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authorBendegúz Nagy2016-07-03 21:12:47 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit816319c65912a0274b1203dd9f8051b75706cbc0 (patch)
treee18e0c88875da9c4c6838f70db3a827289d59002 /engines/dm/dm.cpp
parentcb345ff614f431b7442aba590fd5d59a88dc1e4a (diff)
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DM: Revert to using byteWidths where the original does so as well
Diffstat (limited to 'engines/dm/dm.cpp')
-rw-r--r--engines/dm/dm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index 7a3ce4089e..ae7852d649 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -263,7 +263,7 @@ void DMEngine::f2_gameloop() {
if (!_inventoryMan->_g432_inventoryChampionOrdinal && !_championMan->_g300_partyIsSleeping) {
Box box(0, 223, 0, 135);
- _displayMan->f135_fillBoxBitmap(_displayMan->_g296_bitmapViewport, box, k0_ColorBlack, k112_byteWidthViewport * 2, k136_heightViewport); // dummy code
+ _displayMan->f135_fillBoxBitmap(_displayMan->_g296_bitmapViewport, box, k0_ColorBlack, k112_byteWidthViewport, k136_heightViewport); // dummy code
_displayMan->f128_drawDungeon(_dungeonMan->_g308_partyDir, _dungeonMan->_g306_partyMapX, _dungeonMan->_g307_partyMapY);
}