797_ps_Champion->_statistics[k0_ChampionStatLuck][k2_ChampionStatMinimum] = 10;
+ L0798_pc_Character++;
+ for (AL0794_ui_SkillIndex = k4_ChampionSkillSwing; AL0794_ui_SkillIndex <= k19_ChampionSkillWater; AL0794_ui_SkillIndex++) {
+ if ((AL0796_ui_SkillValue = *L0798_pc_Character++ - 'A') > 0) {
+ L0797_ps_Champion->_skills[AL0794_ui_SkillIndex]._experience = 125L << AL0796_ui_SkillValue;
+ }
+ }
+ for (AL0794_ui_SkillIndex = k0_ChampionSkillFighter; AL0794_ui_SkillIndex <= k3_ChampionSkillWizard; AL0794_ui_SkillIndex++) {
+ L0806_l_BaseSkillExperience = 0;
+ L0795_i_HiddenSkillIndex = (AL0794_ui_SkillIndex + 1) << 2;
+ for (AL0800_ui_HiddenSkillCounter = 0; AL0800_ui_HiddenSkillCounter < 4; AL0800_ui_HiddenSkillCounter++) {
+ L0806_l_BaseSkillExperience += L0797_ps_Champion->_skills[L0795_i_HiddenSkillIndex + AL0800_ui_HiddenSkillCounter]._experience;
+ }
+ L0797_ps_Champion->_skills[AL0794_ui_SkillIndex]._experience = L0806_l_BaseSkillExperience;
+ }
+ _vm->_championMan->_g299_candidateChampionOrdinal = L0799_ui_PreviousPartyChampionCount + 1;
+ if (++_vm->_championMan->_g305_partyChampionCount == 1) {
_vm->_eventMan->f368_commandSetLeader(k0_ChampionFirst);
_vm->_menuMan->_g508_refreshActionArea = true;
} else {
_vm->_menuMan->f388_clearActingChampion();
- _vm->_menuMan->f386_drawActionIcon((ChampionIndex)(_g305_partyChampionCount - 1));
- }
-
- int16 mapX = _vm->_dungeonMan->_g306_partyMapX;
- int16 mapY = _vm->_dungeonMan->_g307_partyMapY;
-
- uint16 championObjectsCell = returnOppositeDir((direction)(dunMan._g308_partyDir));
- mapX += _vm->_dirIntoStepCountEast[dunMan._g308_partyDir];
- mapY += _vm->_dirIntoStepCountNorth[dunMan._g308_partyDir];
- thing = dunMan.f161_getSquareFirstThing(mapX, mapY);
- AL_0_slotIndex_Red = k13_ChampionSlotBackpackLine_1_1;
- uint16 slotIndex_Green;
- while (thing != Thing::_endOfList) {
- ThingType AL_2_thingType = thing.getType();
- if ((AL_2_thingType > k3_SensorThingType) && (thing.getCell() == championObjectsCell)) {
- int16 objectAllowedSlots = g237_ObjectInfo[dunMan.f141_getObjectInfoIndex(thing)].getAllowedSlots();
- switch (AL_2_thingType) {
+ _vm->_menuMan->f386_drawActionIcon((ChampionIndex)(_vm->_championMan->_g305_partyChampionCount - 1));
+ }
+ L0802_i_MapX = _vm->_dungeonMan->_g306_partyMapX;
+ L0803_i_MapY = _vm->_dungeonMan->_g307_partyMapY;
+ L0804_ui_ChampionObjectsCell = returnOppositeDir(_vm->_dungeonMan->_g308_partyDir);
+ L0802_i_MapX += _vm->_dirIntoStepCountEast[_vm->_dungeonMan->_g308_partyDir], L0803_i_MapY += _vm->_dirIntoStepCountNorth[_vm->_dungeonMan->_g308_partyDir];
+ L0793_T_Thing = _vm->_dungeonMan->f161_getSquareFirstThing(L0802_i_MapX, L0803_i_MapY);
+ AL0794_ui_SlotIndex = k13_ChampionSlotBackpackLine_1_1;
+ while (L0793_T_Thing != Thing::_endOfList) {
+ if (((AL0796_ui_ThingType = (L0793_T_Thing.getType())) > k3_SensorThingType) && ((L0793_T_Thing.getCell()) == L0804_ui_ChampionObjectsCell)) {
+ L0805_i_ObjectAllowedSlots = g237_ObjectInfo[_vm->_dungeonMan->f141_getObjectInfoIndex(L0793_T_Thing)]._allowedSlots;
+ switch (AL0796_ui_ThingType) {
case k6_ArmourThingType:
- for (slotIndex_Green = k2_ChampionSlotHead; slotIndex_Green <= k5_ChampionSlotFeet; slotIndex_Green++) {
- if (objectAllowedSlots & gSlotMasks[slotIndex_Green])
+ for (L0801_ui_SlotIndex = k2_ChampionSlotHead; L0801_ui_SlotIndex <= k5_ChampionSlotFeet; L0801_ui_SlotIndex++) {
+ if (L0805_i_ObjectAllowedSlots & gSlotMasks[L0801_ui_SlotIndex])
goto T0280048;
}
- if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (champ->getSlot(k10_ChampionSlotNeck) == Thing::_none)) {
- slotIndex_Green = k10_ChampionSlotNeck;
+ if ((L0805_i_ObjectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (L0797_ps_Champion->_slots[k10_ChampionSlotNeck] == Thing::_none)) {
+ L0801_ui_SlotIndex = k10_ChampionSlotNeck;
} else {
goto T0280046;
}
break;
case k5_WeaponThingType:
- if (champ->getSlot(k1_ChampionSlotActionHand) == Thing::_none) {
- slotIndex_Green = k1_ChampionSlotActionHand;
+ if (L0797_ps_Champion->_slots[k1_ChampionSlotActionHand] == Thing::_none) {
+ L0801_ui_SlotIndex = k1_ChampionSlotActionHand;
} else {
goto T0280046;
}
break;
case k7_ScrollThingType:
case k8_PotionThingType:
- if (champ->getSlot(k11_ChampionSlotPouch_1) == Thing::_none) {
- slotIndex_Green = k11_ChampionSlotPouch_1;
- } else if (champ->getSlot(k6_ChampionSlotPouch_2) == Thing::_none) {
- slotIndex_Green = k6_ChampionSlotPouch_2;
+ if (L0797_ps_Champion->_slots[k11_ChampionSlotPouch_1] == Thing::_none) {
+ L0801_ui_SlotIndex = k11_ChampionSlotPouch_1;
} else {
- goto T0280046;
+ if (L0797_ps_Champion->_slots[k6_ChampionSlotPouch_2] == Thing::_none) {
+ L0801_ui_SlotIndex = k6_ChampionSlotPouch_2;
+ } else {
+ goto T0280046;
+ }
}
break;
case k9_ContainerThingType:
case k10_JunkThingType:
T0280046:
- if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (champ->getSlot(k10_ChampionSlotNeck) == Thing::_none)) {
- slotIndex_Green = k10_ChampionSlotNeck;
+ if ((L0805_i_ObjectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (L0797_ps_Champion->_slots[k10_ChampionSlotNeck] == Thing::_none)) {
+ L0801_ui_SlotIndex = k10_ChampionSlotNeck;
} else {
- slotIndex_Green = AL_0_slotIndex_Red++;
+ L0801_ui_SlotIndex = AL0794_ui_SlotIndex++;
}
- break;
-
- default:
- break;
}
T0280048:
- if (champ->getSlot((ChampionSlot)slotIndex_Green) != Thing::_none) {
+ if (L0797_ps_Champion->_slots[L0801_ui_SlotIndex] != Thing::_none) {
goto T0280046;
}
- f301_addObjectInSlot((ChampionIndex)prevChampCount, thing, (ChampionSlot)slotIndex_Green);
+ _vm->_championMan->f301_addObjectInSlot((ChampionIndex)L0799_ui_PreviousPartyChampionCount, L0793_T_Thing, (ChampionSlot)L0801_ui_SlotIndex);
}
- thing = dunMan.f159_getNextThing(thing);
+ L0793_T_Thing = _vm->_dungeonMan->f159_getNextThing(L0793_T_Thing);
}
-
- _vm->_inventoryMan->f355_toggleInventory((ChampionIndex)prevChampCount);
- _vm->_menuMan->f456_drawDisabledMenu();
+ _vm->_inventoryMan->f355_toggleInventory((ChampionIndex)L0799_ui_PreviousPartyChampionCount);
+ _vm->_menuMan->f456_drawDisabledMenu();;
}
void ChampionMan::f287_drawChampionBarGraphs(ChampionIndex champIndex) {
@@ -1446,7 +1475,7 @@ void ChampionMan::f292_drawChampionState(ChampionIndex champIndex) { L0868_i_ChampionStatusBoxX = champIndex * k69_ChampionStatusBoxSpacing;
- L0865_ps_Champion = &_vm->_championMan->_gK71_champions[champIndex];
+ L0865_ps_Champion = &_gK71_champions[champIndex];
L0862_ui_ChampionAttributes = L0865_ps_Champion->_attributes;
if (!getFlag(L0862_ui_ChampionAttributes, k0x0080_ChampionAttributeNameTitle | k0x0100_ChampionAttributeStatistics | k0x0200_ChampionAttributeLoad | k0x0400_ChampionAttributeIcon | k0x0800_ChampionAttributePanel | k0x1000_ChampionAttributeStatusBox | k0x2000_ChampionAttributeWounds | k0x4000_ChampionAttributeViewport | k0x8000_ChampionAttributeActionHand)) {
return;
@@ -1463,13 +1492,13 @@ void ChampionMan::f292_drawChampionState(ChampionIndex champIndex) { for (uint16 i = 0; i < 3; ++i)
L0872_ai_NativeBitmapIndices[i] = 0;
AL0864_i_BorderCount = 0;
- if (_vm->_championMan->_g407_party._fireShieldDefense > 0) {
+ if (_g407_party._fireShieldDefense > 0) {
L0872_ai_NativeBitmapIndices[AL0864_i_BorderCount++] = k38_BorderPartyFireshieldIndice;
}
- if (_vm->_championMan->_g407_party._spellShieldDefense > 0) {
+ if (_g407_party._spellShieldDefense > 0) {
L0872_ai_NativeBitmapIndices[AL0864_i_BorderCount++] = k39_BorderPartySpellshieldIndice;
}
- if ((_vm->_championMan->_g407_party._shieldDefense > 0) || L0865_ps_Champion->_shieldDefense) {
+ if ((_g407_party._shieldDefense > 0) || L0865_ps_Champion->_shieldDefense) {
L0872_ai_NativeBitmapIndices[AL0864_i_BorderCount++] = k37_BorderPartyShieldIndice;
}
while (AL0864_i_BorderCount--) {
@@ -1491,7 +1520,7 @@ void ChampionMan::f292_drawChampionState(ChampionIndex champIndex) { if (!(L0865_ps_Champion->_currHealth))
goto T0292042;
if (getFlag(L0862_ui_ChampionAttributes, k0x0080_ChampionAttributeNameTitle)) {
- AL0864_i_ColorIndex = (champIndex == _vm->_championMan->_g411_leaderIndex) ? k9_ColorGold : k13_ColorLightestGray;
+ AL0864_i_ColorIndex = (champIndex == _g411_leaderIndex) ? k9_ColorGold : k13_ColorLightestGray;
if (L0863_B_IsInventoryChampion) {
_vm->_textMan->f52_printToViewport(3, 7, (Color)AL0864_i_ColorIndex, L0866_pc_ChampionName = L0865_ps_Champion->_name);
L0869_i_ChampionTitleX = 6 * strlen(L0866_pc_ChampionName) + 3;
@@ -1510,9 +1539,9 @@ void ChampionMan::f292_drawChampionState(ChampionIndex champIndex) { }
}
if (getFlag(L0862_ui_ChampionAttributes, k0x0100_ChampionAttributeStatistics)) {
- _vm->_championMan->f287_drawChampionBarGraphs(champIndex);
+ f287_drawChampionBarGraphs(champIndex);
if (L0863_B_IsInventoryChampion) {
- _vm->_championMan->f290_drawHealthStaminaManaValues(L0865_ps_Champion);
+ f290_drawHealthStaminaManaValues(L0865_ps_Champion);
if ((L0865_ps_Champion->_food < 0) || (L0865_ps_Champion->_water < 0) || (L0865_ps_Champion->_poisonEventCount)) {
AL0870_i_NativeBitmapIndex = k34_SlotBoxWoundedIndice;
} else {
@@ -1532,14 +1561,14 @@ void ChampionMan::f292_drawChampionState(ChampionIndex champIndex) { }
if (getFlag(L0862_ui_ChampionAttributes, k0x2000_ChampionAttributeWounds)) {
for (AL0864_i_SlotIndex = L0863_B_IsInventoryChampion ? k5_ChampionSlotFeet : k1_ChampionSlotActionHand; AL0864_i_SlotIndex >= k0_ChampionSlotReadyHand; AL0864_i_SlotIndex--) {
- _vm->_championMan->f291_drawSlot(champIndex, AL0864_i_SlotIndex);
+ f291_drawSlot(champIndex, AL0864_i_SlotIndex);
}
if (L0863_B_IsInventoryChampion) {
setFlag(L0862_ui_ChampionAttributes, k0x4000_ChampionAttributeViewport);
}
}
if (getFlag(L0862_ui_ChampionAttributes, k0x0200_ChampionAttributeLoad) && L0863_B_IsInventoryChampion) {
- if (L0865_ps_Champion->_load > (AL0864_i_Load = _vm->_championMan->f309_getMaximumLoad(L0865_ps_Champion))) {
+ if (L0865_ps_Champion->_load > (AL0864_i_Load = f309_getMaximumLoad(L0865_ps_Champion))) {
AL0870_i_Color = k8_ColorRed;
} else {
if (((long)L0865_ps_Champion->_load << 3) > ((long)AL0864_i_Load * 5)) {
@@ -1550,28 +1579,28 @@ void ChampionMan::f292_drawChampionState(ChampionIndex champIndex) { }
_vm->_textMan->f52_printToViewport(104, 132, (Color)AL0870_i_Color, "LOAD ");
AL0864_i_Load = L0865_ps_Champion->_load / 10;
- strcpy(_vm->_g353_stringBuildBuffer, _vm->_championMan->f288_getStringFromInteger(AL0864_i_Load, true, 3).c_str());
+ strcpy(_vm->_g353_stringBuildBuffer, f288_getStringFromInteger(AL0864_i_Load, true, 3).c_str());
strcat(_vm->_g353_stringBuildBuffer, ".");
AL0864_i_Load = L0865_ps_Champion->_load - (AL0864_i_Load * 10);
- strcat(_vm->_g353_stringBuildBuffer, _vm->_championMan->f288_getStringFromInteger(AL0864_i_Load, false, 1).c_str());
+ strcat(_vm->_g353_stringBuildBuffer, f288_getStringFromInteger(AL0864_i_Load, false, 1).c_str());
strcat(_vm->_g353_stringBuildBuffer, "/");
- AL0864_i_Load = (_vm->_championMan->f309_getMaximumLoad(L0865_ps_Champion) + 5) / 10;
- strcat(_vm->_g353_stringBuildBuffer, _vm->_championMan->f288_getStringFromInteger(AL0864_i_Load, true, 3).c_str());
+ AL0864_i_Load = (f309_getMaximumLoad(L0865_ps_Champion) + 5) / 10;
+ strcat(_vm->_g353_stringBuildBuffer, f288_getStringFromInteger(AL0864_i_Load, true, 3).c_str());
strcat(_vm->_g353_stringBuildBuffer, " KG");
_vm->_textMan->f52_printToViewport(148, 132, (Color)AL0870_i_Color, _vm->_g353_stringBuildBuffer);
setFlag(L0862_ui_ChampionAttributes, k0x4000_ChampionAttributeViewport);
}
- AL0864_i_ChampionIconIndex = _vm->_championMan->M26_championIconIndex(L0865_ps_Champion->_cell, _vm->_dungeonMan->_g308_partyDir);
+ AL0864_i_ChampionIconIndex = M26_championIconIndex(L0865_ps_Champion->_cell, _vm->_dungeonMan->_g308_partyDir);
if (getFlag(L0862_ui_ChampionAttributes, k0x0400_ChampionAttributeIcon) && (_vm->_eventMan->_g599_useChampionIconOrdinalAsMousePointerBitmap != _vm->M0_indexToOrdinal(AL0864_i_ChampionIconIndex))) {
_vm->_displayMan->D24_fillScreenBox(g54_BoxChampionIcons[AL0864_i_ChampionIconIndex << 2], g46_ChampionColor[champIndex]);
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k28_ChampionIcons), _vm->_displayMan->_g348_bitmapScreen, g54_BoxChampionIcons[AL0864_i_ChampionIconIndex << 2], _vm->_championMan->M26_championIconIndex(L0865_ps_Champion->_dir, _vm->_dungeonMan->_g308_partyDir) * 19, 0, k40_byteWidth, k160_byteWidthScreen, k12_ColorDarkestGray, 14, k200_heightScreen);
+ _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k28_ChampionIcons), _vm->_displayMan->_g348_bitmapScreen, g54_BoxChampionIcons[AL0864_i_ChampionIconIndex << 2], M26_championIconIndex(L0865_ps_Champion->_dir, _vm->_dungeonMan->_g308_partyDir) * 19, 0, k40_byteWidth, k160_byteWidthScreen, k12_ColorDarkestGray, 14, k200_heightScreen);
}
if (getFlag(L0862_ui_ChampionAttributes, k0x0800_ChampionAttributePanel) && L0863_B_IsInventoryChampion) {
if (_vm->_g333_pressingMouth) {
_vm->_inventoryMan->f345_drawPanelFoodWaterPoisoned();
} else {
if (_vm->_g331_pressingEye) {
- if (_vm->_championMan->_g415_leaderEmptyHanded) {
+ if (_g415_leaderEmptyHanded) {
_vm->_inventoryMan->f351_drawChampionSkillsAndStatistics();
}
} else {
@@ -1581,7 +1610,7 @@ void ChampionMan::f292_drawChampionState(ChampionIndex champIndex) { setFlag(L0862_ui_ChampionAttributes, k0x4000_ChampionAttributeViewport);
}
if (getFlag(L0862_ui_ChampionAttributes, k0x8000_ChampionAttributeActionHand)) {
- _vm->_championMan->f291_drawSlot(champIndex, k1_ChampionSlotActionHand);
+ f291_drawSlot(champIndex, k1_ChampionSlotActionHand);
_vm->_menuMan->f386_drawActionIcon(champIndex);
if (L0863_B_IsInventoryChampion) {
setFlag(L0862_ui_ChampionAttributes, k0x4000_ChampionAttributeViewport);
|