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authorBendegúz Nagy2016-07-02 12:57:31 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit63ff1666d693b0078e5b6fd603240e9453c11918 (patch)
tree921956be72a9fd9865f7aa113935c0eb89b3ee7f /engines/dm/dm.cpp
parentce45a71ba0d294f5282c05859ac4097d26482b44 (diff)
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DM: More constant and global variable renaming
Diffstat (limited to 'engines/dm/dm.cpp')
-rw-r--r--engines/dm/dm.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index 6f0c4658e4..5c854d5209 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -148,7 +148,7 @@ void DMEngine::initializeGame() {
_eventMan->initMouse();
- while (_loadsaveMan->loadgame() != kLoadgameSuccess) {
+ while (_loadsaveMan->loadgame() != k1_LoadgameSuccess) {
warning("TODO: F0441_STARTEND_ProcessEntrance");
}
@@ -172,7 +172,7 @@ void DMEngine::startGame() {
_eventMan->_g341_highlightBoxEnabled = false;
_championMan->_g300_partyIsSleeping = false;
_championMan->_g506_actingChampionOrdinal = indexToOrdinal(kM1_ChampionNone);
- _menuMan->_actionAreaContainsIcons = true;
+ _menuMan->_g509_actionAreaContainsIcons = true;
_eventMan->_g599_useChampionIconOrdinalAsMousePointerBitmap = indexToOrdinal(kM1_ChampionNone);
_eventMan->_g441_primaryMouseInput = g447_PrimaryMouseInput_Interface;
@@ -238,8 +238,8 @@ void DMEngine::gameloop() {
_dungeonMan->_currMap._g308_partyDir = kDirNorth;
- warning("DUMMY CODE: setting InventoryMan::_inventoryChampionOrdinal to zero");
- _inventoryMan->_inventoryChampionOrdinal = 0;
+ warning("DUMMY CODE: setting InventoryMan::_g432_inventoryChampionOrdinal to zero");
+ _inventoryMan->_g432_inventoryChampionOrdinal = 0;
warning("DUMMY CODE: clearing screen to black"); // in loop below
while (true) {
_g321_stopWaitingForPlayerInput = false;
@@ -251,7 +251,7 @@ void DMEngine::gameloop() {
_eventMan->processCommandQueue();
//} while (!_g321_stopWaitingForPlayerInput || !_g301_gameTimeTicking);
- if (!_inventoryMan->_inventoryChampionOrdinal && !_championMan->_g300_partyIsSleeping) {
+ if (!_inventoryMan->_g432_inventoryChampionOrdinal && !_championMan->_g300_partyIsSleeping) {
Box box(0, 224, 0, 126);
_displayMan->clearScreenBox(k0_ColorBlack, box, g296_DungeonViewport); // dummy code
_displayMan->drawDungeon(_dungeonMan->_currMap._g308_partyDir, _dungeonMan->_currMap._g306_partyPosX, _dungeonMan->_currMap._g307_partyPosY);