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author | WinterGrascph | 2016-05-12 21:10:45 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | af6e6ca4682981e6d193968e508531055e18c52e (patch) | |
tree | dcb0e438b0077da6b18f5071401df38f7a625a55 /engines/dm/gfx.cpp | |
parent | 16199b4091e4fae39a6569d985e2b460c7d2516b (diff) | |
download | scummvm-rg350-af6e6ca4682981e6d193968e508531055e18c52e.tar.gz scummvm-rg350-af6e6ca4682981e6d193968e508531055e18c52e.tar.bz2 scummvm-rg350-af6e6ca4682981e6d193968e508531055e18c52e.zip |
DM: Refactor Frame POD
Diffstat (limited to 'engines/dm/gfx.cpp')
-rw-r--r-- | engines/dm/gfx.cpp | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 11c2d81875..603021e8a1 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -30,17 +30,22 @@ enum GraphicIndice { gCeilingIndice = 76 }; +// The frames in the orignal sources contain inclusive boundaries and byte widths, not pixel widths struct Frame { - // FIXME: these bundaries are inclusive, workaround by adding +1 in the drawFrame methods uint16 destFromX, destToX, destFromY, destToY; - // srcWidth and srcHeight (present in the original sources) is redundant here, can be deduced from gaphicsIndice + uint16 srcWidth, srcHeight; uint16 srcX, srcY; + + Frame(uint16 destFromX, uint16 destToX, uint16 destFromY, uint16 destToY, + uint16 srcWidth, uint16 srcHeight, uint16 srcX, uint16 srcY): + destFromX(destFromX), destToX(destToX + 1), destFromY(destFromY), destToY(destToY + 1), + srcWidth(srcWidth * 2), srcHeight(srcHeight), srcX(srcX), srcY(srcY) {} }; -Frame gCeilingFrame = {0, 223, 0, 28, 0, 0}; -Frame gFloorFrame = {0, 223, 66, 135, 0, 0}; -Frame gWallFrameD3L2 = {0, 15, 25, 73, 0, 0}; // @ FRAME G0711_s_Graphic558_Frame_Wall_D3L2 -Frame gWallFrameD3R2 = {208, 223, 25, 73, 0, 0}; // @ G0712_s_Graphic558_Frame_Wall_D3R2 +Frame gCeilingFrame(0, 223, 0, 28, 112, 29, 0, 0); +Frame gFloorFrame(0, 223, 66, 135, 112, 70, 0, 0); +Frame gWallFrameD3L2(0, 15, 25, 73, 8, 49, 0, 0); // @ FRAME G0711_s_Graphic558_Frame_Wall_D3L2 +Frame gWallFrameD3R2(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2 extern Viewport gDefultViewPort = {0, 0}; extern Viewport gDungeonViewport = {0, 64}; // TODO: I guessed the numbers @@ -59,8 +64,8 @@ DisplayMan::~DisplayMan() { delete[] _packedItemPos; delete[] _vgaBuffer; delete[] _bitmaps; - delete[] _wallSetBitMaps[13]; // copy of another bitmap, just flipped - delete[] _wallSetBitMaps[14]; // copy of another bitmap, just flipped + delete[] _wallSetBitMaps[13]; // copy of another bitmap, but flipped + delete[] _wallSetBitMaps[14]; // copy of another bitmap, but flipped } void DisplayMan::setUpScreens(uint16 width, uint16 height) { @@ -244,7 +249,7 @@ uint16 DisplayMan::height(uint16 index) { } void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f, uint16 srcWidth) { - blitToScreen(bitmap, srcWidth, f.srcX, f.srcY, f.destFromX, f.destToX + 1, f.destFromY, f.destToY + 1, kColorFlesh, gDungeonViewport); + blitToScreen(bitmap, srcWidth, f.srcX, f.srcY, f.destFromX, f.destToX, f.destFromY, f.destToY, kColorFlesh, gDungeonViewport); } |