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author | Bendegúz Nagy | 2016-08-15 11:56:21 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 3fffb08a408b042d185fd615e2ea826e53b842fd (patch) | |
tree | cf18cd7d3fca14048ac139e33244e55c10c7f20c /engines/dm/dm.h | |
parent | c7b353385d08b3c848a59967e769a0eeec837d4e (diff) | |
download | scummvm-rg350-3fffb08a408b042d185fd615e2ea826e53b842fd.tar.gz scummvm-rg350-3fffb08a408b042d185fd615e2ea826e53b842fd.tar.bz2 scummvm-rg350-3fffb08a408b042d185fd615e2ea826e53b842fd.zip |
DM: Add missing localization warnings and query function for language
Diffstat (limited to 'engines/dm/dm.h')
-rw-r--r-- | engines/dm/dm.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/dm/dm.h b/engines/dm/dm.h index 739ef170d1..85910eda82 100644 --- a/engines/dm/dm.h +++ b/engines/dm/dm.h @@ -37,6 +37,7 @@ #include "console.h" +struct ADGameDescription; namespace DM { @@ -244,7 +245,7 @@ class DMEngine : public Engine { void f439_drawEntrance(); // @ F0439_STARTEND_DrawEntrance void f503_loadSounds(); // @ F0503_SOUND_LoadAll public: - explicit DMEngine(OSystem *syst); + explicit DMEngine(OSystem *syst, const ADGameDescription *gameDesc); ~DMEngine(); virtual bool hasFeature(EngineFeature f) const; GUI::Debugger *getDebugger() { return _console; } @@ -270,6 +271,7 @@ public: void f442_SARTEND_processCommand202_entranceDrawCredits(); void f446_STARTEND_fuseSequnce(); // @ F0446_STARTEND_FuseSequence void f445_STARTEND_fuseSequenceUpdate(); // @ F0445_STARTEND_FuseSequenceUpdate + Common::Language getGameLanguage(); private: int16 _g528_saveFormat; // @ G0528_i_Format @@ -281,6 +283,7 @@ private: SoundData _gK24_soundData[k34_D13_soundCount]; // @ K0024_as_SoundData Common::Queue<PendingSound> _pendingSounds; byte *_savedScreenForOpenEntranceDoors; // ad-hoc HACK + const ADGameDescription *_gameVersion; public: Console *_console; DisplayMan *_displayMan; |