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author | Bendegúz Nagy | 2016-06-30 15:48:23 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 6d2d839d2721917e2c512511da544a07a9382322 (patch) | |
tree | 3c4ba4a2a9d0d2d48fe3288d6877752e83e0ec85 /engines/dm/gfx.h | |
parent | cd7363f8de93001208f34d43bcb4f656b8514110 (diff) | |
download | scummvm-rg350-6d2d839d2721917e2c512511da544a07a9382322.tar.gz scummvm-rg350-6d2d839d2721917e2c512511da544a07a9382322.tar.bz2 scummvm-rg350-6d2d839d2721917e2c512511da544a07a9382322.zip |
DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell
Diffstat (limited to 'engines/dm/gfx.h')
-rw-r--r-- | engines/dm/gfx.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 2df0ac0a5c..3d5d46ea3c 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -57,15 +57,15 @@ namespace DM { #define kExplosionAspectSmoke 3 // @ C3_EXPLOSION_ASPECT_SMOKE /* Creature info GraphicInfo */ -#define kCreatureInfoMaskAdditional 0x0003 // @ MASK0x0003_ADDITIONAL -#define kCreatureInfoMaskFlipNonAttack 0x0004 // @ MASK0x0004_FLIP_NON_ATTACK -#define kCreatureInfoMaskSide 0x0008 // @ MASK0x0008_SIDE -#define kCreatureInfoMaskBack 0x0010 // @ MASK0x0010_BACK -#define kCreatureInfoMaskAttack 0x0020 // @ MASK0x0020_ATTACK -#define kCreatureInfoMaskSpecialD2Front 0x0080 // @ MASK0x0080_SPECIAL_D2_FRONT -#define kCreatureInfoMaskSpecialD2FrontIsFlipped 0x0100 // @ MASK0x0100_SPECIAL_D2_FRONT_IS_FLIPPED_FRONT -#define kCreatureInfoMaskFlipAttack 0x0200 // @ MASK0x0200_FLIP_ATTACK -#define kCreatureInfoMaskFlipDuringAttack 0x0400 // @ MASK0x0400_FLIP_DURING_ATTACK +#define kCreatureInfoGraphicMaskAdditional 0x0003 // @ MASK0x0003_ADDITIONAL +#define kCreatureInfoGraphicMaskFlipNonAttack 0x0004 // @ MASK0x0004_FLIP_NON_ATTACK +#define kCreatureInfoGraphicMaskSide 0x0008 // @ MASK0x0008_SIDE +#define kCreatureInfoGraphicMaskBack 0x0010 // @ MASK0x0010_BACK +#define kCreatureInfoGraphicMaskAttack 0x0020 // @ MASK0x0020_ATTACK +#define kCreatureInfoGraphicMaskSpecialD2Front 0x0080 // @ MASK0x0080_SPECIAL_D2_FRONT +#define kCreatureInfoGraphicMaskSpecialD2FrontIsFlipped 0x0100 // @ MASK0x0100_SPECIAL_D2_FRONT_IS_FLIPPED_FRONT +#define kCreatureInfoGraphicMaskFlipAttack 0x0200 // @ MASK0x0200_FLIP_ATTACK +#define kCreatureInfoGraphicMaskFlipDuringAttack 0x0400 // @ MASK0x0400_FLIP_DURING_ATTACK class ExplosionAspect { public: |