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author | WinterGrascph | 2016-05-20 13:37:47 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | d9bb44eeb97370f5ff6d25f9b917073072db6552 (patch) | |
tree | 9af03191b0d9d1b7fb4eb083e57d1ca46a099b3d /engines/dm/gfx.h | |
parent | 134b482e60944597d4c8c2290ca1b17e549718d9 (diff) | |
download | scummvm-rg350-d9bb44eeb97370f5ff6d25f9b917073072db6552.tar.gz scummvm-rg350-d9bb44eeb97370f5ff6d25f9b917073072db6552.tar.bz2 scummvm-rg350-d9bb44eeb97370f5ff6d25f9b917073072db6552.zip |
DM: Add the partial drawing of dungeonwalls
Diffstat (limited to 'engines/dm/gfx.h')
-rw-r--r-- | engines/dm/gfx.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index ee2b3730f0..963a8412e3 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -114,7 +114,19 @@ class DisplayMan { void unpackGraphics(); void drawWallSetBitmap(byte *bitmap, Frame &f); // @ F0100_DUNGEONVIEW_DrawWallSetBitmap + void drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f); // @ F0101_DUNGEONVIEW_DrawWallSetBitmapWithoutTransparency void drawSquareD3L(direction dir, int16 posX, int16 posY); // @ F0116_DUNGEONVIEW_DrawSquareD3L + void drawSquareD3R(direction dir, int16 posX, int16 posY); // @ F0117_DUNGEONVIEW_DrawSquareD3R + void drawSquareD3C(direction dir, int16 posX, int16 posY); // @ F0118_DUNGEONVIEW_DrawSquareD3C_CPSF + void drawSquareD2L(direction dir, int16 posX, int16 posY); // @ F0119_DUNGEONVIEW_DrawSquareD2L + void drawSquareD2R(direction dir, int16 posX, int16 posY); // @ F0120_DUNGEONVIEW_DrawSquareD2R_CPSF + void drawSquareD2C(direction dir, int16 posX, int16 posY); // @ F0121_DUNGEONVIEW_DrawSquareD2C + void drawSquareD1L(direction dir, int16 posX, int16 posY); // @ F0122_DUNGEONVIEW_DrawSquareD1L + void drawSquareD1R(direction dir, int16 posX, int16 posY); // @ F0122_DUNGEONVIEW_DrawSquareD1R + void drawSquareD1C(direction dir, int16 posX, int16 posY); // @ F0124_DUNGEONVIEW_DrawSquareD1C + void drawSquareD0L(direction dir, int16 posX, int16 posY); // @ F0125_DUNGEONVIEW_DrawSquareD0L + void drawSquareD0R(direction dir, int16 posX, int16 posY); // @ F0126_DUNGEONVIEW_DrawSquareD0R + void drawSquareD0C(direction dir, int16 posX, int16 posY); // @ F0127_DUNGEONVIEW_DrawSquareD0C void loadWallSet(WallSet set); // @ F0095_DUNGEONVIEW_LoadWallSet void loadFloorSet(FloorSet set); // @ F0094_DUNGEONVIEW_LoadFloorSet |